dynmap | Minecraft mods that provide a real time web | Game Engine library
kandi X-RAY | dynmap Summary
kandi X-RAY | dynmap Summary
dynmap is a Java library typically used in Gaming, Game Engine, Minecraft applications. dynmap has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can download it from GitHub.
A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
A set of Minecraft mods that provide a real time web-based map system for various Minecraft server implementations.
Support
Quality
Security
License
Reuse
Support
dynmap has a medium active ecosystem.
It has 1839 star(s) with 393 fork(s). There are 77 watchers for this library.
It had no major release in the last 12 months.
There are 74 open issues and 3453 have been closed. On average issues are closed in 57 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of dynmap is v3.3-beta-2
Quality
dynmap has 0 bugs and 0 code smells.
Security
dynmap has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
dynmap code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
dynmap is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
dynmap releases are available to install and integrate.
Build file is available. You can build the component from source.
Installation instructions, examples and code snippets are available.
dynmap saves you 67898 person hours of effort in developing the same functionality from scratch.
It has 99871 lines of code, 7526 functions and 646 files.
It has high code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed dynmap and discovered the below as its top functions. This is intended to give you an instant insight into dynmap implemented functionality, and help decide if they suit your requirements.
- Render the specified tile
- Test tile for boost markers
- Calculate image hash code
- Test a tile for boost markers
- Write markers file
- Escapes a string
- Append a JSON object to a StringBuilder
- Sanitize HTML in HTML
- Get the render patch list
- Handle the request
- Get the required chunk chunks for a tile
- Get world
- Override this method if you want to override this
- Initialize the renderer
- Override this to override the default implementation
- Gets user
- Overridden in super class
- Build the client update
- Override this method to check if the bounds are valid
- Sets the image for the given marker id
- Get the scaled map of subblocks
- Handles POST requests
- Load terrain
- Load the NMS class
- Load the required chunks
- Process the export file
Get all kandi verified functions for this library.
dynmap Key Features
No Key Features are available at this moment for dynmap.
dynmap Examples and Code Snippets
No Code Snippets are available at this moment for dynmap.
Community Discussions
Trending Discussions on dynmap
QUESTION
iptables rules is this correct?
Asked 2020-Oct-05 at 23:35
I input this from a bash script
...ANSWER
Answered 2020-Oct-05 at 23:35The error pointed by you is most likely caused by window-style line ending present in your file. you can try to use cat -A
to debug and use the following command to convert your file with Linux style line endings.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install dynmap
Dynmap 3.x+ uses Gradle for building support for all platforms, with all resulting artifacts produced in the /targets directory. Due to Minecraft 1.18.x+ requirements, the developer's default JDK must be a JDK 17 (or later) versions - older versions will still be compiled to run on the default JDK for those platforms (JDK 8, or JDK 16 for 1.17.x), and common libraries are built JDK 8. The Forge 1.11.2 and 1.12.2 versions (specifically ForgeGradle for these) are very sensitive to being built by JDK 8, so to build them, set JAVA_HOME to correspond to a JDK 8 installation, then build using the following;.
Support
The following target platforms are supported, and you can find them at the links supplied:.
Find more information at:
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page