box2dlights | Fork of box2dlights by Kalle Hamalainen | Graphics library
kandi X-RAY | box2dlights Summary
kandi X-RAY | box2dlights Summary
Kalle Hameleinen's Box2DLights is a 2D lighting framework that uses box2d for raycasting and OpenGL ES 2.0 for rendering. This library is intended to be used with libgdx. Try Kalle's game Boxtrix to see the library in action.
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Top functions reviewed by kandi - BETA
- Updates the mesh
- Estimate the ray positions along the chain
- Sslp sine
- Sets the mesh
- Locate a spin with another spin
- Add the specified angle to this Spinor
- Perform the logical AND operation
- Specifies the ray numbers
- Update the ray number
- Call this method to update the mesh
- Render the light
- Set direction
- Set the color
- Update the rect
- Creates a blur shader program
- Enables or disables this light
- Returns a string representation of the angle
- Draw a polygon
- Create a shader program program
- Create a shader program
- Creates the light map
- Check if a point is inside the chain
- Subtract the value of this spinor by the specified angle
box2dlights Key Features
box2dlights Examples and Code Snippets
Community Discussions
Trending Discussions on box2dlights
QUESTION
I recently updated my LibGDX library used in my game by using the LibGDX setup program to create a new project, then importing all of my classes, assets, etc into said new project. Everything went fine, the game runs and I can get in to the main menu. However, when I try advancing to the game where I have Box2DLights, I get an error thrown on the instantiation of my RayHandler. The RayHandler is instantiated like so:
...ANSWER
Answered 2021-Feb-17 at 18:31My question was answered by someone in the LibGDX Discord server. They shared this with me: https://github.com/libgdx/libgdx/issues/6407 Who knew that there could be a bug that isn't my fault? Changing the GDX version from 1.9.14 to 1.9.15-SNAPSHOT fixed the issue.
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Install box2dlights
You can use box2dlights like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the box2dlights component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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