gish | Open Source version of the award-winning physics platformer | Animation library

 by   blinry C Version: Current License: Non-SPDX

kandi X-RAY | gish Summary

kandi X-RAY | gish Summary

gish is a C library typically used in User Interface, Animation, Unity applications. gish has no bugs, it has no vulnerabilities and it has low support. However gish has a Non-SPDX License. You can download it from GitHub.

Open Source version of the award-winning physics platformer
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            kandi-support Support

              gish has a low active ecosystem.
              It has 278 star(s) with 51 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 3 have been closed. On average issues are closed in 23 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of gish is current.

            kandi-Quality Quality

              gish has 0 bugs and 0 code smells.

            kandi-Security Security

              gish has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gish code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              gish has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              gish releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 1362 lines of code, 68 functions and 9 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            gish Key Features

            No Key Features are available at this moment for gish.

            gish Examples and Code Snippets

            No Code Snippets are available at this moment for gish.

            Community Discussions

            QUESTION

            How to use the functions:glRenderMode(GLenum mode),glSelectBuffer(GLsizei size, GLuint* buffer) in Opengl ES With Android NDK?
            Asked 2017-Nov-03 at 11:44

            I am writing an Android App that transplanted from Pc,in the App i used the Opengl ES with common functions Pc,but now have two methods:

            ...

            ANSWER

            Answered 2017-Nov-03 at 11:44

            Those methods are unavailable in ES, I want those methods can usable in Android NDK's ES instead

            As you have noted, they are not supported in OpenGL ES.

            OpenGL ES 3.0 onwards does support transform feedback (equivalent of GL_FEEDBACK), but has no equivalent of GL_SELECT. It's a bit fiddly to get working, so hard to give a concise answer - but the specification is here:

            https://www.khronos.org/registry/OpenGL/index_es.php#specs3

            Source https://stackoverflow.com/questions/47089432

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gish

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/blinry/gish.git

          • CLI

            gh repo clone blinry/gish

          • sshUrl

            git@github.com:blinry/gish.git

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