animationbuilder | Easy way of writing Kivy Animations | Animation library

 by   kivy-garden Python Version: Current License: MIT

kandi X-RAY | animationbuilder Summary

kandi X-RAY | animationbuilder Summary

animationbuilder is a Python library typically used in User Interface, Animation, Pygame applications. animationbuilder has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Using kivy.animation.Animation directly is kinda pain. AnimationBuilder allows you to write animations in YAML format.
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            kandi-support Support

              animationbuilder has a low active ecosystem.
              It has 7 star(s) with 0 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 2 have been closed. On average issues are closed in 264 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of animationbuilder is current.

            kandi-Quality Quality

              animationbuilder has 0 bugs and 3 code smells.

            kandi-Security Security

              animationbuilder has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              animationbuilder code analysis shows 0 unresolved vulnerabilities.
              There are 4 security hotspots that need review.

            kandi-License License

              animationbuilder is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              animationbuilder releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 646 lines of code, 67 functions and 9 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed animationbuilder and discovered the below as its top functions. This is intended to give you an instant insight into animationbuilder implemented functionality, and help decide if they suit your requirements.
            • Create a new Animation object
            • Update the animation
            • Resets widget
            • Play the animation
            • Evaluate code object
            • Invokes on_complete
            • Stop the given widget
            • Start a widget
            • Cancel the given widget
            • Load animation from a file
            • Load animation data from a stream
            • Start the animation
            • Start the animation
            • Start animation
            • Called when the widget is complete
            • Load a stream from a string
            Get all kandi verified functions for this library.

            animationbuilder Key Features

            No Key Features are available at this moment for animationbuilder.

            animationbuilder Examples and Code Snippets

            No Code Snippets are available at this moment for animationbuilder.

            Community Discussions

            QUESTION

            Angular animation programmatically, how to call animation builder before ngOnDestroy for leave animation
            Asked 2021-Oct-31 at 21:36

            In the html I have ngIf to control show or destroy drawer component. I would like to use AnimationBuilder to call my animation dynamically for the drawer. SO I used animation builder in the parent component(app component), it works well when applying slideIn animation to drawer. But I want to apply slideOut animation when drawer component is moved away from DOM. It doesn't work because ngOnDestroy is called before my animation is finised.

            Note, I know :leave :enter probably will work, But I want to know if this can work with AnimationBuilder specifically. Problem is I don't know how to play animation just before ngOnDestroy.

            Here is the html with ngIf to control show or destroy drawer

            ...

            ANSWER

            Answered 2021-Oct-31 at 21:36

            I imagine that you can use a setter

            Source https://stackoverflow.com/questions/69771787

            QUESTION

            Why won't Angular 12 run in Edge or Firefox after adjusting polyfill.ts?
            Asked 2021-Sep-29 at 17:57

            I have an app running in Angular 12 which shows a blank screen in Firefox and Edge, but runs in Chrome.

            I have followed the instructions in polyfill.ts for

            import 'classlist.js'; // Run npm install --save classlist.js. import 'web-animations-js'; // Run npm install --save web-animations-js.

            My package.json looks like this

            ...

            ANSWER

            Answered 2021-Sep-29 at 17:55

            polyfill.ts isn't that required anymore, since

            This is the only part you'll need in your pollyfill.ts file

            Source https://stackoverflow.com/questions/69377328

            QUESTION

            Run Angular 11 Application with IE11
            Asked 2021-Aug-27 at 13:24

            I have created an webapplication with Angular 11. Now, the customer will run it with IE11 (for showing a webpage on a big TV-Screen which still exists and have an integrated IE11-Browser)

            for this,, I have set up all this

            https://angular.io/guide/deployment#local-development-in-older-browsers

            and uncommented the lines in polyfills.ts (and run the npm-commands):

            ...

            ANSWER

            Answered 2021-Aug-27 at 13:24

            You have to update your tsconfig.json and set target to es5:

            Source https://stackoverflow.com/questions/68953516

            QUESTION

            What causes angular delay specially in UI?
            Asked 2021-Aug-20 at 09:41

            The page takes a bit longer to load and for around 2-3 seconds the UI is destroyed as you can see on the screenshot 1 before it loaded , I have checked the data and the data is not that heavy.

            What causes that issue that when the page loaded it is destroyed for around 2-3 seconds and after that the UI is already okay ?

            Why is that it took 2-3 seconds for the UI to be loaded ? is there something wrong from my implementation ?

            I hope someone can enlighten me with this one , it was bugging me for a couple of days. Thanks.

            #This is how it longs every time the page is loaded but only for 2-3 seconds

            SCREENSHOT 1

            #after 2 - 3 seconds the UI is now is normal see screenshot 2

            SCREENSHOT2

            #html code snippet

            ...

            ANSWER

            Answered 2021-Aug-20 at 09:41

            I think use loading, so when your all data is fetched then and only then you will get the UI and it's the way.

            show loading in the getUserGeneralDetails() function's first line and then hide loading after subscribe.

            Source https://stackoverflow.com/questions/68859216

            QUESTION

            Angular Animations: How to set transition timing dynamically?
            Asked 2021-Jun-30 at 10:20

            I'm currently implementing Animations in an application and I face the problem that the timings for animation transitiions are stored in a json config file (I can't change that). There is a service that provides the values needed but since Angular Animations are declared in the @Component block I am not able to access the service.

            ...

            ANSWER

            Answered 2021-Jun-30 at 10:20

            you can use "manual Animations". the "translation" from a typical animation and a manual animation it's not difficult

            In your component you defined

            Source https://stackoverflow.com/questions/68191999

            QUESTION

            Scrollable view passing behind another scrollable view
            Asked 2021-Jun-14 at 13:46

            I have a layout where I have two scroll views, one is a PageView which is used to display a list of pictures horizontally, the second is a SingleChildScrollView (maybe should be something else?), this scroll view is partially above the first one as initial position and can go completely over. Some screenshots to image this:

            The problem is, if I make the 2nd scroll view take all page and add internal padding to it to make it the good height, the 2nd scroll view work as expected but the first one (witch is behind) isn't working anymore. The 2nd solution would be to wrap the SingleChildScrollView with a Padding widget to make it the good height and add Clip.none parameter to the scroll view, but in this case the scroll view cannot be scrolled in PageView zone even if the SingleChildScrollViewis over.

            I wonder if someone already encountered a behavior like this and what is your solution.

            Here my actual code with second solution:

            ...

            ANSWER

            Answered 2021-Jun-14 at 13:46

            I found a little hack to do this, I passed the PageView containing the photos inside the the SingleChildScrollView so the PageView is on top and can receive touch events, to keep the PageView fixed to the top of the screen I use a Transform widget that reverse the scrollOffset of the SingleChildScrollView.

            My implementation:

            (here the Transform widget is also used to resize the PageView containing photos when the scrollOffset is under 0)

            Source https://stackoverflow.com/questions/67940018

            QUESTION

            NullInjectorError: No provider for AnimationBuilder! jasmin karma test failure
            Asked 2021-May-19 at 20:56

            I am working on angular 11. I am very new to jasmin/karma testing. I have created splash screen for my application. but while running ng test I am getting error for appComponent saying

            ...

            ANSWER

            Answered 2021-May-19 at 20:56

            I would stub SplashScreenService.

            Source https://stackoverflow.com/questions/67610721

            QUESTION

            Office Word Addin with Angular CLI 8.2 - Getting Unhandled Navigation Error
            Asked 2021-Mar-23 at 19:48

            I am trying to run a simple application in Office word add-in that I have built using Angular CLI 8.2. This application has a home page with a link. That link should route to another component. Routing works in Edge and IE 11 but doesn't work in word add-in. On loading the app in the word. I see the home page but I see this error in the Developers tool with no details. When I click on the link, it doesn't do anything. I think due to following error angular routing is not working.

            OS: Windows 10, Microsoft Word : 2016 (16.0.5110)

            Here is my package.json

            ...

            ANSWER

            Answered 2021-Mar-23 at 19:48

            This is how I resolved the issue..

            As the developer tool was not displaying any details of the error. I opened the node_modules@angular\router\bundles\router.umd.js and search for the error "Unhandled Navigation Error". On exception it was throwing this error without any detail, I added a link of code to write the whole exception in the console. After I ran the application, I saw the details of the err:

            After debugging the router code, I found out that "window.history.replaceState()" and "window.history.pushState()" are null. May be word addin is making those null. That I couldn't figure out. As my code is pretty simple and doesn't refer any third party Javascript API ( not even office.js).

            I added the following code in the index.html and that resolved the issue:

            Source https://stackoverflow.com/questions/66767885

            QUESTION

            Need to pause the Carousel animation regularly and call a function
            Asked 2021-Feb-07 at 10:03

            I have a Carousel animation:

            which is working fine but I need to pause it after a duration and call a function.

            As soon as the cards change their position, I want to pause it, call my function, and as soon as the execution of that function is over, again restart the animation. And I want to do this indefinitely.

            I am creating my animation using AnimationBuilder's build() function.

            I tried to make use of AnimationPlayer's pause() and restart() methods but was not able to set them properly.

            Here's Stackblitz link.

            Here's my code:

            .ts: animateCarousel() contains the animation definition.

            ...

            ANSWER

            Answered 2021-Feb-07 at 10:03

            take a look to the animateFunction, when you write

            Source https://stackoverflow.com/questions/66044499

            QUESTION

            Angular 8 application not running on IE11
            Asked 2020-Nov-04 at 08:52

            I've been trying to run my Angular 8 application on IE11. So far, I have tried all the steps stated in this article, Angular 8 and IE 11

            and still getting errors as this picture ->IE console

            following are the related files :

            Polyfills.ts:

            ...

            ANSWER

            Answered 2020-Nov-04 at 08:52

            thank you for helping me. The solution that worked for me is changing

            Source https://stackoverflow.com/questions/64242465

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install animationbuilder

            You can download it from GitHub.
            You can use animationbuilder like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/kivy-garden/animationbuilder.git

          • CLI

            gh repo clone kivy-garden/animationbuilder

          • sshUrl

            git@github.com:kivy-garden/animationbuilder.git

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