letsGo | JavaScript library for hiding | Animation library

 by   Beg-in JavaScript Version: 0.2.3 License: MIT

kandi X-RAY | letsGo Summary

kandi X-RAY | letsGo Summary

letsGo is a JavaScript library typically used in User Interface, Animation, jQuery applications. letsGo has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i letsgo' or download it from GitHub, npm.

JavaScript library for hiding, changing, and animating HTML elements.
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            kandi-support Support

              letsGo has a low active ecosystem.
              It has 8 star(s) with 3 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 284 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of letsGo is 0.2.3

            kandi-Quality Quality

              letsGo has no bugs reported.

            kandi-Security Security

              letsGo has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              letsGo is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              letsGo releases are available to install and integrate.
              Deployable package is available in npm.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of letsGo
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            letsGo Key Features

            No Key Features are available at this moment for letsGo.

            letsGo Examples and Code Snippets

            No Code Snippets are available at this moment for letsGo.

            Community Discussions

            QUESTION

            Convert html table to dict w/ beautifulsoup or lxml?
            Asked 2021-Apr-01 at 01:02

            I'm trying to convert a few html tables to dicts but I cant get it working, data below.. the 'Running' column has different amounts of links per row.

            I only care about the Title, Name, and Running columns.

            My end goal is a list with multiple dictionaries. I have been banging my head on this for a while and cannot get anything to work

            [{Title:'Randomnamehere1',Name:'Bob Dylan1',Running:[href, href, href]}, {Title:'Randomnamehere2',Name:'Bob Dylan2',Running:[href, href, href]}, {Title:'Randomnamehere3',Name:'Bob Dylan3',Running:[href, href, href]}]

            ...

            ANSWER

            Answered 2021-Apr-01 at 01:02

            Loop the table rows ignoring the header row and generate each dictionary within the loop. Append those to a global list to get your desired result. You can differentiate columns with :nth-of-type. In the case of the first column, you can just use select_one to match first td; a list comprehension can be used to extract the href attributes for your final output column.

            Source https://stackoverflow.com/questions/66894565

            QUESTION

            Show a button when either Button A or Button B is selected. HTML/CSS/JScript
            Asked 2021-Mar-04 at 06:55

            Am new to coding and am trying to create a simple code for button selection.

            A user is given two choices onload, and upon selecting either Button A OR Button B, another button appears (Let's Go!) which will take the user to a different page.

            The problem I have with my current code is that Button A and Button B ends up toggling hide/show for the "Let's Go" Button. Its not supposed to do that because "Let's Go!" should appear upon the first selection and show throughout instead of toggling between hide/show.

            Am open and appreciate any and all advice you might have on how to achieve my intended outcome for the code. Thank you so much for your time!

            My codes are below:

            ...

            ANSWER

            Answered 2021-Mar-04 at 06:53

            It's quite simple, remove the else-part from your function and the code within. You never want the button to disappear again, so you don't need that code.

            So your code should be:

            Source https://stackoverflow.com/questions/66469799

            QUESTION

            next JS apollo Link change clears query, have to refresh page for query to run
            Asked 2021-Mar-03 at 20:38

            I am using Next JS with Apollo and I hve the following query that works just fine, but when I navigate away from the page to another page and back the query doesn't run my fields are empty and I have to hit refresh to populate them. Does anyone know why this may be.

            ...

            ANSWER

            Answered 2021-Mar-03 at 20:38

            We proved (see comments) that data derived from useQuery is logged properly and passed into

            (child component).

            The problem was in not reinitializing form state [managing/helper] hook (useForm). It should be solved with effect:

            Source https://stackoverflow.com/questions/66430569

            QUESTION

            How to show real timer clock in pubnub publish and subscribe method
            Asked 2021-Feb-15 at 07:32
                    let timer =0;
                function showTime() {
                    var d = new Date();
                    document.getElementById("demo").innerHTML = d.toLocaleTimeString();
                }
                function letsGo(duration) {
                    const pubnub = new PubNub({
                        publishKey: 'pub-c-1bda0482-9e4d-4ae7-b95d-232b2d452050',
                        subscribeKey: 'sub-c-e515c58a-69e0-11eb-b914-eedc703588a5',
                        uuid: "myUniqueUUID"
                    });
                    var timer = duration;
                        function  publishSampleMessage(){
                                var publishPayload ={
                                    channel : "game-time",
                                    message: {
                                        data:setInterval(function () {
                                        var  minutes, seconds;
                                        if(timer>0)
                                        {
                                        minutes = parseInt(timer / 60, 10);
                                        seconds = parseInt(timer % 60, 10);
                                        minutes = minutes < 10 ? "0" + minutes : minutes;
                                        seconds = seconds < 10 ? "0" + seconds : seconds;
                                        //console.log(minutes+":"+seconds);
                                        document.getElementById("demo").innerHTML = minutes + "m " + seconds + "s ";
                                        timer--;                     
                                        if (timer==0) {
                                        
                                            document.getElementById("demo").innerHTML ="Game is Over";
                                            document.getElementById("game").innerHTML ="";                          
                                        }
                                        //timesender(timer);
                                    }
                                   
                                }, 1000),
                                    mytime: --timer
                                }
                            }
                            pubnub.publish(publishPayload, function(status, response) {
                            console.info("status publish function "+status);
                            console.info("response publish function "+ response.timetoken);
                            console.info(publishPayload);
                            })
                        }
                        pubnub.addListener({
                            status: function(statusEvent) {
                                if (statusEvent.category === "PNConnectedCategory") {
                                    publishSampleMessage();
                                }
                            },
                            message: function(msg) {
                                console.log("sanu ki "+msg.message.data);
                               if(msg.message.mytime>0) {
                                   console.log("tanu ki " + msg.message.mytime);
                                   msg.message.mytime--;
                               }
                            },
                            presence: function(presenceEvent) {
                                // This is where you handle presence. Not important for now :)
                                console.log("presence "+presenceEvent.action);
                            }
                        })
                        console.log("Subscribing...");
                
                    pubnub.subscribe({
                        channels: ['game-time'],
                        withPresence: true
                    });
                    
                }
                 function timesender(time){
                                    console.log("time is this : "+time);
                                }
            
            ...

            ANSWER

            Answered 2021-Feb-12 at 22:51
            JavaScript Countdown Timer

            The bug in the code: an int eventId value is published via PubNub. This isn't the intended design. The reason for this is explained following usage of setInterval function returning the eventId for the interval timer.

            let eventId = setInterval(...) returns an integer that references the setInterval eventId on the browser's event loop stack. The idea is that you can use the eventId to stop the interval later on with clearInterval(eventId).

            Recommended Approach:

            Source https://stackoverflow.com/questions/66166995

            QUESTION

            How do i detect if my character collided with an enemy and closes the game if it hits 3 times
            Asked 2021-Jan-12 at 21:55

            I want to make it kind of like a life system so that if it collides with the enemy 3 times it will quit

            ...

            ANSWER

            Answered 2021-Jan-12 at 21:55

            Create a variable that stores the number of lives. Create pygme.Rect objects of the player and the UFO with the method get_rect. Set the location of the rectangles by keyword arguments. Use colliderect to test the collision and decrease the number of lives when a collision is detected and create a new random starting position:

            Source https://stackoverflow.com/questions/65692382

            QUESTION

            What's the difference between an inner class and an inner inner class in python?
            Asked 2020-Dec-20 at 04:16

            Shouldn't field be undefined on line 50? It was my understanding that inner nested classes did not have visibility to outer classes, as I ran into on line 65... Just seems kind of inconsistent and I would love to have a better understanding of the outer nested classes visibility to avoid any confusion in the future.

            ...

            ANSWER

            Answered 2020-Dec-18 at 03:32

            I've write very simplified example:

            Source https://stackoverflow.com/questions/65120426

            QUESTION

            Unable to remove jQuery event listener attached with event.data in Javascript
            Asked 2020-Oct-31 at 16:31

            I'm having trouble removing jQuery event listener using jQuery .off(), which is attached to a button with event.data. Here is the code which I've developed to perform the desired action:

            ...

            ANSWER

            Answered 2020-Oct-31 at 09:57

            First, namespace your event when you attach it:

            Source https://stackoverflow.com/questions/64620228

            QUESTION

            Java - Convert List into Map & merge duplicate key data internally
            Asked 2020-May-07 at 09:53

            I've List containing data a VO, say DataVO like:

            ...

            ANSWER

            Answered 2020-May-07 at 09:39

            QUESTION

            DRF JWT Authentication object has no attribute 'id'
            Asked 2020-Apr-17 at 12:15

            I'm using a library suggested by DRF (djangorestframework_simplejwt), installed using

            ...

            ANSWER

            Answered 2020-Apr-17 at 12:15

            I've reset the changes done in METADATA, then gone to my project settings.py file and added

            Source https://stackoverflow.com/questions/61270418

            QUESTION

            DRF reverse for 'user-create' not found
            Asked 2020-Apr-15 at 12:38

            Got a view named MyUserCreate and in app/urls.py

            ...

            ANSWER

            Answered 2020-Apr-15 at 12:38

            You didn't include the app URLs in the root URLs config

            Source https://stackoverflow.com/questions/61228673

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install letsGo

            You can install using 'npm i letsgo' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i letsgo

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          • HTTPS

            https://github.com/Beg-in/letsGo.git

          • CLI

            gh repo clone Beg-in/letsGo

          • sshUrl

            git@github.com:Beg-in/letsGo.git

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