MyCamera | Example of how to use Android camera | Camera library

 by   ikkiChung Java Version: Current License: No License

kandi X-RAY | MyCamera Summary

kandi X-RAY | MyCamera Summary

MyCamera is a Java library typically used in Video, Camera applications. MyCamera has no bugs, it has no vulnerabilities and it has low support. However MyCamera build file is not available. You can download it from GitHub.

Example of how to use Android camera. This article teaches how to use Android camera.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              MyCamera has a low active ecosystem.
              It has 5 star(s) with 6 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              MyCamera has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MyCamera is current.

            kandi-Quality Quality

              MyCamera has 0 bugs and 0 code smells.

            kandi-Security Security

              MyCamera has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              MyCamera code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              MyCamera does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              MyCamera releases are not available. You will need to build from source code and install.
              MyCamera has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed MyCamera and discovered the below as its top functions. This is intended to give you an instant insight into MyCamera implemented functionality, and help decide if they suit your requirements.
            • On touch events
            • Set auto - focus to auto - focus
            • Set up this window
            • Called when the camera is changed
            • Called when the camera is created
            • Called when the camera is destroyed
            • Takes a picture file with the specified filename
            Get all kandi verified functions for this library.

            MyCamera Key Features

            No Key Features are available at this moment for MyCamera.

            MyCamera Examples and Code Snippets

            No Code Snippets are available at this moment for MyCamera.

            Community Discussions

            QUESTION

            ffmpeg unexpected exit code 1 for -list_devices and -list_options
            Asked 2021-Nov-23 at 12:19
            Description

            If I run any of the following commands from the examples in the documentation, using ffmpeg 4.2.2 on Windows 10, the requested information is successfully displayed in the console, but the process exits with exit code 1, instead of the expected 0 (success).

            ...

            ANSWER

            Answered 2021-Nov-23 at 12:19

            Exit code 1 while listing devices with dshow is the expected output since the code goes for an immediate exit in this case by using AVERROR_EXIT and no media output is produced.

            Source https://stackoverflow.com/questions/70064040

            QUESTION

            Move object relative to camera move to wrong direction when rotate it
            Asked 2021-Nov-11 at 13:44

            What I'm trying to do is to move an object relative to where the camera is facing.

            I wrote this ugly code so far

            ...

            ANSWER

            Answered 2021-Nov-11 at 13:44

            If you say in general it behaves as expected unless you rotate this object:

            Translate has an optional parameter Space relativeTo which by default (if not provided) is Space.Self

            Applies transformation relative to the local coordinate system.

            e.g.

            Source https://stackoverflow.com/questions/69926708

            QUESTION

            Initialize reference by typecasting the address of the variable
            Asked 2021-Jul-03 at 06:00

            What is this?
            1)

            ...

            ANSWER

            Answered 2021-Jul-03 at 06:00

            By dereferencing we get a value of this address. And this value assign to reference?

            You cannot assign a reference. You can only initialise a reference.

            Now consider this:

            Source https://stackoverflow.com/questions/68233524

            QUESTION

            CameraX Analysis / Camera onPreviewFrame
            Asked 2021-Jun-13 at 01:15

            In CameraX Analysis, setTargetResolution(new Size(2560, 800), but in Analyzer imageProxy.getImage.getWidth=1280 and getHeight=400, and YUVToByte(imageProxy.getImage).length()=768000。In Camera, parameter.setPreviewSize(2560, 800) then byte[].length in onPreviewFrame is 3072000(equales 768000*(2560/1280)*(800/400))。How can I make CameraX Analyzer imageProxy.getImage.getWidth and getHeight = 2560 and 800, and YUVToByte(ImageProxy.getImage).length()=3072000? In CameraX onPreviewFrame(), res always = null, in Camera onPreviewFrame(), res can get currect value, what's the different between CameraX and Camera? And what should I do in CameraX?

            CameraX:

            ...

            ANSWER

            Answered 2021-Jun-13 at 01:15

            With regards to the image analysis resolution, the documentation of ImageAnalysis.Builder.setTargetResolution() states that:

            The maximum available resolution that could be selected for an ImageAnalysis is limited to be under 1080p.

            So setting a size of 2560x800 won't work as you expect. In return CameraX seems to be selecting the maximum ImageAnalysis resolution that has the same aspect ratio you requested (2560/800 = 1280/400).

            Source https://stackoverflow.com/questions/67930115

            QUESTION

            Android Studio - cannot create a new directory in android studio
            Asked 2021-Apr-06 at 08:40
            String imageFileName = "JPEG_" + timeStamp + ".jpg";
                
            File storageDir = new File(Environment.getExternalStoragePublicDirectory(
                              Environment.DIRECTORY_PICTURES) 
                              + File.separator + "/MyCamera");
            Log.d("PATH", storageDir.getAbsolutePath());
            
            boolean success = true;
            if (!storageDir.exists()) {
                success = storageDir.mkdirs();
                Log.d("MAKE DIR", storageDir.mkdirs() + "");
                System.out.println("    "+imageFileName);
            }
            
            // Save the new Bitmap
            if (success) {
                ....................
            }
            
            ...

            ANSWER

            Answered 2021-Apr-06 at 08:40

            File fileName = new File(Environment.getExternalStorageDirectory() + "/" + "FILENAME");

            if (!fileName.exists()) fileName.createNewFile();

            Source https://stackoverflow.com/questions/66961641

            QUESTION

            How can I rotate the camera using a Script Unity3D *Answered* Feburay 17/2021
            Asked 2021-Feb-21 at 22:24

            still new unity/C#

            Explaining about my problem: I was looking for a way to rotate the camera at angle depending when the player triggered an object

            and what I was hoping is that to rotate the camera at any degree like 90, 40 , 30 or something like that.

            What I tried/wrote * Update:*

            Which work but only in the camera_follow script, it just rotate base on the player facing.

            ...

            ANSWER

            Answered 2021-Jan-13 at 21:15

            You can set the rotation of your camera with Quaternion.Euler

            If you want to set the rotation on the Y axis it would be:

            Source https://stackoverflow.com/questions/65709758

            QUESTION

            Android: camera2 crash in capture()
            Asked 2020-Jul-21 at 22:47

            I recently started to learn how to use Android camera2, but when I want to take a picture it will crash. I just know where it crashed but I don't know why it . Does anyone help me to find the problem? thanks.

            ...

            ANSWER

            Answered 2020-Jul-21 at 22:47

            You can't add a Surface in a CaptureRequest that wasn't part of the Surfaces given to createCaptureSession. In your code, you're creating an ImageReader only once you want to take a picture, and the API is telling you that's not valid:

            Caused by: java.lang.IllegalArgumentException: CaptureRequest contains unconfigured Input/Output Surface!

            So either set up the ImageReader the same time you're setting up your capture session and include its Surface in the output target list, or create a new capture session in takePicture that includes the newly-created ImageReader.

            The latter isn't really recommended, because creating a new capture session will pause preview briefly. So create the ImageReader where you're calling CameraDevice.createCaptureSession, and make sure you keep the ImageReader as part of your enclosing class to avoid it getting garbage-collected.

            Source https://stackoverflow.com/questions/62989854

            QUESTION

            Having a camera follow a ball in unity without having the camera roll
            Asked 2020-May-29 at 19:50

            I'm working on a golf game in unity, where I have a camera orbitting a ball based on mouse x and y input. The camera controller code works fine until I start applying force to the ball. Please see camera controller code below:

            ...

            ANSWER

            Answered 2020-May-29 at 19:50

            One solution could be to have inside the ball gameObject 2 childs, one with the ball that will rotate, and another one with the camera. This way the camera will follow the parent gameObject, who doesn't rotate (but you should update the position).

            The other one, and the one I like it the most is to do not child the camera on to the ball gameObject, just update the camera position from the ball position, JUST the position, not the rotation. Something like:

            Source https://stackoverflow.com/questions/62093586

            QUESTION

            ionic - manually added js file is not being compiled
            Asked 2020-May-28 at 08:02

            I'm trying to use this lib in my Ionic 4 app:

            https://github.com/jjcapellan/Phaser3-ScrollingCamera

            As README says, I've download the script file and added to my HTML:

            ...

            ANSWER

            Answered 2020-May-28 at 08:02

            Add your script file to your angular.json in the script section

            Source https://stackoverflow.com/questions/62004055

            QUESTION

            SyntaxError: Unexpected end of JSON input: ALPR using Node and Javascript
            Asked 2020-May-01 at 18:11

            The program prints perfectly when there is no License Plate in the frame, but when there is, I get the SyntaxError. Node.js and OpenALPR is installed. Photos are successfully being taken also.

            ...

            ANSWER

            Answered 2020-May-01 at 18:11

            There is a space at the end of the JSON.

            Source https://stackoverflow.com/questions/61547418

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MyCamera

            You can download it from GitHub.
            You can use MyCamera like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the MyCamera component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/ikkiChung/MyCamera.git

          • CLI

            gh repo clone ikkiChung/MyCamera

          • sshUrl

            git@github.com:ikkiChung/MyCamera.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Camera Libraries

            react-native-camera

            by react-native-camera

            react-native-camera

            by react-native-community

            librealsense

            by IntelRealSense

            camerakit-android

            by CameraKit

            MagicCamera

            by wuhaoyu1990

            Try Top Libraries by ikkiChung

            MyFirstOpenCVJNI

            by ikkiChungJava

            MySensor

            by ikkiChungJava

            MyFirstAndroidOpenCV

            by ikkiChungJava

            MyFirstOpenGL

            by ikkiChungJava