ozz-animation | Open source c++ skeletal animation library and toolset | Game Engine library
kandi X-RAY | ozz-animation Summary
kandi X-RAY | ozz-animation Summary
Open source c++ skeletal animation library and toolset
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ozz-animation
ozz-animation Key Features
ozz-animation Examples and Code Snippets
Community Discussions
Trending Discussions on ozz-animation
QUESTION
I have a project integrated bt third-party project. One of it use
...ANSWER
Answered 2020-Apr-23 at 14:57All you need to do is to add the variable BUILD_SHARED_LIBS
(read about it in the official CMake documentation) to your CMake call setting it to FALSE
, 0
or OFF
.
So, if your CMakeLists.txt
file is in the parent directory, you need to call CMake using:
cmake -DBUILD_SHARED_LIBS=OFF ..
You can force it from your CMakeLists.txt
file but I wouldn't recommend you to do that since it can produce problems if your CMake toolchain files are expecting something different.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install ozz-animation
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page