starboard | A starboard dedicated Discord bot | Bot library
kandi X-RAY | starboard Summary
kandi X-RAY | starboard Summary
Starboard is a bot simply dedicated to having a Starboard in your Discord server.
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Top functions reviewed by kandi - BETA
- main is the main entry point for bot .
- GetContent return message content
- deserialize takes a string representation of an emojis .
- serialize returns a string representation of v .
- Language returns the language code for a language code
- GetImage gets the image of a message
- ParseEmoji parses an emoji
- getSettingString returns a string representation of setting value
- findDefaultChannel returns the default channel for a guild .
- GetMissing returns the missing permission string
starboard Key Features
starboard Examples and Code Snippets
Community Discussions
Trending Discussions on starboard
QUESTION
I need to limit the amount of text displayed within a div from a WordPress Custom Field.
...ANSWER
Answered 2021-Apr-05 at 15:26You this wp_trim_words(). check below code.
QUESTION
I'm trying to make a starboard code with my bot, and everything else is working good. But I'm trying to make it to where the bot ignores reactions from the author of the actual message.
This is my current code:
...ANSWER
Answered 2021-Mar-25 at 06:16Try doing this :
QUESTION
So I am making a 2D space shmup that handles combat in a naval way. So you shoot out the broadsides of the ship, your shields and hull are divided into 4 sections: Forward, Starboard, Port, and Rear. I am not the greatest with math, but I managed to find a script that detects the side of my polygon collider that was hit by say a collision or projectile. That all works great.
The problem is my sprite rotates to steer in 2D space. So when I collide with something say for example with the nose of my ship, if my ship's nose is up then the collision is detected properly. But if the ship is rotated and the nose is now on the left and I collide with something on the nose, the script will detect the nose collision as a port side collision instead. Could somebody help me with correcting the math to account for my ship's rotation?
Collision2DExtension.cs
...ANSWER
Answered 2021-Jan-18 at 21:43In the method GetContactSide you never get the rotation of your sprite, it is like your sprite angle is always 0
One solution for this is to add as a parameter the angle of your sprite to the method and add that angle to the the condition to determine wich side of the sprite it is
It can look like that :
QUESTION
ANSWER
Answered 2021-Jan-13 at 01:15Have you heard of commas before? I assume not.
QUESTION
I am making a starboard command and here is the problem. The starcount is set to 3 but when I react only 1 time, it still puts it in the starboard
Here is the code
...ANSWER
Answered 2021-Jan-12 at 06:59The error most likely has to do with == evaluating before ||, meaning that if reaction.count
isn't equal to starboardnum
, it uses the 3
in the if statement, which is a truthy value in Javascript.
The fix is simple, just put parentheses around starboardnum || 3
, like this:
QUESTION
I have made a starboard for my discord.py bot and now I want to add a "Jump to Content" line which redirects to the message, here is my current code:
...ANSWER
Answered 2020-Dec-05 at 11:31Use the jump_url
message attribute and put it in as a hyperlink
[text to click](url)
Note: hyperlinks won’t work on embed title, footer or field titles
QUESTION
I'm currently trying to do some basic cleaning on a pdf so I can convert it to ePub for use on my e-reader. All I'm doing is removing page numbers (easy) and footnotes (stumped so far). Basically, I'd like an expression that finds the tag pattern at the beginning of every footnote (
followed by a newline, a number, and either a letter or a quotation mark), selects the pattern and everything after it until it reaches the
ANSWER
Answered 2020-Dec-05 at 05:08Your tries were pretty close. In the first one you probably need to set the flag that allows the .
to match line feeds. It normally doesn't. In your second, you need to set the non-greedy ?
mode on the anything match .*
. Otherwise .*
tries to match the entire rest of the text.
It would be something like this. /^
\n\d+\s[a-zA-Z"“](.*?\n)*?/
But anyway, this is something that is best done in Perl. Perl is where all the advanced regex comes from.
QUESTION
I've written some code for a simple popup feature for a website and have managed to make it work as long as I'm individually specifying the array index of each popup box, however this requires me to manually duplicating the code for each array index. See below:
...ANSWER
Answered 2020-Oct-01 at 15:21I don't know your exact HTML, but i guess you could use forEach
and closures.
e.g.
QUESTION
My bot uses Discord.py to auto react to new messages and add them to a starboard after 25 stars. However after some runtime this error occurs: Ignoring exception in on_raw_reaction_add
...ANSWER
Answered 2020-Jul-26 at 03:18If the message is not in the channel from your config file, you won't find it when you search that channel. You can add a check to make sure you only interact with messages in that channel:
QUESTION
I'm trying to make a starboard so here is my code:
...ANSWER
Answered 2020-Jun-08 at 12:49embed.footer
can be null
, so you need check if embed has footer.
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