ShapeShifter | SVG icon animation tool for Android , iOS , and the web | Animation library
kandi X-RAY | ShapeShifter Summary
kandi X-RAY | ShapeShifter Summary
SVG icon animation tool for Android, iOS, and the web
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Trending Discussions on ShapeShifter
QUESTION
How to convert this file to SVG?
...ANSWER
Answered 2022-Feb-10 at 06:25Actually the aforementioned converter works pretty fine.
But the huge transform and viewBox values are rather odd.
Removing them will result in a visible svg:
QUESTION
I have the following ImageView
...ANSWER
Answered 2021-Sep-07 at 01:11I just found this question and tried something out. A more elegant solution is to remove your Kotlin
code with mine. This will achieve a smooth transition and you even can change the duration of it. Instead of needing 2 drawables you can just use one. If you are using Fragment
instead of Activity
, don't forget to set view.findViewById
instead of findViewById
:
QUESTION
So I am facing a weird bug I cannot explain - I cannot even reproduce it sometimes.
Basic context:
- I have an application, which lists objects. Every object has a name and a point value. For every object, the addCustomSpinner function creates a "ticket" (a custom view, kind-of-spinner) and shows them in a scrollview so the user can select the one needed. There are four different 'containers' for four different kind of objects - so the layout can be populated with four kind of "ticket" package.
- The data for the objects are collected from a database. The addCustomSpinner is called with a for cycle for every object in the database, and - Important - before the for method, the Layout it populates with the tickets is cleared (removeAllViews).
- Inside addCustomSpinner, everything is created as "new" - like the button in question.
- addCustomSpinner creates this button and adds a new onClickListener. Inside onClickListener, a new boolean is created - this is used to show a different animation when the button is clicked again. On first click (boolean = true), the arrow turns 180 degrees and faces upwards, on second click (boolean = false) the arrow turns 180 degrees and faces downwards. Works like a charm, until...
The bug I am facing:
- Sometimes - as I already mentioned, not every time - if I click the button for one "ticket", then leave it 'opened' and click on an another one, and leave it 'opened' also, THEN I choose to populate the layout with a different kind of "ticket" package - The arrow faces upwards by default on every ticket in every package! Sometimes - again, just sometimes - with the same pattern I can turn it back, but it happens just "by accident".
I don't understand how the animation and state of the buttons can be connected, if every created ticket is new, every button is new, every onClickListener is new, and every boolean inside onClickListener is new. And if these are connected somehow, then why can that be that every behavior is "unique" for the buttons, nothing else shows any connection - even this is just a "sometimes" bug, a pretty rare one.
Can anybody help me why this happens?
What I tried: Well, tried to trace the issue - but since it happens just by accident, I have no clue, I just searched if I can do anything else than the boolean to add different animation for the clicks. Sadly using ObjectAnimator is not a good solution for me - not the same result at least, since my animated arrow not only rotates, but it also changes its color. Shapeshifter seemed like a good idea to create animations easily, but now as I see it, maybe a simple rotation will be my ultimate solution.
Here's the code for the button:
...ANSWER
Answered 2021-Aug-14 at 17:47Ultimately, I did not manage to understand the problem throughly, but I was able to eliminate it.
So during my fixing tries I narrowed down the problem to the animated drawable state - credit to @avalerio for his pro tip, but the answer wasn't addig an id to the button. I think somehow and sometime, the state of the first animation (turning the arrow 180 degrees) stuck in the end position - causing the other views using this animatedDrawable showing it in end position on start.
.reset() did not help, since it resets the animatedVectorDrawable object, not the animation xml drawable state. My solution is a kind of workaround, but it is working: when the custom-view 'ticket' is created with the animated-drawable-imagebutton, I set the imageResource of the button to a not-animated xml drawable - this drawable is basically the start position of my animated-drawable. This way, when the 'tickets' are generated, the imagebutton is 'hardcoded' in the start position.
Not elegant, but works. BUT(!) I would really appreciate if someone could explain to me how this weird behavior is possible - just sometimes, randomly, with no pattern I can reproduce intentionally.
QUESTION
How can I convert my android vector drawable to SVG? Don't mark it as duplicate question. I have already tried those methods but didn't work, what I have tried https://shapeshifter.design/ website, but actually it is good, but it gives me wrong input and output.
Suppose I have a vector
...ANSWER
Answered 2020-Jun-23 at 20:15I have converted it without of any programm. Here is the SVG for you:
QUESTION
I have created an animated vector drawable from ShapeShifter.com and I am using ImageView
to test it.
The only problem is it not working. don't know what's the mistake.
avd_amin:
...ANSWER
Answered 2020-Mar-17 at 06:34In ImageView
set the avd using attribute
app:srcCompat
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Install ShapeShifter
First install Node.js and npm.
Clone the repository and in the root directory, run: npm install
To build and serve the web app locally, run: npm start
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