ozz-animation | Open source c++ skeletal animation library and toolset | Game Engine library

 by   guillaumeblanc C++ Version: 0.14.1 License: Non-SPDX

kandi X-RAY | ozz-animation Summary

kandi X-RAY | ozz-animation Summary

ozz-animation is a C++ library typically used in Gaming, Game Engine applications. ozz-animation has no bugs, it has no vulnerabilities and it has medium support. However ozz-animation has a Non-SPDX License. You can download it from GitHub.

Open source c++ skeletal animation library and toolset
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            kandi-support Support

              ozz-animation has a medium active ecosystem.
              It has 1986 star(s) with 258 fork(s). There are 96 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 21 open issues and 89 have been closed. On average issues are closed in 160 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ozz-animation is 0.14.1

            kandi-Quality Quality

              ozz-animation has 0 bugs and 0 code smells.

            kandi-Security Security

              ozz-animation has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ozz-animation code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ozz-animation has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              ozz-animation releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              It has 430 lines of code, 25 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            ozz-animation Key Features

            No Key Features are available at this moment for ozz-animation.

            ozz-animation Examples and Code Snippets

            No Code Snippets are available at this moment for ozz-animation.

            Community Discussions

            Trending Discussions on ozz-animation

            QUESTION

            How to get STATIC library default by CMake
            Asked 2020-Apr-23 at 14:57

            I have a project integrated bt third-party project. One of it use

            ...

            ANSWER

            Answered 2020-Apr-23 at 14:57

            All you need to do is to add the variable BUILD_SHARED_LIBS (read about it in the official CMake documentation) to your CMake call setting it to FALSE, 0 or OFF.

            So, if your CMakeLists.txt file is in the parent directory, you need to call CMake using:

            cmake -DBUILD_SHARED_LIBS=OFF ..

            You can force it from your CMakeLists.txt file but I wouldn't recommend you to do that since it can produce problems if your CMake toolchain files are expecting something different.

            Source https://stackoverflow.com/questions/61386679

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ozz-animation

            | | Linux | Mac OS | Windows | | ------- | ------ | ------ | ------- | | master | [![Travis-CI](https://travis-ci.org/guillaumeblanc/ozz-animation.svg?branch=master)](http://travis-ci.org/guillaumeblanc/ozz-animation) | [![Travis-CI](https://travis-ci.org/guillaumeblanc/ozz-animation.svg?branch=master)](http://travis-ci.org/guillaumeblanc/ozz-animation) | [![AppVeyor](https://ci.appveyor.com/api/projects/status/github/guillaumeblanc/ozz-animation?branch=master&svg=true)](http://ci.appveyor.com/project/guillaumeblanc/ozz-animation) | | develop | [![Travis-CI](https://travis-ci.org/guillaumeblanc/ozz-animation.svg?branch=develop)](http://travis-ci.org/guillaumeblanc/ozz-animation) | [![Travis-CI](https://travis-ci.org/guillaumeblanc/ozz-animation.svg?branch=develop)](http://travis-ci.org/guillaumeblanc/ozz-animation) | [![AppVeyor](https://ci.appveyor.com/api/projects/status/github/guillaumeblanc/ozz-animation?branch=develop&svg=true)](http://ci.appveyor.com/project/guillaumeblanc/ozz-animation) |. The dashboard for all branches is available [here](http://guillaumeblanc.github.io/ozz-animation/documentation/dashboard/).

            Support

            Documentation and samples are available from [ozz-animation website](http://guillaumeblanc.github.io/ozz-animation/). Join [Gitter](https://gitter.im/ozz-animation/community) for further discussions.
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