cocoa-rs | C bindings for the Rust programming language | iOS library

 by   servo Rust Version: Current License: Non-SPDX

kandi X-RAY | cocoa-rs Summary

kandi X-RAY | cocoa-rs Summary

cocoa-rs is a Rust library typically used in Mobile, iOS, macOS applications. cocoa-rs has no bugs, it has no vulnerabilities and it has low support. However cocoa-rs has a Non-SPDX License. You can download it from GitHub.

DEPRECATED - Cocoa/Objective-C bindings for the Rust programming language
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              cocoa-rs has a low active ecosystem.
              It has 285 star(s) with 73 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 13 have been closed. On average issues are closed in 120 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of cocoa-rs is current.

            kandi-Quality Quality

              cocoa-rs has no bugs reported.

            kandi-Security Security

              cocoa-rs has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              cocoa-rs has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              cocoa-rs releases are not available. You will need to build from source code and install.

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            cocoa-rs Key Features

            No Key Features are available at this moment for cocoa-rs.

            cocoa-rs Examples and Code Snippets

            No Code Snippets are available at this moment for cocoa-rs.

            Community Discussions

            QUESTION

            The correct way to manage cocoa memory when working with Objective-C from Rust
            Asked 2017-Apr-03 at 14:30

            I'm struggling with one issue related to the cocoa foundation memory management. Basically I have a project, written in Rust and I'm using cocoa-rs and objc-rs to interact with Objective-C. I'm familiar with memory management in CoreFoundation and CocoaFoundation (I've already read the corresponding articles in documentation). I did not have any memory issues when I worked with CoreFoundation functions, but I'm having a lot of problems when I use CocoaFoundation related stuff, it seems that getting any objects from CocoaFoundation leaks memory.

            Here is the simplified version of one of the functions which leads to a memory memory:

            ...

            ANSWER

            Answered 2017-Apr-03 at 14:30

            Since Objective-C ARC is not implemented in objc-rs/cocoa-rs, you need to follow the memory management rule, in particular for this question: You must not relinquish ownership of an object you do not own. That is you should not call autorelease(), release() or dealloc() on any of the returned objects.

            What you should do is to create an NSAutoreleasePool inside the function, and don't touch anything else. The pool will free all those objects when it is released.

            Source https://stackoverflow.com/questions/43127265

            QUESTION

            In C, does a caller ever treat variadics specially?
            Asked 2017-Feb-01 at 19:29

            It has been my understanding that C variadic arguments are handled entirely on the callee's side, i.e. that if you called a function f with

            ...

            ANSWER

            Answered 2017-Feb-01 at 19:21

            This is a non-ABI-specific answer.

            Yes, formally the caller can (and, in general case, will) treat functions with variadic arguments in a special way. This is actually the reason why from the beginning of standardized times C language required all variadic functions to be declared with prototype before the point of the call. Note that even though it was possible to safely call undeclared functions in C89/90, the permission to do so did not extend to variadic functions: those always had to be declared in advance. Otherwise, the behavior was undefined.

            In a slightly different form the rule still stands in modern C. Even though post-C99 C no longer allows calling undeclared functions, it still does not require prototype declarations. Yet, variadic functions have to be declared with prototype before the point of the call. The rationale is the same: the caller has to know that it is calling a variadic function and, possibly, handle the call differently.

            And historically, there were implementations that used completely differrent calling conventions when calling variadic functions.

            Source https://stackoverflow.com/questions/41987610

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cocoa-rs

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/servo/cocoa-rs.git

          • CLI

            gh repo clone servo/cocoa-rs

          • sshUrl

            git@github.com:servo/cocoa-rs.git

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