detective | Detective is a game created by Stefan Bohacek | Bot library
kandi X-RAY | detective Summary
kandi X-RAY | detective Summary
Detective is a game created by Stefan Bohacek. The rules are fairly simple:.
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Top functions reviewed by kandi - BETA
- The SDK Connection constructor
- X2JS configuration
- The listener of the bot .
- Creates a live Chat connection
- WebLiveListener listener .
- The image class .
- Manages the web page configuration .
- Adds a message to the screen .
- Determines whether or not a test function .
- Creates a new forum config .
detective Key Features
detective Examples and Code Snippets
Community Discussions
Trending Discussions on detective
QUESTION
I am trying to make a discord bot that can send random items from a provided data. Everything runs smooth, but I want to send those items in form of imbeds but i cant find a way to do it. I am attaching my code below
...ANSWER
Answered 2022-Feb-22 at 00:16const { MessageEmbed } = require('discord.js');
const embed = new MessageEmbed().setDescription(jokes[Math.floor(Math.random() * jokes.length)]);
message.channel.send({embeds: [embed]});
QUESTION
I'm trying to wrap my bonehead around the ranges. So decided to implement some basic sort procedures as a range algorithm and like in the std::ranges::sort()
. I peeked its implementation but didn't understand how to make use of projection
:
ANSWER
Answered 2022-Jan-08 at 20:00The point of the projection in sort is to change the comparison being used. For example:
QUESTION
I'm trying to build with libbfd
on MacOS. I haven't found anything that indicates that Apple Clang would provide anything similar so I'm "stuck" on Homebrew.
Linking with /usr/local/opt/binutils/lib/libbfd.a
I get a lot of unresolved symbols, some detective work showed that some at least came from libiberty
so thanks to https://stackoverflow.com/a/65978315/204658 I resolved most of them, but I still have a few which are also a bit confusing:
ANSWER
Answered 2022-Jan-01 at 17:18Those symbols are from the libz
library.
On many platforms you don't need to explicitly link with libz
, but on Homebrew you do.
You need to link using -libz
.
QUESTION
I am a bit new to jquery so sorry for asking.
I am using datatables and I created a bootstrap dropdown with the folowing code.
...ANSWER
Answered 2021-Dec-23 at 23:51Here's a simplification. Just gather the checked values and send that off to the PHP. You can take that array and use it for the search. This line loop through the relevant checkboxes to get the values of the checked ones
QUESTION
I am a beginner Unity developer. I have created this.
The wizard on the top-right corner comes in from outside the screen when the game starts. Then stops and throws the axe. Which eventually hits the detective and causes him to fall.
The wizard and the axe have their scripts. There is no component attached to the wizard. The axe has a rigidbody (gravity scale set to 0) and a box collider attached.
Script of the wizard:
...ANSWER
Answered 2021-Dec-07 at 08:08Your code is frame-rate dependent!
What this means is on a stronger device which can run with higher FPS (frames per second) your Update
method is called more often within the same absolute real time as on a weak device with lower FPS.
So of course if you move with a fixed distance more often within the same time the object will in total travel further and vise versa.
For continous animations in Unity you should always use Time.deltaTime
The interval in seconds from the last frame to the current one (Read Only).
(or sometimes even Time.unscaledDeltaTime
in cases where you want to ignore the current Time.timeScale
)
which basically converts any value from value per frame
into a value per second
.
QUESTION
So here's my problem - I've got a ton of files that all have the same file extension (e.g., .aabc) but are all widely different file types. Some could be emails, others could be videos. Point is, I don't know what these files are and I need to convert them to something usable but to do that, I need to find out what they are.
I've tried the Mime-Detective nuget extension but that doesn't want to work. The "ContentInspectorBuilder" class doesn't have an inspect method like in the example code on the GitHub. Below is what I've done for it
...ANSWER
Answered 2021-Nov-02 at 13:50I think you just missed one Build()
.
If you compare the example code on github:
QUESTION
I create a PDF document with text fillable fields using itext 7.1.9
library. The PdfTextFormField
contains a multilanguage text. When the PDF document has created, I open it in Adobe Acrobat Reader and the non-latin symbols are disappearing from the text field and I see only latin symbols, but if I click on the field the whole text will be visible including non-latin symbols.
[! The PDF text field after openning document]1. [! The PDF text field after clicking to the field]2. For creating a PDF document I'm using the code like the following:
ANSWER
Answered 2021-Oct-21 at 18:42To make sure the full font is embedded, and not just a subset, use font.setSubset(false);
.
Generally speaking, you should as much as possible try to use a font which contains all of the glyphs from your value. Otherwise the consumers of your PDFs may have issues.
As a workaround you can create your own appearance using layout
module by utilizing FontSet
functionality which selects appropriate fonts automatically. In my example I only add one font to the FontSet
but you may add multiple fonts there. It is strongly recommended, though, to limit the number of fonts to one, and to the smallest possible number if one is not possible.
So here we basically create a PdfFormXObject
which serves as our appearance object:
QUESTION
I am constructing a demo that imitates the structure of requesting/receiving data from a database. The output should just be a console log of the returned array.
I am getting the message Uncaught TypeError: func_get_db_data is not a function
I saw this question TypeError: # is not a function
But the answer is a little too specific for me to apply to my situation. How can I understand the solution here?
...ANSWER
Answered 2021-Sep-15 at 03:36You can't initialize a variable to a promise object and then invoke it, it needs to be invoked by a function in order to return the value.
Just wrap the promise in a function and return it. Now you can invoke it and have access to the promise methods.
However, the way you're trying to retrieve the promise data is an issue with program structure. Basically, if you want to maintain that type of code structure, you'd have to use the async/await paradigm-- otherwise, you'd need to work within the .then() of the promise to start using its data.
Example:
QUESTION
After browsing for hors, I finally made my Discord bot, but in the meme section, when I am typing a command, the bot doesn't replies.
Here's the code-
...ANSWER
Answered 2021-Sep-13 at 15:43You wrapped the event listener .on
inside the async function asyncCall
but you're not calling that function anywhere in your code so obviously that even listener will not work.
To solve your problem, remove the asyncCall
function and place the event listener in a global scope, or just call the function asyncCall()
QUESTION
I haven't found this answer anywhere, and have been on the lookout for a few months, so my apologies if I'm overlooking something that should be obvious. Self-taught and came upon a rather vexing gap in my knowledge here.
In an rather complex yarn of connected pieces, I have two globally-scoped (basically static) variables and an array of character types outside of the main onclick function, as such:
...ANSWER
Answered 2021-Jul-16 at 17:19You'll be needing to evaluate that variable every time you run through your array, so I'd recommend a placeholder that can be replaced with .replaceAll
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install detective
First, make sure you have node.js installed and a MySQL server running.
Go ahead and import the database detective.sql saved in the db folder.
Make sure that you will be able to connect to the DB with this code:
npm install
npm install gulp-nodemon gulp-sourcemaps --savedev
gulp
Open http://localhost:4000/play in your browser (or http://localhost:4000/ to see the landing page, but note that the Play link doesn't quite work).
To edit the front end JavaScript, go to the /src/scripts folder, bump the version of the scripts.1.x.js file (also update the file /views/play.handlebars so that it loads the updated version).
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