itemfinder | Just died in Minecraft , and ca n't find your stuff | Video Game library

 by   Yogu Java Version: v0.2.2 License: Apache-2.0

kandi X-RAY | itemfinder Summary

kandi X-RAY | itemfinder Summary

itemfinder is a Java library typically used in Telecommunications, Media, Media, Entertainment, Gaming, Video Game, Minecraft applications. itemfinder has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Just died in Minecraft, and can’t find your stuff? This tool will show it to you. [Download latest version] [View forum topic] Simply open with Java, no installation required. (On OS X, download the zip file, extract it and start the .app file).
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              itemfinder has a low active ecosystem.
              It has 11 star(s) with 6 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 2 have been closed. On average issues are closed in 3 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of itemfinder is v0.2.2

            kandi-Quality Quality

              itemfinder has 0 bugs and 0 code smells.

            kandi-Security Security

              itemfinder has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              itemfinder code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              itemfinder is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              itemfinder releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              itemfinder saves you 630 person hours of effort in developing the same functionality from scratch.
              It has 1465 lines of code, 123 functions and 27 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed itemfinder and discovered the below as its top functions. This is intended to give you an instant insight into itemfinder implemented functionality, and help decide if they suit your requirements.
            • Initialize the UI
            • Load a world
            • Reads the next chunk column from the file
            • Loads the main data from the specified path
            • Compare two strings
            • Computes the bias between two strings
            • Returns the char at the specified index
            • Return a string representation of the duration in seconds
            • Display the given seconds
            • Read chunk positions
            • Initialize the component
            • Returns a string representation of this coordinate
            • Returns a string representation of the rounded string
            • Returns true if the specified itemID exists
            • Returns the ordinal of the given ID
            • Closes the underlying stream
            • Compares this duration to another
            • Compares this hour with another hour
            • Main entry point
            • Set the look and feel
            • Adds a dimension
            • Returns a string representation of the clock
            • Returns an item name for an itemID
            • Sets the list of world objects
            • Gets a list of all game dirs
            • Gets the default profiles collection
            Get all kandi verified functions for this library.

            itemfinder Key Features

            No Key Features are available at this moment for itemfinder.

            itemfinder Examples and Code Snippets

            No Code Snippets are available at this moment for itemfinder.

            Community Discussions

            QUESTION

            How do I go to the API's second page when all 1000 arrays had been searched
            Asked 2020-Aug-19 at 07:19

            I have this code, It searches a site for a specific item_name. But it only searches the first page of the site. So I made some changes, I added k and kRequired. But the problem is that I got an error code that says that getItemFind is not defined. I cannot spam requests to the API either because if I reach a certain amount of requests per second, my API key is going to get disabled.

            ...

            ANSWER

            Answered 2020-Aug-19 at 07:19

            The keywords let and const behave differently from var. If you define a variable with let or const inside of a code block {...} then the variables you created are only available inside that block.

            Source https://stackoverflow.com/questions/63481376

            QUESTION

            How to inject a group of services that implement the same interface, without declaring the wiring for each service?
            Asked 2019-Nov-23 at 19:01

            I'm developing an application in which I have some handlers as services I want to be able to invoke. Both of them implements an ItemHandlerInterface.

            I would like to be able in a controller to retrieve all the ItemHandlerInterface services collection, without wiring them manually.

            So far I tagged them specifically:

            services.yaml

            ...

            ANSWER

            Answered 2019-Sep-19 at 14:20

            A good way to do this would be to use a CompilerPass to gather all the tagged services and inject the result as an argument of your Controller.
            From there, you have access to all the methods you need to find your services thanks to the ContainerBuilder class (using findTaggedServiceIds for example)

            Sylius uses this trick a lot internally, and even has a pre-made compiler pass which does that (so you can check how it's done internally) in an abstract way.
            To use it we just have to create a new one, extend this one, and call the parent __construct() with the right parameters. (an example here)

            Check it there :

            https://github.com/diimpp/Sylius/blob/master/src/Sylius/Bundle/ResourceBundle/DependencyInjection/Compiler/PrioritizedCompositeServicePass.php

            Source https://stackoverflow.com/questions/58012841

            QUESTION

            Need Help Creating an inventory system using a List of ScriptableObjects
            Asked 2018-Dec-18 at 04:39

            SOLVED

            thank you for taking the time to view my question.

            I am currently working on a project using Unity3D and have ran into a bit of difficulty whilst creating the inventory system. Upon doing some research I have decided that it would be in my best interest to use a List of ScriptableObjects (Item) to create this inventory system due to the ease of management and the expand-ability of Lists.

            Just as an example I have an Item titled "Skull." When the player points towards the skull my code prompts the user to press F to pick up the item which in turn should remove the item instance from the game-world and add an instance of that Item into the inventory.

            The part that is causing me the most trouble is my InventoryEditor script which controls the RayCast feature I mentioned previously.

            Here is the code in my InventoryEditor Script with the exception of Update and Start methods as they are working as intended

            ...

            ANSWER

            Answered 2018-Dec-18 at 03:52

            So as with most things there are many ways to skin a cat. There are some brilliant and complicated inventory systems in the asset store that you can use if you feel like this is taking too much time. If it were me settings up this structure i would make an interface called something like "IInteractable" for you items that you want to the player to have the ability to pick up.That interface would look something like this

            Source https://stackoverflow.com/questions/53825316

            QUESTION

            Repeater - textbox content to database C#
            Asked 2017-Jul-04 at 17:01

            I'm trying to insert content to my local database from a textbox inside a repeater element, in a post - comment way. So far I've tried looping on all the generated rows to find the specific textbox but I have had no luck, either the insert goes empty, or I get 1 insert per preexisting row, or I get the same value inserted over and over again through different posts.

            I finally tried to pass the post id to the itemfinder and it's kind of working, but the "comm_contenido" inserts from the textbox are still going empty to the database.

            My question is what it the correct and more direct way to handle these kind of inserts from within a Repeater?.

            C#:

            ...

            ANSWER

            Answered 2017-Jul-04 at 00:12

            You can reach the TextBox Control by assigning OnTextChanged to it, and you can also assign its AutoPostBack to true if you wanted to reach the data immediately.

            but you should use if(!IsPostBack) before you bind your data to your repeater, so it doesn't reset your Controls before you could reach the data.

            OnTextChanged needs two parameter, one of them is the sender object which is calling it, That's your TextBox, something like..

            ASP

            Source https://stackoverflow.com/questions/44894257

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install itemfinder

            You can download it from GitHub.
            You can use itemfinder like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the itemfinder component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries

            Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Video Game Libraries

            Proton

            by ValveSoftware

            ArchiSteamFarm

            by JustArchiNET

            MinecraftForge

            by MinecraftForge

            byte-buddy

            by raphw

            nes

            by fogleman

            Try Top Libraries by Yogu

            minecraft-sniffer

            by YoguJavaScript

            curvy

            by YoguJavaScript

            YogularmInfinite

            by YoguJava

            site-manager

            by YoguJavaScript