svgs | svgs is a compatiblity layer between svg | Animation library

 by   godaddy JavaScript Version: 4.2.0 License: MIT

kandi X-RAY | svgs Summary

kandi X-RAY | svgs Summary

svgs is a JavaScript library typically used in User Interface, Animation, React Native, React applications. svgs has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i svgs' or download it from GitHub, npm.

The svgs module is compatibility layer between react-native-svg and regular react (browser) based SVG elements. This allows you to write SVG in the react and react-native using exactly the same API. Bringing your applications a step closer to writing fully isomorphic application. The library itself is written in ES6 and comes with the correct babel transforms as dependencies so it's easy to integrate in your existing tool chains and webpack builds. There are 2 ways in using this package, you could use svgs instead of react-native-svg which is recommended. But you could also instruct your WebPack builder to use svgs as an alias for react-native-svg.
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            kandi-support Support

              svgs has a low active ecosystem.
              It has 187 star(s) with 29 fork(s). There are 30 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 7 open issues and 13 have been closed. On average issues are closed in 126 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of svgs is 4.2.0

            kandi-Quality Quality

              svgs has 0 bugs and 0 code smells.

            kandi-Security Security

              svgs has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              svgs code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              svgs is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              svgs releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              It has 2 lines of code, 0 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed svgs and discovered the below as its top functions. This is intended to give you an instant insight into svgs implemented functionality, and help decide if they suit your requirements.
            • Clean up props . props .
            • Return a SVG element .
            • Return SVG element .
            • Return a tspan SVG SVG element .
            • Return a text SVG element .
            • Copies properties from one object to another .
            • Creates a mask .
            • Representation of a line .
            • Pattern Constructor .
            • The Circle object .
            Get all kandi verified functions for this library.

            svgs Key Features

            No Key Features are available at this moment for svgs.

            svgs Examples and Code Snippets

            What's the most appropriate folder layout for a react frontend?
            JavaScriptdot img1Lines of Code : 40dot img1License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            components
            |  Header
            |  |  DropDownMenu
            |  |  |  index.js
            |  |  |  style.css
            |  |  NavButton
            |  |  |  index.js
            |  |  |  style.css
            |  |  index.js
            |  |  style.css
            
            src
            |  firebase
            |  |  firebaseConfig.js
            |  components
            String x ticks not scaling data in D3
            JavaScriptdot img2Lines of Code : 223dot img2License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            var labels = ['A','B','C','D','F','E','Z'];
            
            // X scale
            var xScale = d3.scaleBand()
                .domain(labels) // input
                .range([0, width]); // output
            
            svg.selectAll(".dot")
                .data(dataset)
              
            Split SVG into pieces - Javascript
            JavaScriptdot img3Lines of Code : 110dot img3License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            function  splitSVGs(splitWidth) {
              let splittables = document.querySelectorAll(".splittable");
              splittables.forEach(function(svgElem) {
            
                // Get starting size of the original SVG now
                const computed = getComputedStyle(svgElem)
            What is the correct way of doing a small multiples bar chart set in d3 v5?
            JavaScriptdot img4Lines of Code : 315dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
              // loop data once and organize
              let max = -1e9;
              data = data.map(function(d) {
                let m = Math.max(d.positive, d.negative, d.balanced, d.informational);
                if (m > max) max = m; // find max of data
                return {
                  key: d.media_
            d3 Force Directed Graph General Update Pattern - exit() selection not working
            JavaScriptdot img5Lines of Code : 297dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            // set up selections
            let links = svg.append("g")
              .attr("class", "links")
              .selectAll("line");
            let nodes = svg.append("g")
              .attr("class", "nodes")
              .selectAll("circle");
            
            // set up selections
            let links = svg.ap
            D3 update data, number rows in html table, animate svgs in last column
            JavaScriptdot img6Lines of Code : 132dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            var rows = tbody.selectAll('tr')
                .data(data, function(d) {
                    return d.val
                });
            
            var rows = tbody.selectAll('tr')
                .data(data);
            
            var rowsEnter = rows.enter()
                .append('tr');

            Community Discussions

            QUESTION

            What sandbox does an element run in? Can this sandbox be configured?
            Asked 2022-Mar-05 at 12:45

            I run a site that displays user-generated SVGs. They are untrusted, so they need to be sandboxed.

            I currently embed these SVGs using elements. (Unlike , this allows loading external fonts. And unlike using an </code>, the <code><object></code> resizes to the SVG's content size. <a href="https://stackoverflow.com/questions/4476526/do-i-use-img-object-or-embed-for-svg-files">See this discussion.</a>)</p> <p>However, I don't know whether these SVGs are appropriately sandboxed when using <code><object></code>. The <code><iframe></code> permissions model is fairly clear, e.g. <code><iframe sandbox="allow-scripts"></code> disallows everything except running scripts. But what is the sandbox/permission model for <code><object></code> elements?</p> <ul> <li>When I embed a page using <code><object></code>, what can that page do by default? E.g. what cookies can it access? Is it the same as an <code><iframe></code> without the <code>sandbox</code> attribute?</li> <li>What are the implications of hosting the user content SVGs on the same domain? Should I instead host them on <code>foobarusercontent.com</code>?</li> <li>Does the <code><object></code> tag support an equivalent of the <code>sandbox</code> attribute? Is there another way to set permissions for an <code><object></code>?</li> <li>What specifications describe the security model for <code><object></code>?</li> </ul>

            ...

            ANSWER

            Answered 2022-Feb-28 at 01:00

            Looking at the html specifications it doesn't seem like it's possible to set a sandbox attribute.

            HTML Specifications

            Here's some examples of how object might be used.

            Examples

            According to Mozilla, adding a sandbox attribute object was discussed at some point on whatwg's mailing list.

            Reference to discussion mention

            It seems the iframe tag has existed since May 2008 according to this. I've been looking through the mailing list from that date but I haven't found that discussion about object sandboxing yet.

            iframe added discussion

            Here's the mailing list thats been archived.

            whatwg mailing list archive

            I think for any further information you should consider chatting with WhatWG right here.

            WhatWG Chat

            Source https://stackoverflow.com/questions/71209830

            QUESTION

            How to svg morph in ReactJs between two elements
            Asked 2022-Feb-23 at 08:31

            I currently have two variables defining svg elements. I am having trouble morphing between the two, I tried react-svg-morph but the circle would disappear on each render. What is the best way to render a morph?

            This is my setup:

            ...

            ANSWER

            Answered 2022-Feb-23 at 08:31

            Here is a simple example using Quadratic Bezier curves:

            Source https://stackoverflow.com/questions/71227152

            QUESTION

            Subtracting SVG paths programmatically
            Asked 2022-Feb-11 at 20:51

            I'm trying to find a way to subtract a SVG path from another, similar to an inverse clip mask. I can not use filters because I will need to find the intersection points of the compound path with other paths. Illustrator does this with the 'minus front' pathfinder tool like this:

            The path of the red square before subtracting:

            ...

            ANSWER

            Answered 2022-Feb-11 at 20:51

            This is a nontrivial problem in general.

            It can be solved easily (little code) if you can accept rasterizing the shapes to pixels, perform the boolean operation there, and then vectorize back the result using marching squares + simplification.

            Known algorithms to compute instead a somewhat exact* geometric result are quite complex and difficult to implement correctly while keeping them fast.

            Clipper is an easy to use library to perform this kind of computation in C++, with ports to Javascript.

            Please note that what is difficult is to correctly handle edge cases (e.g. when input lines are partially overlapping or vertices fall exactly on a line and when the result includes zero-area parts).

            Code that only reasons about cases in which crossings are clear is a lot easier to write, but unfortunately can produce results that are macroscopically wrong when those edge cases do actually happen.

            Floating point math is too unpredictable to be used for these computations... see for example https://hal.inria.fr/inria-00344310/document for a detailed discussion of the kind of issues that will be present when using floating point math for exact geometric computation.

            Even a "simple" equation like the one that tells if three points are collinear, clock-wise or counter-clokwise behave crazily when computed with floating point math... (images from the paper)

            (*) The coordinates of the intersection of two segments with integer coordinates cannot, in general, be represented exactly by double-precision numbers; thus the result will still be an approximation unless you use a numeric library with support for rationals.

            Source https://stackoverflow.com/questions/70847082

            QUESTION

            Need dark/light mode change in OS to force refresh of external SVG files
            Asked 2021-Dec-20 at 00:51

            My website uses many external SVG files with their own

            ...

            ANSWER

            Answered 2021-Dec-20 at 00:51

            This does the trick, a few lines of javascript. First, on page load, identify all SVG images and determine the current prefers-color-scheme theme. Then, detect when that theme changes and append a dynamic cachebreaker to those filenames, which forces SVGs to reload.

            Source https://stackoverflow.com/questions/70232559

            QUESTION

            React Native: "tintColor" not working for Image on iOS 15
            Asked 2021-Oct-11 at 07:52

            I have some code like this throughout my app:

            ...

            ANSWER

            Answered 2021-Oct-11 at 07:51

            I raised this issue on React Native's repo:

            https://github.com/facebook/react-native/issues/32251

            They released a new RN version 0.66.0 on 2nd October, 2021. I have confirmed that tintColor works on this new version and closed this issue.

            For anyone below RN 66 who has this issue with Image tintColor, you can upgrade to RN 66 for tintColor to work. If upgrading is not an option now, you can use react-native-fast-image until you can upgrade. Alternatively, you can use different-colored versions of your images or SVGs as suits your needs. If your tinted images are mostly icons, you can also use react-native-vector-icons.

            Source https://stackoverflow.com/questions/69280448

            QUESTION

            How can I dynamically load svg icons from node_modules folder in my nuxt js component?
            Asked 2021-Aug-09 at 05:37

            I am trying to use this library cryptocurrency-icons from Github inside my Nuxt SSR project

            This library adds all the svg icons to ./node_modules/cryptocurrency-icons/svg/color directory

            I made the following component in the components/BaseCryptoIcon.vue file

            ...

            ANSWER

            Answered 2021-Aug-09 at 05:37

            You can try to make method in components/BaseCryptoIcon.vue:

            Source https://stackoverflow.com/questions/68670728

            QUESTION

            How to exclude specific classes from being affected by a hue-rotate filter set to the whole page
            Asked 2021-Aug-07 at 10:28

            I am developing a functionality to let the user choose a dark or light theme and also a theme color for the app. I'm doing it through the css filter, specifically invert(1) to get the dark theme and hue-rotate for the theme color. The dark-light part works perfectly because I excluded some classes from being affected by the invert() filter, mainly images and some svgs, by just setting invert(0) to them. But, as the theme color chooser works with a range selector to bring many color schemes, I can not use the same method to exclude those classes because the value in degrees of the hue-rotate() changes with the user selection. It still can be done if I would be able to programatically calculate the opposite hue an reaply it to those classes, but I've just messed up in the proccess as my javascript knowledge is very limited. So I would appreciate any possible help on accomplishing that.

            So I came up with this code:

            HTML

            ...

            ANSWER

            Answered 2021-Jul-29 at 17:50

            Use :not(), MDN lists the following syntax as experimental

            Source https://stackoverflow.com/questions/68579939

            QUESTION

            Highchart custom label doesn't seem to work with data:image/png;base64
            Asked 2021-Aug-05 at 10:34

            I would like to use a custom label for the labels but it doesn't seem to render if the source of a image is a data:image/png;base64. Searching on this online it's mentioned that I should use renderToStaticMarkup and/or encodeURIComponent, but this is also not working.

            See code example below :

            ...

            ANSWER

            Answered 2021-Aug-05 at 10:34

            Thank you for sharing a demo in the comments. It looks like a regression, I reported it on the Highcharts Github issue channel where you can follow this thread: https://github.com/highcharts/highcharts/issues/16149

            As a workaround you can use the last working version: https://jsfiddle.net/BlackLabel/aLx4o7u3/

            Source https://stackoverflow.com/questions/68612478

            QUESTION

            How to apply physics to complex shapes? (matter.js + p5.js)
            Asked 2021-Aug-04 at 19:43

            I've been trying to make a ball pit sim using matter.js + p5.js to use as an interactive website background.

            With some help from Mr Shiffman's video I've managed to get it working well with circle shapes, but I want to take it to the next level and use custom blob shapes (taken from the client's logo) and apply the same physics to them.

            I've been able to get the custom shapes to render using a combination of p5's Beginshape() and matter's bodies.fromVertices. It sort of works as you can see but the physics is very weird, and the collisions don't seem to match even though I used the same vertices for both.

            I think it may be to do with this quote from the p5 docs

            Transformations such as translate(), rotate(), and scale() do not work within beginShape().

            but I don't know what I can do to get around this as I need them to be able to translate / rotate for the physics to work...

            Any ideas? help much appreciated!

            Codepen

            ...

            ANSWER

            Answered 2021-Aug-04 at 19:43

            The root issue here is that matter.js positions objects based on their center of mass rather than the origin of the coordinate system that your vertices are in, and it is clear that the origin of the coordinate system for you blob vertices is not its center of mass since all of your vertices are positive. You can calculate the center of mass for your blob and then use that offset before drawing:

            Source https://stackoverflow.com/questions/68602889

            QUESTION

            How can I solve "You may need an appropriate loader to handle this file type" in Vaadin flow (14) framework?
            Asked 2021-May-31 at 10:11

            I am working with Vaadin 14. I am having an issue with an addon. How do I solve this loader issue since the Vaadin framework is the one that takes care of the webpack in the application.

            ...

            ANSWER

            Answered 2021-May-29 at 08:51

            It comes from webpack where it seems to be an open issue. The causes of that issue was identified and recently added to the proposals of the new release for webpack. It could arrive somewhere in 2022 as stated here Class Fields (Private instance methods and accessors

            You could either get rid of that addon that fails with webpack or try some of the quick-fixes suggested like this one here

            Source https://stackoverflow.com/questions/67748613

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install svgs

            For regular react usage:. Word of caution, make sure that you install a react-native-svg version that works with your react-native version. See the react-native-svg project for a list of supported React versions.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • npm

            npm i svgs

          • CLONE
          • HTTPS

            https://github.com/godaddy/svgs.git

          • CLI

            gh repo clone godaddy/svgs

          • sshUrl

            git@github.com:godaddy/svgs.git

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