flame | An intrusive flamegraph profiling tool for rust | Monitoring library

 by   llogiq Rust Version: Current License: Non-SPDX

kandi X-RAY | flame Summary

kandi X-RAY | flame Summary

flame is a Rust library typically used in Performance Management, Monitoring applications. flame has no bugs, it has no vulnerabilities and it has low support. However flame has a Non-SPDX License. You can download it from GitHub.

Flamegraphs are a great way to view profiling information. At a glance, they give you information about how much time your program spends in critical sections of your code giving you some much-needed insight into where optimizations may be needed. Unlike tools like perf which have the OS interrupt your running program repeatedly and reports on every function in your callstack, FLAME lets you choose what you want to see in the graph by adding performance instrumentation to your own code. Simply use any of FLAMEs APIs to annotate the start and end of a block code that you want timing information from, and FLAME will organize these timings hierarchically.
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            kandi-support Support

              flame has a low active ecosystem.
              It has 542 star(s) with 19 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 18 have been closed. On average issues are closed in 44 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of flame is current.

            kandi-Quality Quality

              flame has 0 bugs and 0 code smells.

            kandi-Security Security

              flame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              flame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              flame has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              flame releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              It has 119 lines of code, 0 functions and 10 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            flame Key Features

            No Key Features are available at this moment for flame.

            flame Examples and Code Snippets

            No Code Snippets are available at this moment for flame.

            Community Discussions

            QUESTION

            "word-wrap" functionality
            Asked 2022-Mar-26 at 04:42

            I need to develop a PHP functionality where I have an array and a maximum character count.

            Return a collection of strings where each string element represents a line that contains as many words as possible, with the words in each line being concatenated with a single '-'. The length of each string must not exceed the maximum character length per line.

            Your function should take in the maximum characters per line and return a data structure representing all lines in the indicated max length.

            Examples:

            ...

            ANSWER

            Answered 2022-Mar-26 at 03:40

            You can use PHP's wordwrap() function to help with this:

            Source https://stackoverflow.com/questions/71612822

            QUESTION

            I need to validate an input regardless of text capitalization
            Asked 2022-Feb-17 at 18:30

            I have written a short script that works pretty much as a quiz. It displays a dialogue box making a question and you input the answer. However, my intention is that whether the answers are provided in capital or lowercase text, the app should grant you a point regardless. My question is, how can I give a point regardless of text capitalization of the input? I saw someone using toUpperCase() at some point in the code, but I am not quite sure.

            ...

            ANSWER

            Answered 2022-Feb-17 at 18:30

            You can use both toLowerCase() and toUpperCase() before comparing the correct answer and the input from the user,

            change this, interrogate === arr[i][1]

            as, interrogate.toLowerCase() === arr[i][1].toLowerCase()

            Source https://stackoverflow.com/questions/71131210

            QUESTION

            SIGINFO's si_pid sets itself to 0 after a few calls of the same function
            Asked 2022-Feb-17 at 16:59

            I'm working on a simple project that makes 2 processes communicate to each other using signals. More specifically, I'm using sigaction with the flag SA_SIGINFO so that each process can identify who sent it a signal and reply. Thing is, after they call each other a few times (it can vary a lot, sometimes it happens after 3 exchanges, other times, after 700), siginfo returns a si_pid that is equal to 0. Here are both codes I'm using to make them communicate. First, the "server"

            ...

            ANSWER

            Answered 2022-Feb-15 at 22:15
            Diagnosis

            Most of the time, when I was testing on a MacBook Pro running Big Sur 11.6.3, the commands run to completion. I'm using a program tester to run the server and then the client — the advantage of the program is that I can report the exit statuses of the client and server programs accurately. I've been using increasingly elaborate test rigs to capture the information.

            Every so often, I seem to get the server dying immediately. I believe that's a timing issue due to the o/s scheduler. The launch code runs the client after launching the server, but it so happens that the system scheduler runs the client before the server has set up its signal handler and so the server is killed by the client's initial signal.

            Supporting Evidence

            I modified both the client and server programs to include alarm(15); so that the processes time out after 15 seconds. Most of the time, it takes the pair less than a second to complete. On those occasions when things fail, I get the server exiting with status 0x001E (which indicates it died from a SIGUSR1 signal) and on the same runs, the client exits 15 seconds later with status 0x000E (which indicates it died from a SIGALRM signal). The log files contain no 'received" messages.

            Source https://stackoverflow.com/questions/71132499

            QUESTION

            Flutter Flame: how to use parallax with camera.followComponent?
            Asked 2022-Feb-16 at 19:16

            Using Flutter Flame I'm trying to create a parallax background for a side scrolling game, where the camera focuses on the hero. I've only found examples of a constant speed scrolling parallax, but not one that respects the camera movement in the game world.

            If I give a non zero baseVelocity to the parallax, it will keep scrolling even if the camera is not moving. If I set baseVelocity to zero, the parallax backgrounds will move as the camera moves, but the actual parallax effect is not visible (i.e. all layers just scroll uniformly as the camera moves).

            Is there a setup where I can use camera.followComponent and the built-in ParallaxComponent so that the background layers will move with a parallax effect, when the camera follows the subject? Or do I have to implement my own parallax background that respects camera movements?

            This is what I've tried:

            Parallax background component:

            ...

            ANSWER

            Answered 2022-Feb-16 at 19:16

            First you'll have to set the ParallaxComponent to not move the component itself with the camera (this was a bug from our side, it will be default in the next version).

            You do this by setting positionType = PositionType.viewport; in the component (or override that field).

            Now you can connect the camera.position to the baseVelocity of your parallax, something like this for example:

            Source https://stackoverflow.com/questions/71131480

            QUESTION

            Profiling in Odoo
            Asked 2022-Feb-15 at 07:31

            I am new to odoo and code profiling. I am using py-spy to profile my odoo code, as I need a flame graph as the output of profiling. Everything is working fine with py-spy, but the issue is, the py-spy needs to be stopped by pressing ctrl + C on the terminal where it is running or shutting the odoo server down. I can't stop or reset the odoo server neither I can do ** Ctrl + C** on the server.

            I had tried to create to do this To start py-spy

            ...

            ANSWER

            Answered 2022-Feb-15 at 07:31

            After some research, I came to know that all these kill commands are just killing the process whereas in this case, we need to stop the process.

            This thing I have achieved by

            Source https://stackoverflow.com/questions/71051964

            QUESTION

            Multiple NFTs from the same source
            Asked 2022-Feb-06 at 09:02

            General NFT question, but don't flame me, I really tried to find the answer.

            Could NFT be created from the same image or copy of this image?

            For example, take this NFT Lion Cat that I created: https://rarible.com/token/0x60f80121c31a0d46b5279700f9df786054aa5ee5:1200950?

            Can someone download the image and create an NFT from it?

            I mean, isn't it part of the idea that this is original content by me and I have the copyrights for it?

            In the Image area, you got the RAW image that proves you took this picture, nobody but the photographer has this RAW image. But to create this image NFT I didn't have to provide it.

            ...

            ANSWER

            Answered 2022-Feb-06 at 09:02

            Could NFT be created from the same image or copy of this image?

            Can someone download the image and create an NFT from it?

            Yes to both questions. It is technically possible to create multiple NFTs that all represent the same image. They can be placed in the same collection, as well as across multiple collections.

            As NFTs basically contain links to this image, it's not possible to prevent someone from creating a link to a public resource, i.e. from creating another NFT representing the same image.

            I mean, isn't it part of the idea that this is original content by me and I have the copyrights for it?

            The ERC-721 standard mostly defines just the technical specifications. But it doesn't really cover the licensing, ownership/authorship of the underlying resource, and other non-technical topics.

            An NFT only proves ownership of the token - not copyrights of the image. Also, it proves ownership by an address - not by a person. Because there can be zero to multiple people holding a private key to the same address (holding the NFT representing the image).

            Source https://stackoverflow.com/questions/68816228

            QUESTION

            asyncprofiler malloc undefined category
            Asked 2022-Jan-29 at 08:03

            I have set up and using https://github.com/jvm-profiling-tools/async-profiler which is extremely useful but I have a strange thing I cannot explain.

            My setup is exactly where multiple presentation showed it can help:

            • AKS kubernetes cluster with a nodepool

            • A pod deployed on one node

            • Within the container I have set up openjdk-11 with the debuginfo

            • The profiling setup is a simple ./profiler start -e malloc PID

            • Since I'm in a virtualised environment profiling works, the only warning I get is

              ...

            ANSWER

            Answered 2022-Jan-28 at 01:02

            Container environment is not related here.

            It seems like libc (where malloc implementation resides) on your system is compiled without frame pointers. So the standard stack walking mechanism in the kernel is unable to find a parent of malloc frame.

            I've recently implemented an alternative stack walking algorithm that relies on DWARF unwinding information. New version has not been yet released, but you may try to build it from sources. Or, for your convenience, I prepared the new build here: async-profiler-2.6-dwarf-linux-x64.tar.gz

            Then add --cstack dwarf option, and all malloc stack traces should be in place.

            Source https://stackoverflow.com/questions/70860682

            QUESTION

            Can flame components (flutter flame) be widgets within a Flutter app?
            Asked 2022-Jan-27 at 11:04

            Can flutter flame (https://flame-engine.org/) be used to create a "flame widget" which can be used within a Flutter app? (i.e. as opposed to having a full flame game, for which you might do flutter widget overlays)

            For example say you had a Flutter app, but say within Screen/Page XXX one wanted to have a clock widget (analogue). So in this case in terms of in Flutter how you would create the graphics for an analogue clock could Flame be used for this?

            If yes are there any examples of how to do this? (be trying to find some with no success so far, so not sure).

            ...

            ANSWER

            Answered 2022-Jan-27 at 11:04

            All Flame games are added to the GameWidget, and this GameWidget can be put anywhere inside of your Flutter widget tree.

            Do note that if you don't want your game to be reset when the widget tree is rebuilt, keep a reference to is outside of the GameWidget.

            Source https://stackoverflow.com/questions/70873045

            QUESTION

            how to measure method allocation rate?
            Asked 2022-Jan-16 at 23:13

            Is there any profiler or tool (jconsole, jfr, VisualVM, ... ) for the JVM which shows methods along their allocation rate?

            I mean, something like this

            ...

            ANSWER

            Answered 2022-Jan-16 at 23:13

            JDK Flight Recorder (JFR) can measure allocation rate per allocation site (method), but it's sample based, so it trades accuracy for overhead. You need a few thousands samples. The overhead of recording the stack trace (or method) for every allocation is enormous and would bring the application to a halt.

            JDK 16 introduced a new event (ObjectAllocationSample) that caps the number of events per second. You should be able to see it in JMC. If not, here is a small program that will give you a histogram of allocation per method.

            Source https://stackoverflow.com/questions/70732356

            QUESTION

            How should you do matrix transformations?
            Asked 2022-Jan-12 at 19:04

            We are rendering a isometric grid with flame where each tile is a component but we found this comment in the source code of the Transform2D

            The returned matrix must not be modified by the user.

            ...

            ANSWER

            Answered 2022-Jan-12 at 19:04

            You are correct that Transform2D does not allow these kinds of "additional transforms on top" -- mostly because the transform matrix gets recalculated whenever any underlying property changes. However, you can create a derived class, overriding the transformMatrix getter so that it applies additional transformations.

            I'm not sure what's the best way for implementing isometric games in Flame, but you could try the following approach:

            Source https://stackoverflow.com/questions/70681215

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install flame

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/llogiq/flame.git

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            gh repo clone llogiq/flame

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            git@github.com:llogiq/flame.git

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