entityx | EntityX - A fast , type-safe C++ Entity-Component system | Game Engine library

 by   alecthomas C++ Version: 1.1.2 License: MIT

kandi X-RAY | entityx Summary

kandi X-RAY | entityx Summary

entityx is a C++ library typically used in Gaming, Game Engine, Unity applications. entityx has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

In EntityX data associated with an entity is called a entityx::Component. Systems encapsulate logic and can use as many component types as necessary. An entityx::EventManager allows systems to interact without being tightly coupled. Finally, a Manager object ties all of the systems together for convenience. As an example, a physics system might need position and mass data, while a collision system might only need position - the data would be logically separated into two components, but usable by any system. The physics system might emit collision events whenever two entities collide.
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            kandi-support Support

              entityx has a medium active ecosystem.
              It has 2071 star(s) with 291 fork(s). There are 120 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 16 open issues and 130 have been closed. On average issues are closed in 19 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of entityx is 1.1.2

            kandi-Quality Quality

              entityx has 0 bugs and 0 code smells.

            kandi-Security Security

              entityx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              entityx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              entityx is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              entityx releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            entityx Key Features

            No Key Features are available at this moment for entityx.

            entityx Examples and Code Snippets

            No Code Snippets are available at this moment for entityx.

            Community Discussions

            QUESTION

            having issues setting up and displaying the sprites in my classes/subclasses in pygame
            Asked 2020-Dec-13 at 22:13

            Hello I am relatively new to creating games/coding so sorry before hand for the multitude of issues I am going to be bringing and the god awful organisation of my code, I'm attempting to have my class' have a function to render themselves into the game instead of using an outside source

            ...

            ANSWER

            Answered 2020-Dec-09 at 12:16

            Your code is quite a mess, but don't worry, let's create a simple pygame game step for step. Try to understand what each step does.

            First, let's start with a basic skeleton for a game, something like this:

            Source https://stackoverflow.com/questions/65191469

            QUESTION

            after updating my classes and the way I create my sprites the function that has the move around no longer works
            Asked 2020-Dec-08 at 15:59

            after I had set up my subclasses the function I use to have them interact with other things no longer works, I am wondering on the best way to fix this either by setting up a list to store their positions or some other way though I am not sure on how to go about this. one of the classes:

            ...

            ANSWER

            Answered 2020-Dec-08 at 15:59

            Your Sprites are rendered at constant positions:

            Source https://stackoverflow.com/questions/65200716

            QUESTION

            How to translate a query with an EntityState and a value from Entity Framework 5 to 6?
            Asked 2020-Apr-30 at 08:54

            I'm migrating a system from Entity Framework 5 to 6 and I have the following query:

            ...

            ANSWER

            Answered 2020-Apr-30 at 08:54

            This is my current solution:

            Source https://stackoverflow.com/questions/61503833

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install entityx

            You can download it from GitHub.

            Support

            Feel free to jump on my Gitter channel if you have any questions/comments. This is a single channel for all of my projects, so please mention you're asking about EntityX to avoid (my) confusion. You can also contact me directly via email or Twitter.
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