FFmpeg-iOS-build-script | Shell scripts to build FFmpeg for iOS and tvOS | iOS library

 by   kewlbear Shell Version: xcode5.0.2 License: No License

kandi X-RAY | FFmpeg-iOS-build-script Summary

kandi X-RAY | FFmpeg-iOS-build-script Summary

FFmpeg-iOS-build-script is a Shell library typically used in Mobile, iOS, Xcode applications. FFmpeg-iOS-build-script has no bugs, it has no vulnerabilities and it has medium support. You can download it from GitHub.

See the following repository for Swift package, .xcframeworks and more:. This is a shell script to build FFmpeg libraries for iOS and tvOS apps.
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            kandi-support Support

              FFmpeg-iOS-build-script has a medium active ecosystem.
              It has 2928 star(s) with 884 fork(s). There are 158 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 8 open issues and 146 have been closed. On average issues are closed in 25 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of FFmpeg-iOS-build-script is xcode5.0.2

            kandi-Quality Quality

              FFmpeg-iOS-build-script has 0 bugs and 0 code smells.

            kandi-Security Security

              FFmpeg-iOS-build-script has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              FFmpeg-iOS-build-script code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              FFmpeg-iOS-build-script does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              FFmpeg-iOS-build-script releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            FFmpeg-iOS-build-script Key Features

            No Key Features are available at this moment for FFmpeg-iOS-build-script.

            FFmpeg-iOS-build-script Examples and Code Snippets

            No Code Snippets are available at this moment for FFmpeg-iOS-build-script.

            Community Discussions

            QUESTION

            How do I use the CLI interface of FFMpeg from a static build?
            Asked 2019-Dec-13 at 17:43

            I have added this (https://github.com/kewlbear/FFmpeg-iOS-build-script) version of ffmpeg to my project. I can't see the entry point to the library in the headers included.

            How do I get access to the same text command based system that the stand alone application has, or an equivalent?

            I would also be happy if someone could point me towards documentation that allows you to use FFmpeg without the command line interface.

            This is what I am trying to execute (I have it working on windows and android using the CLI version of ffmpeg)

            ...

            ANSWER

            Answered 2018-Apr-23 at 15:31

            To do what you want, you have to use your compiled FFmpeg library in your code.

            What you are looking for is exactly the code providing by FFmpeg documentation libavformat/output-example.c (that mean AVFormat and AVCodec FFmpeg's libraries in general).

            Stackoverflow is not a "do it for me please" platform. So I prefer explaining here what you have to do, and I will try to be precise and to answer all your questions.

            I assume that you already know how to link your compiled (static or shared) library to your Xcode project, this is not the topic here.

            So, let's talk about this code. It creates a video (containing video stream and audio stream randomly generated) based on a duration. You want to create a video based on a picture list and sound file. Perfect, there are only three main modifications you have to do:

            • The end condition is not reaching a duration, but reaching the end of your file list (In code there is already a #define STREAM_NB_FRAMES you can use to iterate over all you frames).
            • Replace the dummy void fill_yuv_image by your own method that load and decode image buffer from file.
            • Replace the dummy void write_audio_frame by your own method that load and decode the audio buffer from your file.

            (you can find "how to load audio file content" example on documentation starting at line 271, easily adaptable for video content regarding documentation)

            In this code, comparing to your CLI, you can figure out that:

            • const char *filename; in the main should be you output file "result.mp4".
            • #define STREAM_FRAME_RATE 25 (replace it by 30).
            • For MP4 generation, video frames will be encoded in H.264 by default (in this code, the GOP is 12). So no need to precise libx264.
            • #define STREAM_PIX_FMT PIX_FMT_YUV420P represents your desired yuv420p decoding format.

            Now, with these official examples and related documentation, you can achieve what you desire. Be careful that there is some differences between FFmpeg's version in these examples and current FFmpeg's version. For example:

            Source https://stackoverflow.com/questions/49880252

            QUESTION

            libavcodec.a linker error when linking to FFmpeg from QtApp
            Asked 2017-Oct-02 at 20:49

            I am trying to link my Qt app to FFmpeg. I built FFmpeg from source as static libraries using a script from here. And, x264 from here.

            The build was ok. Following are the Configure flags I used for FFmpeg:

            ...

            ANSWER

            Answered 2017-Oct-02 at 20:45

            Fixed it. Following is missing in the linker list

            Source https://stackoverflow.com/questions/46533265

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install FFmpeg-iOS-build-script

            See the following repository for Swift package, .xcframeworks and more:. This is a shell script to build FFmpeg libraries for iOS and tvOS apps.
            FFmpeg 4.3.1
            Xcode 12.2
            You can download a binary for FFmpeg 4.3.1 release at https://downloads.sourceforge.net/project/ffmpeg-ios/ffmpeg-ios-master.tar.bz2.

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          • HTTPS

            https://github.com/kewlbear/FFmpeg-iOS-build-script.git

          • CLI

            gh repo clone kewlbear/FFmpeg-iOS-build-script

          • sshUrl

            git@github.com:kewlbear/FFmpeg-iOS-build-script.git

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