animatedgif | Record and save animated gifs in processing | Animation library

 by   sojamo Java Version: 0.2.1 License: No License

kandi X-RAY | animatedgif Summary

kandi X-RAY | animatedgif Summary

animatedgif is a Java library typically used in User Interface, Animation, Nodejs applications. animatedgif has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

A library for the programming environment processing to record and save animated gifs.
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            kandi-support Support

              animatedgif has a low active ecosystem.
              It has 8 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 23 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of animatedgif is 0.2.1

            kandi-Quality Quality

              animatedgif has no bugs reported.

            kandi-Security Security

              animatedgif has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              animatedgif does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              animatedgif releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed animatedgif and discovered the below as its top functions. This is intended to give you an instant insight into animatedgif implemented functionality, and help decide if they suit your requirements.
            • Handle a key event
            • Save the frames to a file
            • Saves the current image
            • Stop recording
            • Set the duration in milliseconds
            • Gets the number of frames that show this message
            • Set the number of frames
            • Sets the number of milliseconds between milliseconds
            • Set the number of milliseconds between frames
            • Draw the animation
            • Append a frame to the end of the frame
            • Prints a welcome message
            • Get the version of the library
            • Get the number of milliseconds in milliseconds
            • The number of milliseconds between frames in milliseconds
            • Returns the default settings
            • Get the number of frames per second
            • Set the frames per second per second
            • Returns an image writer by suffix
            • Returns a child node
            • Clears all recording
            Get all kandi verified functions for this library.

            animatedgif Key Features

            No Key Features are available at this moment for animatedgif.

            animatedgif Examples and Code Snippets

            AnimatedGif,<a rel="nofollow"></a>
            Javadot img1Lines of Code : 29dot img1no licencesLicense : No License
            copy iconCopy
            	import sojamo.animatedgif.*;
            	
            	GifRecorder gif;
            
            	void setup() {
            	  size(500,200);
            	  // create a new GifRecorder to record animated gifs 
            	  gif = new GifRecorder(this);
            	  // set the update time per second, here 100ms
            	  gif.setMillisBetweenFrame  
            AnimatedGif,<a rel="nofollow">,</a><a rel="nofollow"></a>
            Javadot img2Lines of Code : 21dot img2no licencesLicense : No License
            copy iconCopy
            
            	gif.setDuration(5000); // sets the duration to 5 seconds
            	gif.getDuration(); // returns an int representing milliseconds
            
            
            	gif.setFileName("myGif.gif"); // myGif will be saved to the sketchfolder
            	gif.getFileName(); // returns a String
            
            
            	gif.setF  
            AnimatedGif,<a rel="nofollow">,</a><a rel="nofollow"></a>
            Javadot img3Lines of Code : 17dot img3no licencesLicense : No License
            copy iconCopy
            
            	gif.add();
            
            
            	gif.clear(); // deletes all recorded frames
            
            
            	gif.record(); // starts the recording procedure
            	gif.isRecording(); // returns a boolean
            
            
            	gif.pause();
            
            
            	gif.resume();
            
            
            	gif.stop();
            
            
            	gif.save();
            
            
            	gif.saveAs("newGif.gif");
              

            Community Discussions

            QUESTION

            Ignore gif files from ImageResizer
            Asked 2020-Oct-20 at 17:23

            We use ImageResizer Performance Edition to resize our images in our portals and it works just fine except with gif files. We have enabled the AnimatedGifs plugin, but the images got way bigger than the original size which seems to be a known issue.

            So we got rid of the AnimatedGifs plugin and as a workaround we bypass any image file from ImageResizer if it has the gif extension, for example:

            ...

            ANSWER

            Answered 2020-Oct-20 at 17:23

            Inageflow .NET Server (The .NET Core version of ImageResizer) produces much smalller animated GIFs than ImageResizer and does so much faster. I would consider switching to this newer project if animated gifs are important to you.

            If you have an ImageResizer subscription then Imageflow is included.

            Source https://stackoverflow.com/questions/64450059

            QUESTION

            How do I save documents to the gallery? - Swift
            Asked 2020-Apr-18 at 12:37

            I transform the images contained in the UIImage array into gifs and save them in the simulator's files. How can I save it on the phone's gallery instead?

            ...

            ANSWER

            Answered 2020-Apr-18 at 12:37

            QUESTION

            How to add placeholder image for gif image?
            Asked 2018-Aug-29 at 11:54

            I have a line code as below and may I know how to add in placeholder image into it?

            ...

            ANSWER

            Answered 2018-Aug-29 at 11:54

            Add following pods

            pod 'SDWebImage', '~> 4.4.1'

            pod 'SDWebImage/GIF'

            now import

            Source https://stackoverflow.com/questions/52069067

            QUESTION

            Gif Animation in tkinter with PILL Flickering On Every Other Frame
            Asked 2018-Jun-19 at 11:27

            I am writing a simple widget to animate gifs in tkinter using PILL since tkinter does not natively support them. The issue I am having is that some gifs are flickering. Below is an example if this effect.

            I am trying to animate this gif:

            This gifs source can be found here.

            However, when I run my code, the animation turns out like this:

            I split apart the gif, and every other frame is partial like this:

            After some research I believe this is a way of compressing gif files so that some frames only represent movement. I am not 100% on this however, and I could be wrong there. If that is the case, how can I reform the images in a way to recreate the quality in the original gif?

            I have been able to create create a simple work around that just skips every other frame, but that does not fix the actual issue, and that most likely will not work with every gif like this.

            How can I display the frames as such that the animation recreates the original quality of the gif.

            Implimentation:

            ...

            ANSWER

            Answered 2018-Jun-19 at 11:27

            The disposal method was the cause of the issue like I previously thought. The partial frames have their disposal method set to 2, and it was happening every other frame because the other frames were set to 1 like so:

            1, 2, 1, 2, 1, 2, 1, 2...

            Disposal method 2 uses the previous frame as a background, and changes only the opaque pixels in the current frame. Method 1 will copy the entire image over the other one while leaving the transparency intact.

            iv) Disposal Method - Indicates the way in which the graphic is to be treated after being displayed.

            Source https://stackoverflow.com/questions/50904093

            QUESTION

            How to display GIF in app?
            Asked 2018-Feb-01 at 15:31

            i am trying to load gif in my project as per my requirement to show animation, i have used third-party lib for showing gif animation, i have copied same code from demo project but not working in my project.

            Here is my code :

            ...

            ANSWER

            Answered 2018-Feb-01 at 15:31

            As @Patrick suggested, you have to replace your image path from asset folder and move it in your app’s bundle. This issue is also raised in its official git library’s issue tab. https://github.com/bahlo/SwiftGif/issues/67.

            Source https://stackoverflow.com/questions/48564283

            QUESTION

            paint() can't draw gif but png works fine?
            Asked 2017-Sep-12 at 04:38

            I'm using a JLabel in an attempt to draw an animated gif image onto it. I can use the constructor new JLabel(new ImageIcon(FML.class.getResource("giphy.gif"))); and that will work just fine however when I go override the paint method it just doesn't seem to want to draw it, at all. The image isn't still, it's not there! I should mention that both methods shown below work perfectly fine with a PNG but not a GIF. Am I missing something or is this a java bug? (Using java 1.8)

            Edit: I've been looking around and it seems that I'm not completely off point on what I need to be doing but I'm missing something. I've seen many posts Like this one but that doesn't seem to be working in this case.

            I should note that there's literally nothing else going on in the class, it's a simple JPanel.

            ...

            ANSWER

            Answered 2017-Sep-12 at 04:38
            g.drawImage(image2.getImage(), 64, 64, this);
            

            Source https://stackoverflow.com/questions/46167431

            QUESTION

            ImageResizingModule not run for static content despite runAllManagedModulesForAllRequests="true"
            Asked 2017-May-22 at 00:10

            I'm trying to use ImageResizer (v4) to handle all image requests but I can only get the images from database (using plugin SqlReader) to work. Plain images in the images folder (or other folders) are not handled for some reason. I'm testing with very simple querystrings like /images/x.png?width=50 . Here is my output from resizer.debug.ashx:

            ...

            ANSWER

            Answered 2017-May-22 at 00:10

            I am using AspnetBoilerplate. After much trial and error I found that it was something in the OWIN integration in ABP that caused the Imageresizer module to not run in the case in question. As I'm not using the OWIN part of ABP I simply turned it off by removing this line:

            Startup.cs:

            Source https://stackoverflow.com/questions/44069680

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install animatedgif

            You can download it from GitHub.
            You can use animatedgif like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the animatedgif component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/sojamo/animatedgif.git

          • CLI

            gh repo clone sojamo/animatedgif

          • sshUrl

            git@github.com:sojamo/animatedgif.git

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