libimobiledevice | protocol library to access an iPhone or iPod | iOS library

 by   posixninja C Version: Current License: LGPL-2.1

kandi X-RAY | libimobiledevice Summary

kandi X-RAY | libimobiledevice Summary

libimobiledevice is a C library typically used in Mobile, iOS applications. libimobiledevice has no bugs, it has a Weak Copyleft License and it has low support. However libimobiledevice has 2 vulnerabilities. You can download it from GitHub.

A library to communicate with services running on Apple iPhone/iPod Touch devices.
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            kandi-support Support

              libimobiledevice has a low active ecosystem.
              It has 58 star(s) with 18 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 5 open issues and 1 have been closed. On average issues are closed in 62 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of libimobiledevice is current.

            kandi-Quality Quality

              libimobiledevice has 0 bugs and 0 code smells.

            kandi-Security Security

              libimobiledevice has 2 vulnerability issues reported (0 critical, 0 high, 1 medium, 1 low).
              libimobiledevice code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              libimobiledevice is licensed under the LGPL-2.1 License. This license is Weak Copyleft.
              Weak Copyleft licenses have some restrictions, but you can use them in commercial projects.

            kandi-Reuse Reuse

              libimobiledevice releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              It has 1 lines of code, 0 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            libimobiledevice Key Features

            No Key Features are available at this moment for libimobiledevice.

            libimobiledevice Examples and Code Snippets

            No Code Snippets are available at this moment for libimobiledevice.

            Community Discussions

            QUESTION

            ERROR:Unable to create preboard manifest idevicerestore.exe
            Asked 2022-Mar-10 at 14:58
            idevicerestore.exe ios15.3.1.ipsw

            return :

            ...

            ANSWER

            Answered 2022-Mar-10 at 14:58

            QUESTION

            libimobiledevice ideviceimagemounter iPhone example
            Asked 2021-Mar-26 at 15:59

            I've scoured and cannot find an example of this.

            The question is how to bundle libimobiledevice into a macOS app and access iPhone photos.

            I found this answer using osxFuse's CLI but I don't want to try to bundle Brew packages in my app and then run commands to try to mount: https://superuser.com/a/1135668/528533

            ...

            ANSWER

            Answered 2021-Mar-26 at 15:59

            I was able to workaround by bundling ifuse as an executable and calling it when IOKit detected an iPhone attached: https://stackoverflow.com/a/41279799/1762493

            Source https://stackoverflow.com/questions/66756678

            QUESTION

            Installing old version of ilibmobiledevice ( libimobiledevice.6.dylib ) in Mac Catalina
            Asked 2020-Sep-24 at 14:46

            I need to install specific version of libimobiledevice in my mac machine. i.e. libimobiledevice.6.dylib.

            https://github.com/libimobiledevice

            In libimobiledevice git, I am not able to figure out which version i need to take for libimobiledevice.6.dylib.

            Any help in this regard will be helpful.

            Thanks in advance.

            ...

            ANSWER

            Answered 2020-Sep-24 at 14:46

            The version suffix, .6, you mention is the "SO version" of the libimobiledevice shared library. It is defined in line 18 of configure.ac.

            You can find out when the SO version was last changed by running Git Blame on configure.ac.

            The version suffix was last changed over six years ago. So any version of libimobiledevice from the last 6 years will do.

            You're best off using the latest released version (1.3.0, see https://libimobiledevice.org/#downloads) or just the latest version from Git. libimobiledevice is very backwards-compatible and I can't think of any reason to use an old verison of libimobiledevice.

            If the file name you get after building libimobiledevice doesn't match the file name you're looking for, you can just rename the .dylib.

            Source https://stackoverflow.com/questions/64007176

            QUESTION

            RoboVM: IDEVICE_E_NO_DEVICE
            Asked 2020-Sep-09 at 16:08

            I'm trying to test my libGDX app on an iPod but, simply put, it ain't workin'.

            It builds for the simulator, and I can also push an Xcode project with the same bundle ID to my device, so I've not really been able to narrow the problem down to anything.

            I am using:

            • Android Studio 4.0.1
            • RoboVM 2.3.10-SNAPSHOT
            • Xcode 11.7
            • macOS Catalina 10.15.6
            • iOS 13.7 (17H35)

            I doubt it's particularly helpful, but here is the error in its entirety:

            ...

            ANSWER

            Answered 2020-Sep-09 at 16:08

            From the exception stack traces I can see that RoboVM detected your device before compilation (as it got your UDID), compiled project and failed during deployment while trying to get device by UDID.

            This happens if you device is not connected anymore or connected not over USB. E.g. over wifi.

            Probably you should uncheck Connect via network for your device (accessable by Xcode->Windows->Device and Simulator menu) and connect it using USB.

            Source https://stackoverflow.com/questions/63758367

            QUESTION

            Parse .pbxproj files on linux
            Asked 2020-Sep-01 at 23:50

            Ive been looking for some way to convert .pbxproj files to xml files for parsing for a CI pipeline. On mac, I can use "plutil -convert xml1 < filename >", and it works perfectly, but Linux's open source plist parsing tool is full of bugs and fails (even with debug mode) with a basic "failed to convert plist file".

            Is there any alternative solution/way of parsing this file? Our goal is to validate that all files are included in multiple xcode targets.

            ...

            ANSWER

            Answered 2020-Sep-01 at 23:50

            If you are familiar with ruby, you can use Xcodeproj gem. It allows you to parse the pbxproj file directly, without conversion into xml.

            Source https://stackoverflow.com/questions/63696824

            QUESTION

            Failed to run Libgdx app on iOS device at 40%
            Asked 2020-Aug-18 at 04:44

            I am trying to run Libgdx app on iPhone 7 but it continuously fails at 40%

            ...

            ANSWER

            Answered 2020-Aug-17 at 06:57

            Fail at 40% is a problem with your provisioning profiles. Try to run an app with the same package id from xcode to repair this.

            Source https://stackoverflow.com/questions/63445771

            QUESTION

            Getting 'Device not found!' error message after running ideviceinfo command
            Asked 2020-May-13 at 20:58
            • Xcode Version 11.3.1 (11C504)
            • Mojave Version 10.14.4 (18E226)

            Steps which I am making: 1. Launch iOS simulator using Xcode. 2. Open terminal and run `ideviceinfo -u :

            ...

            ANSWER

            Answered 2020-May-13 at 20:58

            ideviceinfo (and the other utilities from libimobiledevice) only work with real, physical devices connected to your computer using a USB cable, or over WiFi. They don't work with simulators.

            You can list the UDID of all devices with which you can interact via libimobiledevice by running idevice_id -l.

            Source https://stackoverflow.com/questions/61782339

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install libimobiledevice

            To compile run: ./configure make sudo make install. On Ubuntu/Debian, you can do: sudo apt-get install build-essential automake autoconf libtool\ libgnutls-dev libglib2.0-dev libxml2-dev libreadline5-dev.

            Support

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            https://github.com/posixninja/libimobiledevice.git

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            gh repo clone posixninja/libimobiledevice

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            git@github.com:posixninja/libimobiledevice.git

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