android-player | Android animation when entering new screen | Animation library
kandi X-RAY | android-player Summary
kandi X-RAY | android-player Summary
Android animation when entering new screen.
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Top functions reviewed by kandi - BETA
- Initialize view
- Gets alpha value
- Get the rotation angle in degrees
- Get the X scale
- Initialize the activity view
- Initialize the drawer layout
- Start sample one step
- Creates a curve action
- Evaluates the difference between two points
- Get the angle in radians
- Set the path location of the button
- Creates a new property action
- Get x coordinate
- Get y coordinate
- Creates a translation
- Creates a y y translation
- Add a line to the path
- Start animator
- Start sample two samples
- Returns the x - value of this PathPoint
- Start sample 4
- Initializes the view
- Start sample three
- Animates the path
- On create options menu
- Start five 5 seconds
android-player Key Features
android-player Examples and Code Snippets
Community Discussions
Trending Discussions on android-player
QUESTION
When navigating from menu to a Scene that contains 8, 1-minutes MP4 videos, that are played using new VideoPlayer script on RawImage component. I am using Unity 5.6.0b11 beta version.
In the scene that I am trying to navigate has prefabs that loads videos in list thumbnails, previously I was loading Images instead of Videos and it was working fine, now when trying to load video it freezes for than 38 seconds on Axon 7 (4GB RAM) and 32 seconds on One Plus 3 (6 GB RAM) but does not lags at all when playing on Unity Player itself.
Script I used for VideoPlayer is from this StackOverflow Question.
...ANSWER
Answered 2017-Mar-15 at 13:42It is a well known bug that loading big scenes using LoadSceneAsync may block the gpu completely several seconds (completely unnoticeable in the editor), i´ve also been following this for quite some time now,
From the forums:
https://forum.unity3d.com/threads/starting-async-load-causes-massive-lag-spike.288755/
Official unity Issue tracker:
https://issuetracker.unity3d.com/issues/loading-a-scene-async-creates-huge-performance-spikes-for-the-gpu
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install android-player
You can use android-player like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the android-player component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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