visibility-polygon-js | visibility polygon for a set of line segments | Computer Vision library
kandi X-RAY | visibility-polygon-js Summary
kandi X-RAY | visibility-polygon-js Summary
This library can be used to construct a visibility polygon for a set of line segments.
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QUESTION
I'm using this Line of sight library which works similar to the demo. When you move the player character around it constructs a polygon for the visible area, see the yellow polygon in the screenshot below.
However, I would like to get the inverted polygon or the "negative" polygon, so the blue area in the example screenshot. The inverted polygon can be used to block any sprites and elements by filling it with solid black color.
The yellow visibility polygon is an array of x,y positions, for example like this:
...ANSWER
Answered 2020-Aug-17 at 20:35What you call the negative polygon is essentially the original polygon from which you remove the edges on the square outline, which results in one or more open polylines, and to which you add closing segments drawn on the square outline, in the reversed traversal order.
In your second case, drop the edges 6-7-8-9, then close 9-10-11-12-13 with 13-X-9, close 14-15-16-4 with 1-14 and close 2-3-4-5-6 with 6-Y-2 (X and Y are corners).
This is a matter of rearranging the chains of vertices.
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