HGCircularSlider | custom reusable circular / progress slider control | Animation library
kandi X-RAY | HGCircularSlider Summary
kandi X-RAY | HGCircularSlider Summary
A custom reusable circular / progress slider control for iOS application.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of HGCircularSlider
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QUESTION
I'm using a Swift CocoaPod in my Objective-C project. Originally it was a Swift 3 project and I simply had to add the #import "-Swift.h"
into my .m or .h file. I've since updated to the latest version of the CocoaPod which I believe is now Swift 5. Therefore this is no longer working as none of the properties can be found.
I've looked at a number of different resources online including Apple's documentation and the procedure is unclear here what to do. It seems I have to go in and edit the .swift
file and add @objc
in front of each property or method I wish to access? This seems to go against what CocoaPods is about as the next time I update all my changes will be blown away.
I tried looking at the generated header but when I highlight the #import "-Swift.h"
line I just get taken to the NSObject declaration. Obviously it is just a build time item I'm guessing.
According to the Apple documentation (https://developer.apple.com/documentation/swift/imported_c_and_objective-c_apis/importing_swift_into_objective-c) the Swift declarations must be marked with the public or open modifier and when I checked the swift file I found that they indeed are.
The pod I'm using is HGCircularSlider. An example of what I'm trying to access is in the RangeCircularSlider class is here:
...ANSWER
Answered 2019-Dec-20 at 23:44For anyone else that runs across this. The online resources I found were helpful but didn't detail this specific case.
First off. Leave the CocoaPod code as it is. This will allow you to update it without having to worry about modifying it each time.
Next create a Swift file within your Objective C Project. xCode will ask if you want a header generated for it, say yes. This file will be called -Swift.h.
In this Swift file subclass the Swift file from the CocoaPod you are interested in accessing.
For example :
QUESTION
I am trying to use CircularSlider in my app.
I found the following two module https://github.com/taglia3/CircularSlider https://cocoapods.org/pods/HGCircularSlider
This is what I did
...ANSWER
Answered 2017-Jan-17 at 07:59Here is what I do when I add a new pod, in addition to what you did already.
- Open the workspace file, go to the project settings page:
- Scroll down and you'll see this:
Click on the
+
button and add all the frameworks you wish.Command + B to build the project.
Now import the modules
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