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PixelAnimate2 | The main program for PIXEL : LED ART which runs animated gifs | Animation library

 by   alinke Java Version: Current License: No License

 by   alinke Java Version: Current License: No License

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kandi X-RAY | PixelAnimate2 Summary

PixelAnimate2 is a Java library typically used in User Interface, Animation, Pygame applications. PixelAnimate2 has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
The main Android app for PIXEL:LED ART http://ledpixelart.com . Use Android Studio. Original file is rain.gif which is stored like this: pixel/pixelpiledriver/rain.gif.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • PixelAnimate2 has a low active ecosystem.
  • It has 16 star(s) with 6 fork(s). There are 2 watchers for this library.
  • It had no major release in the last 12 months.
  • PixelAnimate2 has no issues reported. There are 1 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of PixelAnimate2 is current.
PixelAnimate2 Support
Best in #Animation
Average in #Animation
PixelAnimate2 Support
Best in #Animation
Average in #Animation

quality kandi Quality

  • PixelAnimate2 has 0 bugs and 0 code smells.
PixelAnimate2 Quality
Best in #Animation
Average in #Animation
PixelAnimate2 Quality
Best in #Animation
Average in #Animation

securitySecurity

  • PixelAnimate2 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • PixelAnimate2 code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
PixelAnimate2 Security
Best in #Animation
Average in #Animation
PixelAnimate2 Security
Best in #Animation
Average in #Animation

license License

  • PixelAnimate2 does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
PixelAnimate2 License
Best in #Animation
Average in #Animation
PixelAnimate2 License
Best in #Animation
Average in #Animation

buildReuse

  • PixelAnimate2 releases are not available. You will need to build from source code and install.
  • Build file is available. You can build the component from source.
  • PixelAnimate2 saves you 49663 person hours of effort in developing the same functionality from scratch.
  • It has 57805 lines of code, 1024 functions and 490 files.
  • It has low code complexity. Code complexity directly impacts maintainability of the code.
PixelAnimate2 Reuse
Best in #Animation
Average in #Animation
PixelAnimate2 Reuse
Best in #Animation
Average in #Animation
Top functions reviewed by kandi - BETA

kandi has reviewed PixelAnimate2 and discovered the below as its top functions. This is intended to give you an instant insight into PixelAnimate2 implemented functionality, and help decide if they suit your requirements.

  • Called when an item is clicked .
    • decode gif file
      • Adds a zip file to the archive .
        • Handle the download intent .
          • This method downloads the image of the supplied image .
            • Verify a signature .
              • Decode bitmap data .
                • Performs the background download .
                  • Performs a query on the zip file .
                    • Decode a base64 encoded byte array .

                      Get all kandi verified functions for this library.

                      Get all kandi verified functions for this library.

                      PixelAnimate2 Key Features

                      The main program for PIXEL: LED ART which runs animated gifs

                      Community Discussions

                      Trending Discussions on Animation
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                      • How can I prevent my Animations from starting when the other animations are playing?
                      • SwiftUI view animates at unexpected path
                      • Vue.js CSS animation not working correctly when using v-if
                      • Animating wave pulse using matplotlib
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                      Trending Discussions on Animation

                      QUESTION

                      Xamarin.Forms animation inside Listview stops working if collection changes

                      Asked 2022-Mar-22 at 05:34

                      I am having a hard time figuring what's going on with my animation.

                      Viewmodel is composed of an ObservableCollection and every item contains a child ObservableCollection.

                      Parents collection is bound to a BindableLayout. The ItemTemplate of that layout contains a Listview to display child's elements.

                      <StackLayout BindableLayout.ItemsSource ="{Binding Parents}">
                          <BindableLayout.ItemTemplate>
                              <DataTemplate x:DataType="models:ParentRows">
                                  <StackLayout>      
                                      <Grid BackgroundColor="White" >
                                           <!-- Some bindable content there -->
                                      </Grid>
                                  
                                     <ListView ItemsSource="{Binding Childs}" CachingStrategy="RecycleElementAndDataTemplate" RowHeight="50">
                                          <ListView.ItemTemplate>
                                              <DataTemplate x:DataType="models:ChildRows">
                                                  <ViewCell>
                                                      <StackLayout BackgroundColor="White">
                                                          <controls:AnimatedGrid Refresh="{Binding Animation}"
                                                                <!-- Some bindable content there -->
                                                          </controls:AnimatedGrid>
                                                      </StackLayout>
                                                  </ViewCell>
                                              </DataTemplate>
                                          </ListView.ItemTemplate>
                                      </ListView>
                                  </StackLayout>
                              </DataTemplate>
                          </BindableLayout.ItemTemplate>
                      </StackLayout>
                      

                      I am using an AnimatedGrid on the child listview, this control is inherinting from Grid. It has an extra BindableProperty nammed Refresh and an Animation code that gets called whenever Refresh property changes.

                              private async void AnimateItem()
                              {
                                  await Device.InvokeOnMainThreadAsync(() =>
                                  {
                                      this.RotateTo(360,500);
                                  });
                              }
                      

                      Everything works fine until i start filtering the list. Once i filter the list, subsequent call of AnimateItem will have no effect. To be more precise, if parent item got removed from list, and then added again, childs of this parent will never animate again. Filtering the List consist of Removing/Inserting parents to the observable collection (myCollection.Remove(item), myCollection.Insert(index, item), using Collection methods from framework).

                      This does not seems to be an observable collection binding issue, as values inside parent and childs collection still update perfectly find. Changing CachingStrategy also have no impact on the issue.

                      I found that, if i replace the ListView control by a CollectionView, the problem disappear. However, i realy want to find a solution that would alow me to keep the listview control as switching to CollectionView would introduce to many other undesirable effect.

                      Edit 22/02/2022 : I made a sample project to reproduce the issue on github.

                      • Basicaly, you can click the "Rotate Random" multiple time to make random child spin.
                      • Once you click the "Remove and add 2 parent", you can see that the removed/reinserted items does not rotate anymore.

                      Edit 15/03/2022 : I am still not able to figure what's wrong. However, for test purpose, i added in the control constructor, a task.delay followed by an animation call, and this call is working on filtered items. That's beyond my understanding.

                      ANSWER

                      Answered 2022-Mar-22 at 05:16
                      The solution

                      In your AnimatedGrid class, add an isAttached flag, and add the following lines to your OnPropertyChanged override:

                      bool isAttached = false;
                      
                      protected override void OnPropertyChanged([CallerMemberName] string propertyName = null)
                      {
                          base.OnPropertyChanged(propertyName);
                      
                          if (propertyName == "Renderer")
                          {
                              isAttached = !isAttached;
                              if (!isAttached) this.RemoveBinding(RefreshProperty);
                          }
                      
                          if (propertyName == nameof(Refresh))
                          {
                          ...
                      
                      The why

                      Disclaimer: it took me a long time to figure out what was going on here, and although i was able to fix the problem, i would not claim that i completely and perfectly understand it. I believe this is a bug in Xamarin, and in your case i would file an issue in Github (although maybe MAUI will have this corrected...)

                      When a ChildItem is removed (do Filter), the old ChildItem-AnimatedGrid's Refresh property remains bound to the ChildItem's AnimationInt property.

                      When a ChildItem is added again (remove Filter), a new view is created.

                      Now the problem is evident: when the ChildItem's AnimationInt property changes (tap on ROTATE RANDOM button) the old ChildItem-AnimatedGrid's Refresh is notified, and then the old View is rotated, but the new ramains unchanged (it does not rotate).


                      Once the problem is understood, we need to figure out how to remove the binding of the old view when the view is dettached: well, to do this i used the fact that the VisualElement's Renderer property is set/modified when the element is attached and again when it is detached: The fist time it is called i set the isAttached flag to true. The second time it is called i set the flag to false, and i remove the binding. Removing the binding of the old View allows the new View to be correctly bound.

                      Source https://stackoverflow.com/questions/71190208

                      Community Discussions, Code Snippets contain sources that include Stack Exchange Network

                      Vulnerabilities

                      No vulnerabilities reported

                      Install PixelAnimate2

                      You can download it from GitHub.
                      You can use PixelAnimate2 like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PixelAnimate2 component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

                      Support

                      For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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