plugin-loader | A plugin loading system for Fabric | Video Game library

 by   TehNut-Mods Java Version: Current License: MIT

kandi X-RAY | plugin-loader Summary

kandi X-RAY | plugin-loader Summary

plugin-loader is a Java library typically used in Gaming, Video Game, Minecraft applications. plugin-loader has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

A plugin loading system for Fabric
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            kandi-support Support

              plugin-loader has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of plugin-loader is current.

            kandi-Quality Quality

              plugin-loader has no bugs reported.

            kandi-Security Security

              plugin-loader has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              plugin-loader is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              plugin-loader releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed plugin-loader and discovered the below as its top functions. This is intended to give you an instant insight into plugin-loader implemented functionality, and help decide if they suit your requirements.
            • Find all loaders for a given mod
            • Parses the modules
            • Parse the jar entry for the specified entry
            • Parses a plugin info element
            • Process loader discovery
            • Discover the registered plugins
            • Discover the loaders
            • Initialize the container
            • Returns a validation strategy instance of the given class
            • Checks if the given plugin class implements the given interface
            • Creates an instance of the validation strategy of the given class
            • Checks if the given plugin class implements the given interface
            • Initialize plugins
            • Initialize all plugins
            • Discover plugins
            • Get plugin by id
            • The id
            • Setup the discovery server
            • Returns the data as a Java object
            • Appends a new condition to the validation tree
            • Get all the plugins for a given mod
            Get all kandi verified functions for this library.

            plugin-loader Key Features

            No Key Features are available at this moment for plugin-loader.

            plugin-loader Examples and Code Snippets

            No Code Snippets are available at this moment for plugin-loader.

            Community Discussions

            QUESTION

            Can't hear sound when audio is being played in Pyglet (Raspberry Pi 4B, Raspbian)
            Asked 2020-Dec-14 at 20:21

            I am running the latest version of Raspbian on the Raspberry Pi with Python 2.7 and 3.7 installed. For a project, I need to implement some spatial/binaural audio file playback capabilities in Python, and Pyglet (version 1.5.6) (https://pypi.org/project/pyglet/, https://github.com/pyglet/pyglet) seems to be the simplest option with least dependencies. However, I am not being able to hear audio output through the headphones. Here's what I did:

            1. Installed pyglet dependencies: sudo apt-get install ffmpeg libopenal1 libopenal-dev python3-pil.imagetk python3-pil python3-matplotlib python3-scipy gstreamer1.0-alsa gstreamer1.0-python3-plugin-loader (From previous programs, the system also had cmake, python3-opencv libopencv-dev libusb-1.0-0-dev, libboost-program-options-dev and python3-numpy installed)
            2. I then installed pyglet as per given in the guide: sudo pip3 install --upgrade pyglet. The installation proceeded without any errors.
            3. I know that by default often, Raspberry Pi spits audio out through the HDMI port instead of A/V port. So I went to raspi-config using sudo raspi-config, went to Advanced Options -> Audio. Selected the proper option (in my case 1 Headphones). I checked if audio was playing fine through my headphones by playing couple of youtube videos and audio files on the Raspberry Pi itself.
            4. I then checked if pyglet was working by importing pyglet with import pyglet in a python shell, it worked fine without any warnings or errors.
            5. I launched the example program provided here: https://github.com/pyglet/pyglet/tree/master/examples/soundspace. To do so, I downloaded the repo https://github.com/pyglet/pyglet and moved to the proper directory (via cd command) and wrote: sudo python3 soundspace.py. For a brief overview, the program contains 4 instruments that can be dragged across the room with a mouse. In doing so, the audio that you hear from each instrument changes depending on position and orientation of those instruments as well as your virtual position inside the mini game. The program executes without any error being shown in the terminal, but I don't hear any sound. When I try to move the objects, the program freezes but no error is shown in the terminal.
            6. Since I was least bothered about the complex program, I went ahead to create my own simple program that will play a wav file (sourced from the Pyglet's developer repo itself before anyone says the wav file is incompatible https://github.com/pyglet/pyglet/tree/master/examples/soundspace), reference from: https://pyglet.readthedocs.io/en/latest/programming_guide/media.html . Here's the code snippet:
            ...

            ANSWER

            Answered 2020-Jun-21 at 08:35

            https://github.com/NicklasTegner/PyAL Since I was out of time. I tried experimenting with other OpenAL Python libraries and this one works fine.

            Edit: The actual problem was not with Pyglet but with PulseAudio, which clashes with ALSA. I solved the problem by connecting an external USB audio card and audio was working properly (with HRTFs and all).

            Source https://stackoverflow.com/questions/62481810

            QUESTION

            Error while trying to run HRTF example from PyAL (File descriptor in bad state) on Raspberry Pi
            Asked 2020-Jun-21 at 06:48

            I am trying to experiment with HRTF audio spatialization using PyAL library on the Raspberry Pi https://github.com/NicklasTegner/PyAL/tree/master/examples/HRTF

            PyAL depends on OpenAL. I have installed necessary dependencies using sudo apt-get install to ensure the library works: libopenal-dev libopenal1 libopenal-data libmysofa-dev libmysofa0 libmysofa-utils qt5-default alsa-utils alsa-oss alsaplayer-jack g++ gstreamer1.0-python3-plugin-loader gstreamer1.0-alsa

            Additionally, I installed pyglet using: sudo pip3 install pyglet

            All examples (3D audio, playback, efx, audiplayer, player) work except the HRTF example. When I try to run the HRTF example, I get the following error: AL lib: (EE) ALCplaybackAlsa_reset: snd_pcm_hw_params(self->pcmHandle, hp) failed: File descriptor in bad state

            I know for a fact that this is being caused by PulseAudio not being present in the system (https://unix.stackexchange.com/questions/467193/error-while-running-the-gstreamer-example-on-development-kit-file-descriptor). So I installed pulseaudio and its corresponding tools (e.g. pavucontrol using sudo apt-get install pulseaudio.

            After installing pulseaudio and rebooting, when I run that example, the example executes without error. However, I do not hear any audio output in the headphones. In fact, audio output from the entire system stops. I made sure the audio output is headphones from sudo raspi-config and alsamixer does show pulseaudio as a audio driver (when it is installed).

            I am getting conflicting information from the Internet. The above link suggests using pulseaudio to mitigate the error (which is correct), whereas this link: https://www.youtube.com/watch?v=stvc7ehCWUU and https://raspberrypi.stackexchange.com/questions/1621/no-sound-output-in-vlc say to remove pulseaudio (which is also correct in the sense it brings my audio back but I can't run the HRTF example).

            Any suggestions?

            ...

            ANSWER

            Answered 2020-Jun-21 at 06:48

            This is very odd, but I solved the problem by connecting a cheap external USB audio card (https://www.amazon.com/gp/product/B00IRVQ0F8/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1). Apparently, ALSA keeps control of 3.5mm jack and doesn't surrender control to Pulseaudio of that jack. Simplest solution is to use an external audio card.

            Source https://stackoverflow.com/questions/62495133

            QUESTION

            pgrep does not search for long (more than 15 chars) process name
            Asked 2020-May-18 at 21:07

            My process name is core-plugin-loader

            ...

            ANSWER

            Answered 2020-May-18 at 21:07

            This seems to be in man pgrep :

            NOTES

            The process name used for matching is limited to the 15 characters present in the output of /proc/pid/stat. Use the -f option to match against the complete command line, /proc/pid/cmdline.

            Source https://stackoverflow.com/questions/61877862

            QUESTION

            TypeScript metadata reflection references other classes before they are defined
            Asked 2020-Apr-26 at 11:11

            I have some TypeORM entities in my codebase which have relations to each other, making a circular dependency. Since decorator metadata is used on each entity class, TypeScript inserts code after each class defining metadata on it. Say that the classes are Business and Qualification. On the relating fields TypeScript will emit code that looks like this:

            ...

            ANSWER

            Answered 2020-Apr-26 at 11:11

            EDIT: I've seen you're using Qualification as a value in the ValidateableQualification. This sounds like something you can do in JS, but I think this will mess up with TS inheritance / compilation, since using Qualification as a value and not a type force TS to import the actual code while webpack bundling is done.

            Furthermore, maybe you can do this with class-validator by itself or an extended class.

            Source https://stackoverflow.com/questions/61297622

            QUESTION

            React/Relay Modern/GraphQL Simple Project Setup with Babel Issues
            Asked 2018-Dec-15 at 16:58

            I followed the Relay tutorial for getting started after doing the create-react-app to get a new react up and running. I ran it both in TypeScript mode (from here: https://github.com/Microsoft/TypeScript-React-Starter) and also in the normal JavaScript mode and came to the same result initially.

            This is the error I'm getting when I try and run the app:

            Either the Babel transform was not set up, or it failed to identify this call site. Make sure it is being used verbatim as graphql

            My suspicion is that Babel was just not running at all, but I'm not sure if that's completely true. I followed this: https://hackernoon.com/using-create-react-app-with-relay-modern-989c078fa892 to see if that would help get my babel executing within my new create-react-app + relay app with no luck. I even ejected the app from create-react-app and modified the webpack to get it working. Below are what I believe are the relevant files. I've done a ton of searching on this topic with no such luck and can't find an example that's using React + Relay Modern + Graphql.

            package.json

            ...

            ANSWER

            Answered 2018-Mar-20 at 13:34

            I ran into this exact issue on the same tutorial. Basically, this is a Babel configuration issue. There are ways to jump through hoops getting this to work with create react app but the easiest way it to just eject the app and do the following steps:

            Run react-scripts eject (make sure react-scripts is installed globally)

            Adjust your Webpack config to include 'babel-loader':

            Source https://stackoverflow.com/questions/49371382

            QUESTION

            dukpy build fails while trying to build container
            Asked 2017-Dec-06 at 19:00

            I am trying to build docker container with following in Dockerfile

            ...

            ANSWER

            Answered 2017-May-27 at 12:33

            Try to install python-dev in your Docker image:

            Source https://stackoverflow.com/questions/44216821

            QUESTION

            Errors with ES2015 transpiling; static proptypes, display names; configuring webpack, babel
            Asked 2017-Jul-05 at 06:47

            JS newb here:

            I've spent a couple days on this bug, and I've looked at many answers and practiced my most earnest Google-Fu, and tried many different babel plugins and presets configurations, as well as tried migrating my webpack 1 project into a webpack 2 incarnation, and in the end I'm still hitting the same wall. Please give me an assist.

            When I try to build my project, all open sourced here, and most recently active and relevant to this question in the webpack2migration branch, I've been unable to build for production (and not even dev after futzing more and more with it through unproductive debugging)

            This is the error I haven't gotten around, admittedly because I don't understand some (maybe many) of the complexities in webpack and how babel is to be correctly configured for what I'm struggling with.

            Here's the error:

            ...

            ANSWER

            Answered 2017-Jul-05 at 06:47

            You code is importing separate source file from node_modules folder react-google-maps/*src*/lib/async/withScriptjs.js

            But your webpack rules exclude files in node_modules from babel compilation process

            Source https://stackoverflow.com/questions/44903913

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install plugin-loader

            You can download it from GitHub.
            You can use plugin-loader like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the plugin-loader component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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