easystarjs | An asynchronous A * pathfinding API written in Javascript | Game Engine library
kandi X-RAY | easystarjs Summary
kandi X-RAY | easystarjs Summary
easystar.js is an asynchronous A* pathfinding API written in Javascript for use in your HTML5 games and interactive projects. The goal of this project is to make it easy and fast to implement performance conscious pathfinding.
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Top functions reviewed by kandi - BETA
- Creates new placeholder with the given input .
- Find a new module .
- Insert data into task queue
- Clear the placeholder value with the given value .
- Get the menu size
- get args setters
- return next error
- Helper function that can only be called once .
- method for testing
- find a path
easystarjs Key Features
easystarjs Examples and Code Snippets
Community Discussions
Trending Discussions on easystarjs
QUESTION
I downloaded easystar.js
with npm.
Its code looks like this:
...ANSWER
Answered 2021-Jul-09 at 11:59First of all, I'm 99.99% sure, this code is TypeScript, not JavaScript. Pure TypeScript code won't work in browsers, it has to be compiled to pure JavaScript prior to that. If you open Dev Tools, you'll probably see some SyntaxError
s.
Then, there's the name of the library and the file, – you are being pretty ambiguous on that. Both easystar
, easystar.js
, as well as easystarjs
could be three separate libraries, completely independent from each other.
Lastly (assuming all the above issues are fixed), importing an entity doesn't mean putting it at window
object, – you still have to explicitly say window.something = something
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install easystarjs
node.js: npm install easystarjs
Phaser: see Phaser Plugin
Bower: bower install easystarjs
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