animatedgif | Record and save animated gifs in processing | Animation library
kandi X-RAY | animatedgif Summary
kandi X-RAY | animatedgif Summary
A library for the programming environment processing to record and save animated gifs.
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Top functions reviewed by kandi - BETA
- Handle a key event
- Save the frames to a file
- Saves the current image
- Stop recording
- Set the duration in milliseconds
- Gets the number of frames that show this message
- Set the number of frames
- Sets the number of milliseconds between milliseconds
- Set the number of milliseconds between frames
- Draw the animation
- Append a frame to the end of the frame
- Prints a welcome message
- Get the version of the library
- Get the number of milliseconds in milliseconds
- The number of milliseconds between frames in milliseconds
- Returns the default settings
- Get the number of frames per second
- Set the frames per second per second
- Returns an image writer by suffix
- Returns a child node
- Clears all recording
animatedgif Key Features
animatedgif Examples and Code Snippets
import sojamo.animatedgif.*;
GifRecorder gif;
void setup() {
size(500,200);
// create a new GifRecorder to record animated gifs
gif = new GifRecorder(this);
// set the update time per second, here 100ms
gif.setMillisBetweenFrame
gif.setDuration(5000); // sets the duration to 5 seconds
gif.getDuration(); // returns an int representing milliseconds
gif.setFileName("myGif.gif"); // myGif will be saved to the sketchfolder
gif.getFileName(); // returns a String
gif.setF
gif.add();
gif.clear(); // deletes all recorded frames
gif.record(); // starts the recording procedure
gif.isRecording(); // returns a boolean
gif.pause();
gif.resume();
gif.stop();
gif.save();
gif.saveAs("newGif.gif");
Community Discussions
Trending Discussions on animatedgif
QUESTION
We use ImageResizer Performance Edition to resize our images in our portals and it works just fine except with gif files. We have enabled the AnimatedGifs plugin, but the images got way bigger than the original size which seems to be a known issue.
So we got rid of the AnimatedGifs plugin and as a workaround we bypass any image file from ImageResizer if it has the gif extension, for example:
...ANSWER
Answered 2020-Oct-20 at 17:23Inageflow .NET Server (The .NET Core version of ImageResizer) produces much smalller animated GIFs than ImageResizer and does so much faster. I would consider switching to this newer project if animated gifs are important to you.
If you have an ImageResizer subscription then Imageflow is included.
QUESTION
I transform the images contained in the UIImage array into gifs and save them in the simulator's files. How can I save it on the phone's gallery instead?
...ANSWER
Answered 2020-Apr-18 at 12:37QUESTION
I have a line code as below and may I know how to add in placeholder image into it?
...ANSWER
Answered 2018-Aug-29 at 11:54Add following pods
pod 'SDWebImage', '~> 4.4.1'
pod 'SDWebImage/GIF'
now import
QUESTION
I am writing a simple widget to animate gifs in tkinter using PILL since tkinter does not natively support them. The issue I am having is that some gifs are flickering. Below is an example if this effect.
I am trying to animate this gif:
This gifs source can be found here.
However, when I run my code, the animation turns out like this:
I split apart the gif, and every other frame is partial like this:
After some research I believe this is a way of compressing gif files so that some frames only represent movement. I am not 100% on this however, and I could be wrong there. If that is the case, how can I reform the images in a way to recreate the quality in the original gif?
I have been able to create create a simple work around that just skips every other frame, but that does not fix the actual issue, and that most likely will not work with every gif like this.
How can I display the frames as such that the animation recreates the original quality of the gif.
Implimentation:
...ANSWER
Answered 2018-Jun-19 at 11:27The disposal method was the cause of the issue like I previously thought. The partial frames have their disposal method set to 2, and it was happening every other frame because the other frames were set to 1 like so:
1, 2, 1, 2, 1, 2, 1, 2...
Disposal method 2 uses the previous frame as a background, and changes only the opaque pixels in the current frame. Method 1 will copy the entire image over the other one while leaving the transparency intact.
iv) Disposal Method - Indicates the way in which the graphic is to be treated after being displayed.
QUESTION
i am trying to load gif in my project as per my requirement to show animation, i have used third-party lib for showing gif animation, i have copied same code from demo project but not working in my project.
Here is my code :
...ANSWER
Answered 2018-Feb-01 at 15:31As @Patrick suggested, you have to replace your image path from asset folder and move it in your app’s bundle. This issue is also raised in its official git library’s issue tab. https://github.com/bahlo/SwiftGif/issues/67.
QUESTION
I'm using a JLabel in an attempt to draw an animated gif image onto it. I can use the constructor new JLabel(new ImageIcon(FML.class.getResource("giphy.gif")));
and that will work just fine however when I go override the paint method it just doesn't seem to want to draw it, at all. The image isn't still, it's not there! I should mention that both methods shown below work perfectly fine with a PNG but not a GIF. Am I missing something or is this a java bug?
(Using java 1.8)
Edit: I've been looking around and it seems that I'm not completely off point on what I need to be doing but I'm missing something. I've seen many posts Like this one but that doesn't seem to be working in this case.
I should note that there's literally nothing else going on in the class, it's a simple JPanel.
...ANSWER
Answered 2017-Sep-12 at 04:38g.drawImage(image2.getImage(), 64, 64, this);
QUESTION
I'm trying to use ImageResizer (v4) to handle all image requests but I can only get the images from database (using plugin SqlReader) to work. Plain images in the images folder (or other folders) are not handled for some reason. I'm testing with very simple querystrings like /images/x.png?width=50 . Here is my output from resizer.debug.ashx:
...ANSWER
Answered 2017-May-22 at 00:10I am using AspnetBoilerplate. After much trial and error I found that it was something in the OWIN integration in ABP that caused the Imageresizer module to not run in the case in question. As I'm not using the OWIN part of ABP I simply turned it off by removing this line:
Startup.cs:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install animatedgif
You can use animatedgif like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the animatedgif component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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