OpenFBX | Lightweight open source FBX importer | Animation library
kandi X-RAY | OpenFBX Summary
kandi X-RAY | OpenFBX Summary
Lightweight open source FBX importer. Used in Lumix Engine and Flax Engine. It's an almost full-featured importer. It can load geometry (with uvs, normals, tangents, colors), skeletons, animations, blend shapes, materials and textures. Feel free to request new features. I will eventually try (or not) to add all missing fbx features. UFBX is similar project in C.
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QUESTION
I am having an issue with my bone skinning where instead of my bones rotating around their local origin, they instead rotate around the their parent. Left - my engine. Right - blender
There are two locations in the pipeline that I suspect are at fault, but I cant tell where exactly it is. First, I have this bit of code that actually calculates the bone matrices:
...ANSWER
Answered 2021-Nov-07 at 16:48My issue was bad matrix math. I swapped out my matrix::mul function for glm's and got intended results.
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