Procedural-Landmass-Generation | Procedural Landmass Generation in Unity | Learning library

 by   SebLague C# Version: Current License: MIT

kandi X-RAY | Procedural-Landmass-Generation Summary

kandi X-RAY | Procedural-Landmass-Generation Summary

Procedural-Landmass-Generation is a C# library typically used in Tutorial, Learning, Unity applications. Procedural-Landmass-Generation has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Procedural Landmass Generation in Unity
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            kandi-support Support

              Procedural-Landmass-Generation has a medium active ecosystem.
              It has 983 star(s) with 600 fork(s). There are 71 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 32 open issues and 12 have been closed. On average issues are closed in 295 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Procedural-Landmass-Generation is current.

            kandi-Quality Quality

              Procedural-Landmass-Generation has 0 bugs and 0 code smells.

            kandi-Security Security

              Procedural-Landmass-Generation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Procedural-Landmass-Generation code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Procedural-Landmass-Generation is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Procedural-Landmass-Generation releases are not available. You will need to build from source code and install.

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            Procedural-Landmass-Generation Key Features

            No Key Features are available at this moment for Procedural-Landmass-Generation.

            Procedural-Landmass-Generation Examples and Code Snippets

            No Code Snippets are available at this moment for Procedural-Landmass-Generation.

            Community Discussions

            Trending Discussions on Procedural-Landmass-Generation

            QUESTION

            Unity mesh has black spots
            Asked 2019-Oct-05 at 10:01

            Hello I have followed a video series on YouTube made by Sebastian league on procedural generation and I have followed his whole video series, however on my part there are black spots in the mesh, only on water regions. I'm using global mode for those wondering, also using unity 2019.4.6f1. I want to get rid of the black spots have tried to build and run the and the blackspots were there.

            Link to his serie is: https://www.youtube.com/watch?v=wbpMiKiSKm8&list=PLFt_AvWsXl0eBW2EiBtl_sxmDtSgZBxB3 I have dowloaded his project on GitHub and he seems doesn't have a problem with here is his GitHub page: https://github.com/SebLague/Procedural-Landmass-Generation Also here is a picture -> here

            I'm creating my own custom shader for the terrain, here it is

            ...

            ANSWER

            Answered 2019-Oct-05 at 10:01

            So I thought the problem was the code but I compared my code against Sebastian league code that is by the way available at GitHub and the there was nothing there however the problem turned out to be with the animation curve that we used to assign base heights. Just make sure that it stars a bit below zero and that was in my case the solution

            Github Link: https://github.com/SebLague/Procedural-Landmass-Generation/tree/master/Proc%20Gen%20E21

            Source https://stackoverflow.com/questions/58208336

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Procedural-Landmass-Generation

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/SebLague/Procedural-Landmass-Generation.git

          • CLI

            gh repo clone SebLague/Procedural-Landmass-Generation

          • sshUrl

            git@github.com:SebLague/Procedural-Landmass-Generation.git

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