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Zpix (最像素) is a pixel font (像素字体), supporting English, Traditional Chinese, Simplified Chinese and Japanese.
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Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
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minigame-unity-webgl-transformby wechat-miniprogram
C 1856 Version:Current License: Permissive (MIT)
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lc0by LeelaChessZero
The rewritten engine, originally for tensorflow. Now all other backends have been ported here.
C++ 2107Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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fheroes2by ihhub
fheroes2 is a recreation of Heroes of Might and Magic II game engine.
C++ 2106Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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2048.cppby plibither8
🎮 Fully featured terminal version of the game "2048" written in C++
C++ 2083Updated: 2 y ago License: Permissive (MIT)
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hextrisby Hextris
Fast paced HTML5 puzzle game inspired by Tetris!
JavaScript 2081Updated: 2 y ago License: Proprietary (Proprietary)
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pbrt-v4by mmp
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
C++ 2074Updated: 2 y ago License: Permissive (Apache-2.0)
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itchby itchio
🎮 The best way to play your itch.io games
TypeScript 2072Updated: 2 y ago License: Permissive (MIT)
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entityxby alecthomas
EntityX - A fast, type-safe C++ Entity-Component system
C++ 2071Updated: 2 y ago License: Permissive (MIT)
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github-cardsby lepture
The unofficial GitHub Cards. Card for your GitHub profile, card for your GitHub repositories.
HTML 2063Updated: 2 y ago License: Permissive (BSD-3-Clause)
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Shipwrightby HarbourMasters
C 2046Updated: 2 y ago License: No License (No License)
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cloud-gameby giongto35
Web-based Cloud Gaming service for Retro Game
Go 2038Updated: 2 y ago License: Permissive (Apache-2.0)
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Mario-Level-1by justinmeister
The first level of Super Mario Bros made with Python and Pygame.
Python 2029Updated: 2 y ago License: No License (No License)
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stream-adventureby workshopper
go on an educational stream adventure!
JavaScript 2026Updated: 2 y ago License: Proprietary (Proprietary)
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R3nzSkinby R3nzTheCodeGOD
Skin changer for League of Legends (LOL)
C++ 2026Updated: 2 y ago License: Permissive (MIT)
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liveblocksby liveblocks
Liveblocks is a real-time collaboration infrastructure for developers.
TypeScript 2022Updated: 2 y ago License: Permissive (Apache-2.0)
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s
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crawlby crawl
Dungeon Crawl: Stone Soup official repository
C++ 2007Updated: 2 y ago License: Proprietary (Proprietary)
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s
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SysMocapby xianfei
A real-time motion capture system for 3D virtual character animating.
JavaScript 1987Updated: 2 y ago License: Weak Copyleft (MPL-2.0)
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InboxRecyclerViewby saket
Build expandable descendant navigation, inspired by Google Inbox
Kotlin 1986Updated: 2 y ago License: Permissive (Apache-2.0)
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ozz-animationby guillaumeblanc
Open source c++ skeletal animation library and toolset
C++ 1986Updated: 2 y ago License: Proprietary (Proprietary)
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FreeDVDBootby CTurt
PlayStation 2 DVD Player Exploit
C 1986Updated: 2 y ago License: No License (No License)
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Pangolinby stevenlovegrove
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
C++ 1982Updated: 2 y ago License: Permissive (MIT)
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YarnSpinnerby YarnSpinnerTool
Yarn Spinner is a tool for building interactive dialogue in games!
C# 1971Updated: 2 y ago License: Permissive (MIT)
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b
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lumberyardby aws
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
C++ 1952Updated: 2 y ago License: Proprietary (Proprietary)
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cpp-game-engine-bookby ThisisGame
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
C++ 1951Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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UEViewerby gildor2
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
C++ 1941Updated: 2 y ago License: Permissive (MIT)
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AIShaderby keijiro
ChatGPT-powered shader generator for Unity
C# 1930Updated: 2 y ago License: No License (No License)
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e
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zpix-pixel-fontby SolidZORO
Zpix (最像素) is a pixel font (像素字体), supporting English, Traditional Chinese, Simplified Chinese and Japanese.
HTML 1914Updated: 2 y ago License: No License (No License)
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gosuby gosu
2D game development library for Ruby and C++
C++ 1897Updated: 2 y ago License: Proprietary (Proprietary)
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KlayGEby gongminmin
KlayGE is a cross-platform open source game engine with plugin-based architecture.
C++ 1893Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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WidescreenFixesPackby ThirteenAG
Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
C 1886Updated: 2 y ago License: Permissive (MIT)
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WebGALby MakinoharaShoko
A brand new web Visual Novel engine | 全新的网页端视觉小说引擎
TypeScript 1880Updated: 2 y ago License: Weak Copyleft (MPL-2.0)
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gzdoomby ZDoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
C++ 1867Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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ATFby SonyWWS
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
C# 1865Updated: 2 y ago License: Permissive (Apache-2.0)
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korgeby korlibs
KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs
Kotlin 1863Updated: 2 y ago License: Proprietary (Proprietary)
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crownby crownengine
The flexible game engine.
C++ 1860Updated: 2 y ago License: Proprietary (Proprietary)
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minigame-unity-webgl-transformby wechat-miniprogram
C 1856Updated: 2 y ago License: Permissive (MIT)
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LayaAir_Discardby layabox
This is old LayaAir veriosn writetten by ActionScript 3.0 ,now LayaAir is using TypeScript as the Engine Script,Please use https://github.com/layabox/LayaAir instead.
JavaScript 1845Updated: 2 y ago License: Proprietary (Proprietary)
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dynmapby webbukkit
A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
Java 1839Updated: 2 y ago License: Permissive (Apache-2.0)
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easystarjsby prettymuchbryce
An asynchronous A* pathfinding API written in Javascript.
JavaScript 1837Updated: 2 y ago License: Permissive (MIT)
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pitayaby topfreegames
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Go 1837Updated: 2 y ago License: Permissive (MIT)
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REFrameworkby praydog
Scripting platform, modding framework and VR support for all RE Engine games
C++ 1835Updated: 2 y ago License: Permissive (MIT)
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glutinby rust-windowing
A low-level library for OpenGL context creation, written in pure Rust.
Rust 1834Updated: 2 y ago License: Permissive (Apache-2.0)
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c
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