OpenFBX | Lightweight open source FBX importer | Animation library

 by   nem0 C Version: Current License: MIT

kandi X-RAY | OpenFBX Summary

kandi X-RAY | OpenFBX Summary

OpenFBX is a C library typically used in User Interface, Animation applications. OpenFBX has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Lightweight open source FBX importer. Used in Lumix Engine and Flax Engine. It's an almost full-featured importer. It can load geometry (with uvs, normals, tangents, colors), skeletons, animations, blend shapes, materials and textures. Feel free to request new features. I will eventually try (or not) to add all missing fbx features. UFBX is similar project in C.
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            kandi-support Support

              OpenFBX has a medium active ecosystem.
              It has 936 star(s) with 112 fork(s). There are 39 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 56 have been closed. On average issues are closed in 334 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenFBX is current.

            kandi-Quality Quality

              OpenFBX has 0 bugs and 0 code smells.

            kandi-Security Security

              OpenFBX has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OpenFBX code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              OpenFBX is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              OpenFBX releases are not available. You will need to build from source code and install.

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            OpenFBX Key Features

            No Key Features are available at this moment for OpenFBX.

            OpenFBX Examples and Code Snippets

            No Code Snippets are available at this moment for OpenFBX.

            Community Discussions

            QUESTION

            Bones rotate around parent - OpenGL Animation/Skinning
            Asked 2021-Nov-07 at 16:48

            I am having an issue with my bone skinning where instead of my bones rotating around their local origin, they instead rotate around the their parent. Left - my engine. Right - blender

            There are two locations in the pipeline that I suspect are at fault, but I cant tell where exactly it is. First, I have this bit of code that actually calculates the bone matrices:

            ...

            ANSWER

            Answered 2021-Nov-07 at 16:48

            My issue was bad matrix math. I swapped out my matrix::mul function for glm's and got intended results.

            Source https://stackoverflow.com/questions/69804387

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OpenFBX

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/nem0/OpenFBX.git

          • CLI

            gh repo clone nem0/OpenFBX

          • sshUrl

            git@github.com:nem0/OpenFBX.git

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