three-to-cannon | Convert a THREE.Mesh to a CANNON.Shape | Animation library
kandi X-RAY | three-to-cannon Summary
kandi X-RAY | three-to-cannon Summary
three-to-cannon is a JavaScript library typically used in User Interface, Animation, Three.js, WebGL applications. three-to-cannon has no bugs, it has no vulnerabilities and it has low support. You can install using 'npm i three-to-cannon' or download it from GitHub, npm.
Convert a THREE.Mesh to a CANNON.Shape.
Convert a THREE.Mesh to a CANNON.Shape.
Support
Quality
Security
License
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Support
three-to-cannon has a low active ecosystem.
It has 293 star(s) with 29 fork(s). There are 11 watchers for this library.
There were 1 major release(s) in the last 12 months.
There are 4 open issues and 30 have been closed. On average issues are closed in 74 days. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of three-to-cannon is 5.0.1
Quality
three-to-cannon has 0 bugs and 0 code smells.
Security
three-to-cannon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
three-to-cannon code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
three-to-cannon does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
three-to-cannon releases are not available. You will need to build from source code and install.
Deployable package is available in npm.
Installation instructions are not available. Examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi has reviewed three-to-cannon and discovered the below as its top functions. This is intended to give you an instant insight into three-to-cannon implemented functionality, and help decide if they suit your requirements.
- Construct a convex mesh .
- The Face object .
- a half edge .
- Delete a vertex node
- Creates a new VerList
Get all kandi verified functions for this library.
three-to-cannon Key Features
No Key Features are available at this moment for three-to-cannon.
three-to-cannon Examples and Code Snippets
No Code Snippets are available at this moment for three-to-cannon.
Community Discussions
Trending Discussions on three-to-cannon
QUESTION
How to build a physics compound shape for an entity with child entities with aframe-physics-system?
Asked 2017-Sep-09 at 07:36
I have a wrapper entity with child entities with meshes:
...ANSWER
Answered 2017-Sep-09 at 07:36I got this working by changing the center of mass (e.g., the position of the parent entity) to the average positions of the children:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install three-to-cannon
You can install using 'npm i three-to-cannon' or download it from GitHub, npm.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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