gun | open source cybersecurity protocol | Blockchain library
kandi X-RAY | gun Summary
kandi X-RAY | gun Summary
First & foremost, GUN is a community of the nicest and most helpful people out there. So I want to invite you to come tell us about what you are working on & wanting to build (new or old school alike! Just be nice as well.) and ask us your questions directly. :).
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Top functions reviewed by kandi - BETA
- Radisk disk
- The Mesh object
- 13 . 2 decoder
- Provides a security check for a message .
- start a root relay
- 12 . 2 gb18030 decoder
- wrap element
- 8 . 1 utf - 8
- parse a text
- 12 . 1 iso - 12 encoder
gun Key Features
gun Examples and Code Snippets
Community Discussions
Trending Discussions on gun
QUESTION
I want to make a random word, but I don't want the output to have the same word, such as a sentence is 'I want GUN GUN', I don't want GUN to repeat, but other words, such as 'I want powerful GUN'. But I don't know how to add the code so that the output has no repeated words.
...ANSWER
Answered 2022-Apr-10 at 12:15Instead of this,
QUESTION
I am trying to create a table (150 rows, 165 columns) in which :
- Each row is the name of a Pokemon (original Pokemon, 150)
- Each column is the name of an "attack" that any of these Pokemon can learn (first generation)
- Each element is either "1" or "0", indicating if that Pokemon can learn that "attack" (e.g. 1 = yes, 0 = no)
I was able to manually create this table in R:
Here are all the names:
...ANSWER
Answered 2022-Apr-04 at 22:59Here is the a solution taking the list of url to webpages of interest, collecting the moves from each table and creating a dataframe with the "1s".
Then combining the individual tables into the final answer
QUESTION
I am a beginner at Unity in terms of skill so please explain as if you were talking to a child if you can!
PROBLEM
I would like to change these names here:
I would like to rename them for two reasons:
so they are more intelligible
because I am using many different assets from the store and each has a different hierarchy with different names and I want to standardize the names so that I can use the below code to determine which part of the creature's body was shot so that it works for every creature
...
ANSWER
Answered 2022-Mar-31 at 08:48In general you still can't unfortunately. (At least not that simple see below).
The AnimationClip
s are based on strings storing the relative path from the Animator
to the according GameObject
the type of the according component and finally the name of the animated serialized fields and properties.
If any of those change e.g. because you renamed the object or change the hierarchy in general the connection is lost and the animation breaks.
You could implement an editor script method that
- goes through the affected
Animator
(GetComponentInParent
) of the object - iterates through all used
AnimationClip
s - iterates through each clips property bindings
- redirects the property path accordingly to your renaming
This could look somewhat like this
QUESTION
I want to make a projectile weapon with GDScript but I am getting the error:
the function " _physics _process " already exists in this class (at line 35)
I cannot delete the line of code which has the error as if I do so I will not be able to make my FPS controller character move
here is the the code:
...ANSWER
Answered 2022-Mar-20 at 21:14The error:
"_physics_process" already exists in this class
Is telling you that you have _physics_process
twice in your script. You can only have one.
This is the first one:
QUESTION
I want to create simple game and i need to get values from json or change them. I have 3 classes.
...ANSWER
Answered 2022-Feb-13 at 11:36You're very close. To deserialize update the following:
- Update/fix spelling/typo in
Person
class
QUESTION
i know this probably has been asked before, but coming from single-threaded language for the past 20 years, i am really struggling to grasp the true nature of node. believe me, i have read a bunch of SO posts, github discussions, and articles about this.
i think i understand that each function has it's own thread type of deal. however, there are some cases where i want my code to be fully synchronous (fire one function after the other).
for example, i made 3 functions which seem to show me how node's async i/o works:
...ANSWER
Answered 2022-Feb-11 at 16:56how would i go about making these synchronous so that the order is always A, B, C
You've confirmed that what you mean by that is that you don't want to start the timeout for B until A has finished (etc.).
Here in 2021, the easiest way to do that is to use a promise-enabled wrapper for setTimeout
, like this one:
QUESTION
I want to support partial updates with JSON Merge Patch. The domain model is based on the always valid concept and has no public setters. Therefore I can't just apply the changes to the class types. I need to translate the changes to the specific commands.
Since classes have nullable properties I need to be able to distinguish between properties set to null and not provided.
I'm aware of JSON Patch. I could use patch.JsonPatchDocument.Operations
to go through the list of changes. JSON Patch is just verbose and more difficult for the client. JSON Patch requires to use Newtonsoft.Json
(Microsoft states an option to change Startup.ConfigureServices
to only use Newtonsoft.Json
for JSON Patch (https://docs.microsoft.com/en-us/aspnet/core/web-api/jsonpatch?view=aspnetcore-6.0).
Newtonsoft supports IsSpecified-Properties that can be used as a solution for JSON Merge Patch in the DTO classes (How to make Json.NET set IsSpecified properties for properties with complex values?). This would solve the problem, but again requires Newtonsoft. System.Text.Json does not support this feature. There is an open issue for 2 years (https://github.com/dotnet/runtime/issues/40395), but nothing to expect.
There is a post that describes a solution with a custom JsonConverter for Web API (https://github.com/dotnet/runtime/issues/40395). Would this solution still be usable for NetCore?
I was wondering if there is an option to access the raw json or a json object inside the controller method after the DTO object was filled. Then I could manually check if a property was set. Web Api closes the stream, so I can't access the body anymore. It seems there are ways to change that behavior (https://gunnarpeipman.com/aspnet-core-request-body/#comments). It seems quite complicated and feels like a gun that is too big. I also don't understand what changes were made for NetCore 6.
I'm surpised that such a basic problem needs one to jump through so many loops. Is there an easy way to accomplish my goal with System.Text.Json and NetCore 6? Are there other options? Would using Newtonsoft have any other bad side effects?
...ANSWER
Answered 2022-Feb-11 at 11:12With the helpful comments of jhmckimm I found Custom JSON serializer for optional property with System.Text.Json. DBC shows a fantastic solution using Text.Json and Optional. This should be in the Microsoft docs!
In Startup I added:
QUESTION
helloI'm making an object in Unity that gives players random weapons when they hover over it, but it always gives me this warning and doesn't create it.
...ANSWER
Answered 2022-Feb-10 at 07:54This is because of you are calling the spawn function from client. You should call it in server.
QUESTION
UPDATE: I have added the dput() input at the bottom of the post.
I have a large dataset of tweets that I would like to subset by month and year.
data_cleaning$date <- as.Date(data_cleaning$created_at, tryFormats = c("%Y-%m-%d", "%Y/%m/%d"), optional = FALSE)
I used the line of code above to format the date
variable in the dataframe below.
ANSWER
Answered 2022-Feb-07 at 21:17# set as data.table
setDT(data_cleaning)
# create year month column
data_cleaning[, year_month := substr(date, 1, 7)]
# split and put into list
split(data_cleaning, data_cleaning$year_month)
QUESTION
How can I set up authentication and authorization layers with Gun.js the tradicional way, for example with social logins with (Google, LinkedIn) or AWS cognito, Auth0,our my own RBAC server?
...ANSWER
Answered 2022-Feb-02 at 20:06Centralized login systems give access tokens to a server and session tokens to the user.
Unfortunately, this means you cannot do fully p2p logins if you want to support other logins, because the server that receives the access token will need to have a "backdoor" into GUN's cryptographic user accounts.
If users are okay with this backdoor...
Then, save their keypair (or generate a secret password) privately to their profile on your existing centralized user account system. Now you can automatically log them into GUN by calling gun.user().auth(keypair)
.
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Install gun
Try the interactive tutorial in the browser (5min ~ average developer).
Or npm install gun and run the examples with cd node_modules/gun && npm start (5min ~ average developer).
An online demo of the examples are available here: http://gunjs.herokuapp.com/
Or write a quick app: (try now in a playground)
Or try something mind blowing, like saving circular references to a table of documents! (play)
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