libimobiledevice | protocol library to access an iPhone or iPod | iOS library
kandi X-RAY | libimobiledevice Summary
kandi X-RAY | libimobiledevice Summary
A library to communicate with services running on Apple iPhone/iPod Touch devices.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of libimobiledevice
libimobiledevice Key Features
libimobiledevice Examples and Code Snippets
Community Discussions
Trending Discussions on libimobiledevice
QUESTION
return :
...ANSWER
Answered 2022-Mar-10 at 14:58you can download last binary from github action-> artifacts: https://github.com/libimobiledevice/idevicerestore/actions
you also may need dependencies:
QUESTION
I've scoured and cannot find an example of this.
The question is how to bundle libimobiledevice
into a macOS app and access iPhone photos.
I found this answer using osxFuse
's CLI but I don't want to try to bundle Brew packages in my app and then run commands to try to mount:
https://superuser.com/a/1135668/528533
ANSWER
Answered 2021-Mar-26 at 15:59I was able to workaround by bundling ifuse
as an executable and calling it when IOKit detected an iPhone attached: https://stackoverflow.com/a/41279799/1762493
QUESTION
I need to install specific version of libimobiledevice in my mac machine. i.e. libimobiledevice.6.dylib.
https://github.com/libimobiledevice
In libimobiledevice git, I am not able to figure out which version i need to take for libimobiledevice.6.dylib.
Any help in this regard will be helpful.
Thanks in advance.
...ANSWER
Answered 2020-Sep-24 at 14:46The version suffix, .6, you mention is the "SO version" of the libimobiledevice shared library. It is defined in line 18 of configure.ac
.
You can find out when the SO version was last changed by running Git Blame on configure.ac
.
The version suffix was last changed over six years ago. So any version of libimobiledevice from the last 6 years will do.
You're best off using the latest released version (1.3.0, see https://libimobiledevice.org/#downloads) or just the latest version from Git. libimobiledevice is very backwards-compatible and I can't think of any reason to use an old verison of libimobiledevice.
If the file name you get after building libimobiledevice doesn't match the file name you're looking for, you can just rename the .dylib.
QUESTION
I'm trying to test my libGDX app on an iPod but, simply put, it ain't workin'.
It builds for the simulator, and I can also push an Xcode project with the same bundle ID to my device, so I've not really been able to narrow the problem down to anything.
I am using:
- Android Studio 4.0.1
- RoboVM 2.3.10-SNAPSHOT
- Xcode 11.7
- macOS Catalina 10.15.6
- iOS 13.7 (17H35)
I doubt it's particularly helpful, but here is the error in its entirety:
...ANSWER
Answered 2020-Sep-09 at 16:08From the exception stack traces I can see that RoboVM detected your device before compilation (as it got your UDID), compiled project and failed during deployment while trying to get device by UDID.
This happens if you device is not connected anymore or connected not over USB. E.g. over wifi.
Probably you should uncheck Connect via network
for your device (accessable by Xcode->Windows->Device and Simulator menu) and connect it using USB.
QUESTION
Ive been looking for some way to convert .pbxproj files to xml files for parsing for a CI pipeline. On mac, I can use "plutil -convert xml1 < filename >", and it works perfectly, but Linux's open source plist parsing tool is full of bugs and fails (even with debug mode) with a basic "failed to convert plist file".
Is there any alternative solution/way of parsing this file? Our goal is to validate that all files are included in multiple xcode targets.
...ANSWER
Answered 2020-Sep-01 at 23:50If you are familiar with ruby, you can use Xcodeproj gem. It allows you to parse the pbxproj
file directly, without conversion into xml
.
QUESTION
I am trying to run Libgdx app on iPhone 7 but it continuously fails at 40%
...ANSWER
Answered 2020-Aug-17 at 06:57Fail at 40% is a problem with your provisioning profiles. Try to run an app with the same package id from xcode to repair this.
QUESTION
- Xcode Version 11.3.1 (11C504)
- Mojave Version 10.14.4 (18E226)
Steps which I am making: 1. Launch iOS simulator using Xcode. 2. Open terminal and run `ideviceinfo -u :
...ANSWER
Answered 2020-May-13 at 20:58ideviceinfo
(and the other utilities from libimobiledevice) only work with real, physical devices connected to your computer using a USB cable, or over WiFi. They don't work with simulators.
You can list the UDID of all devices with which you can interact via libimobiledevice by running idevice_id -l
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install libimobiledevice
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page