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svglatex | Include SVG graphics in LaTeX via Inkscape | Animation library

 by   johnyf Python Version: Current License: Non-SPDX

 by   johnyf Python Version: Current License: Non-SPDX

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kandi X-RAY | svglatex Summary

svglatex is a Python library typically used in User Interface, Animation, Latex applications. svglatex has no bugs, it has no vulnerabilities, it has build file available and it has low support. However svglatex has a Non-SPDX License. You can install using 'pip install svglatex' or download it from GitHub, PyPI.
A Python package for including SVG graphics in LaTeX via Inkscape. The package includes a script that converts:. SVGLaTeX converts the SVG only if the PDF file is older than the SVG source.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • svglatex has a low active ecosystem.
  • It has 9 star(s) with 0 fork(s). There are 3 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 0 open issues and 3 have been closed. On average issues are closed in 341 days. There are no pull requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of svglatex is current.
svglatex Support
Best in #Animation
Average in #Animation
svglatex Support
Best in #Animation
Average in #Animation

quality kandi Quality

  • svglatex has 0 bugs and 0 code smells.
svglatex Quality
Best in #Animation
Average in #Animation
svglatex Quality
Best in #Animation
Average in #Animation

securitySecurity

  • svglatex has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • svglatex code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
svglatex Security
Best in #Animation
Average in #Animation
svglatex Security
Best in #Animation
Average in #Animation

license License

  • svglatex has a Non-SPDX License.
  • Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
svglatex License
Best in #Animation
Average in #Animation
svglatex License
Best in #Animation
Average in #Animation

buildReuse

  • svglatex releases are not available. You will need to build from source code and install.
  • Deployable package is available in PyPI.
  • Build file is available. You can build the component from source.
  • Installation instructions, examples and code snippets are available.
  • It has 916 lines of code, 67 functions and 4 files.
  • It has high code complexity. Code complexity directly impacts maintainability of the code.
svglatex Reuse
Best in #Animation
Average in #Animation
svglatex Reuse
Best in #Animation
Average in #Animation
Top functions reviewed by kandi - BETA

kandi has reviewed svglatex and discovered the below as its top functions. This is intended to give you an instant insight into svglatex implemented functionality, and help decide if they suit your requirements.

  • Return the scaling factor for the x axis .
  • Interpret an SVG text element .
  • Return SVG representation of the PDF .
  • Generate PDF from SVG data .
  • Compute the bounding box of the SVG bboxes .
  • Get bounding boxes from svgfile
  • Run setup .
  • Extract text graphics from SVG .
  • Parse SVG transform attribute .
  • Return git version number .

svglatex Key Features

SVG to PDF and LaTeX text, with the text overlaid in LaTeX over the graphics as PDF. The package first separates text from graphics, and then uses Inkscape to convert the SVG graphics to a PDF. The text is stored in a LaTeX file with extension .pdf_tex.

SVG to PDF, with the text included in the PDF. The package uses Inkscape to convert the entire SVG to a PDF.

Community Discussions

Trending Discussions on Animation
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Trending Discussions on Animation

QUESTION

Xamarin.Forms animation inside Listview stops working if collection changes

Asked 2022-Mar-22 at 05:34

I am having a hard time figuring what's going on with my animation.

Viewmodel is composed of an ObservableCollection and every item contains a child ObservableCollection.

Parents collection is bound to a BindableLayout. The ItemTemplate of that layout contains a Listview to display child's elements.

<StackLayout BindableLayout.ItemsSource ="{Binding Parents}">
    <BindableLayout.ItemTemplate>
        <DataTemplate x:DataType="models:ParentRows">
            <StackLayout>      
                <Grid BackgroundColor="White" >
                     <!-- Some bindable content there -->
                </Grid>
            
               <ListView ItemsSource="{Binding Childs}" CachingStrategy="RecycleElementAndDataTemplate" RowHeight="50">
                    <ListView.ItemTemplate>
                        <DataTemplate x:DataType="models:ChildRows">
                            <ViewCell>
                                <StackLayout BackgroundColor="White">
                                    <controls:AnimatedGrid Refresh="{Binding Animation}"
                                          <!-- Some bindable content there -->
                                    </controls:AnimatedGrid>
                                </StackLayout>
                            </ViewCell>
                        </DataTemplate>
                    </ListView.ItemTemplate>
                </ListView>
            </StackLayout>
        </DataTemplate>
    </BindableLayout.ItemTemplate>
</StackLayout>

I am using an AnimatedGrid on the child listview, this control is inherinting from Grid. It has an extra BindableProperty nammed Refresh and an Animation code that gets called whenever Refresh property changes.

        private async void AnimateItem()
        {
            await Device.InvokeOnMainThreadAsync(() =>
            {
                this.RotateTo(360,500);
            });
        }

Everything works fine until i start filtering the list. Once i filter the list, subsequent call of AnimateItem will have no effect. To be more precise, if parent item got removed from list, and then added again, childs of this parent will never animate again. Filtering the List consist of Removing/Inserting parents to the observable collection (myCollection.Remove(item), myCollection.Insert(index, item), using Collection methods from framework).

This does not seems to be an observable collection binding issue, as values inside parent and childs collection still update perfectly find. Changing CachingStrategy also have no impact on the issue.

I found that, if i replace the ListView control by a CollectionView, the problem disappear. However, i realy want to find a solution that would alow me to keep the listview control as switching to CollectionView would introduce to many other undesirable effect.

Edit 22/02/2022 : I made a sample project to reproduce the issue on github.

  • Basicaly, you can click the "Rotate Random" multiple time to make random child spin.
  • Once you click the "Remove and add 2 parent", you can see that the removed/reinserted items does not rotate anymore.

Edit 15/03/2022 : I am still not able to figure what's wrong. However, for test purpose, i added in the control constructor, a task.delay followed by an animation call, and this call is working on filtered items. That's beyond my understanding.

ANSWER

Answered 2022-Mar-22 at 05:16

The solution

In your AnimatedGrid class, add an isAttached flag, and add the following lines to your OnPropertyChanged override:

bool isAttached = false;

protected override void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
    base.OnPropertyChanged(propertyName);

    if (propertyName == "Renderer")
    {
        isAttached = !isAttached;
        if (!isAttached) this.RemoveBinding(RefreshProperty);
    }

    if (propertyName == nameof(Refresh))
    {
    ...

The why

Disclaimer: it took me a long time to figure out what was going on here, and although i was able to fix the problem, i would not claim that i completely and perfectly understand it. I believe this is a bug in Xamarin, and in your case i would file an issue in Github (although maybe MAUI will have this corrected...)

When a ChildItem is removed (do Filter), the old ChildItem-AnimatedGrid's Refresh property remains bound to the ChildItem's AnimationInt property.

When a ChildItem is added again (remove Filter), a new view is created.

Now the problem is evident: when the ChildItem's AnimationInt property changes (tap on ROTATE RANDOM button) the old ChildItem-AnimatedGrid's Refresh is notified, and then the old View is rotated, but the new ramains unchanged (it does not rotate).


Once the problem is understood, we need to figure out how to remove the binding of the old view when the view is dettached: well, to do this i used the fact that the VisualElement's Renderer property is set/modified when the element is attached and again when it is detached: The fist time it is called i set the isAttached flag to true. The second time it is called i set the flag to false, and i remove the binding. Removing the binding of the old View allows the new View to be correctly bound.

Source https://stackoverflow.com/questions/71190208

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install svglatex

From the Python Package Index (PyPI) using the package installer pip:.

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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