An example of controlling particle system from timeline.
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这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
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Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API
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Unity 3D UI (uGUI) Windows Extensions
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Unity3D demo project for ILRuntime
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Multi-backend renderer built on top of distill. The objective of this repo is to build a scalable, flexible, data driven renderer.
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Unofficial repository for Ableton Live 9 MIDI Remote Scripts by Julien Bayle
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An open-source format and tools for game developers :video_game:
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OpenCV for Unity (Untiy Asset Plugin)
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A powerful automation tool for quickly and easily generating builds of a game with Unity.
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Glitch post-processing shader for Unity3d
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Export Tiled Map Editor (TMX) files into Unity
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Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
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Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System
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A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
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**This project is discontinued** Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
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interesting scrollview
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Planar reflections for Unity's Universal Render Pipeline.
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Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
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Switcher of UI theme in Unity Editor (light -> dark) (.NET, WPF)
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Project Porcupine: A Base-Building Game...in Space!
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A multiplayer mod for the game Dyson Sphere Program
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Sonic-CD-11-Decompilationby Rubberduckycooly
C++ 473 Version:Current License: Proprietary (Proprietary)
A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
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Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
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A graph editor for viewing all UnityEvents at a glance
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一款简单易用的多平台Lua桥接器,目前支持在iOS、Mac OS X、Android以及Unity3D中使用,让原生环境与Lua无障碍沟通。
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A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
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:green_apple:Object Oriented OpenGL in C#.
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Unity integration for the open source ink narrative scripting language.
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Volume cloud for Unity3D
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DLL for accessing Windows 11/10 Virtual Desktop features from e.g. AutoHotkey
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A flexible UI framework for Cocos Creator
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Open Sound Control (OSC) C# classes interface for the Unity3d game engine
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Flexible way to manage screens with transitions for Unity
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Automatic reorderable lists for Unity game engine components
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A simple to use TCP and UDP networking library for .NET. Compatible with Unity.
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:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
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Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
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An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
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LeanTween is an efficient animation engine for Unity
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A multiplayer lockstep RTS engine compatible with the Age of Empires II Trial assets
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A sample application show how to realize immersive parallax effect header like Google Play Store
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A plugin to add 360 and VR video support to video.js.
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SSAO image effect from Microsoft MiniEngine, ported to Unity.
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Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
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A reactive take on the ECS pattern for .net game developers
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2048 Game with Kivy
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A game networking framework built for the Unity Engine to abstract game networking concepts.
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TimelineParticleControlby keijiro
An example of controlling particle system from timeline.
C# 488Updated: 2 y ago License: No License (No License)
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UnityAndroidIl2cppPatchDemoby noodle1983
这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。
C# 487Updated: 2 y ago License: No License (No License)
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Av3Emulatorby lyuma
Emulator for VRChat's Avatars 3.0 system, built on the Unity PlayableGraph API
C# 487Updated: 1 y ago License: Proprietary (Proprietary)
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Unity3d.UI.Windowsby chromealex
Unity 3D UI (uGUI) Windows Extensions
C# 486Updated: 1 y ago License: Proprietary (Proprietary)
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ILRuntimeU3Dby Ourpalm
Unity3D demo project for ILRuntime
C# 486Updated: 2 y ago License: No License (No License)
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rafxby aclysma
Multi-backend renderer built on top of distill. The objective of this repo is to build a scalable, flexible, data driven renderer.
Rust 486Updated: 1 y ago License: Permissive (Apache-2.0)
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unity_metadata_loaderby nevermoe
C++ 486Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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AbletonLive9_RemoteScriptsby gluon
Unofficial repository for Ableton Live 9 MIDI Remote Scripts by Julien Bayle
Python 485Updated: 3 y ago License: No License (No License)
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sea3dby sunag
An open-source format and tools for game developers :video_game:
C# 485Updated: 3 y ago License: Permissive (MIT)
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OpenCVForUnityby EnoxSoftware
OpenCV for Unity (Untiy Asset Plugin)
C# 484Updated: 1 y ago License: No License (No License)
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unity-buildby Chaser324
A powerful automation tool for quickly and easily generating builds of a game with Unity.
C# 484Updated: 4 y ago License: Permissive (MIT)
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unityglitchby staffantan
Glitch post-processing shader for Unity3d
C# 483Updated: 3 y ago License: No License (No License)
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Tiled2Unityby Seanba
Export Tiled Map Editor (TMX) files into Unity
C# 482Updated: 3 y ago License: Proprietary (Proprietary)
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CustomSRPby cinight
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
C# 482Updated: 2 y ago License: No License (No License)
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Minisby keijiro
Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System
C# 482Updated: 2 y ago License: Proprietary (Proprietary)
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barracuda-releaseby Unity-Technologies
C# 481Updated: 1 y ago License: Proprietary (Proprietary)
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GrassBendingby Elringus
A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect
C# 480Updated: 2 y ago License: Permissive (MIT)
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facial-ar-remoteby Unity-Technologies
**This project is discontinued** Facial AR Remote is a tool that allows you to capture blendshape animations directly from your iPhone X into Unity 3d by use of an app on your phone.
C# 479Updated: 2 y ago License: Proprietary (Proprietary)
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BooheeScrollViewby zhaozhentao
interesting scrollview
Java 478Updated: 4 y ago License: Permissive (MIT)
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kMirrorsby Kink3d
Planar reflections for Unity's Universal Render Pipeline.
C# 477Updated: 1 y ago License: Permissive (MIT)
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unitypackage-custom-hierarchyby febucci
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
C# 476Updated: 1 y ago License: Proprietary (Proprietary)
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UnityDarkSkinby Gluschenko
Switcher of UI theme in Unity Editor (light -> dark) (.NET, WPF)
C# 474Updated: 3 y ago License: Permissive (Unlicense)
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ProjectPorcupineby TeamPorcupine
Project Porcupine: A Base-Building Game...in Space!
C# 473Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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nebulaby hubastard
A multiplayer mod for the game Dyson Sphere Program
C# 473Updated: 3 y ago License: Strong Copyleft (GPL-3.0)
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Sonic-CD-11-Decompilationby Rubberduckycooly
A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
C++ 473Updated: 2 y ago License: Proprietary (Proprietary)
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fgby acdemiralp
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
C++ 471Updated: 2 y ago License: Permissive (MIT)
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UnityEventVisualizerby MephestoKhaan
A graph editor for viewing all UnityEvents at a glance
C# 470Updated: 4 y ago License: Permissive (MIT)
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LuaScriptCoreby vimfung
一款简单易用的多平台Lua桥接器,目前支持在iOS、Mac OS X、Android以及Unity3D中使用,让原生环境与Lua无障碍沟通。
C 470Updated: 4 y ago License: Permissive (Apache-2.0)
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gpu-particlesby Robert-K
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
C# 466Updated: 1 y ago License: Permissive (MIT)
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CSharpGLby bitzhuwei
:green_apple:Object Oriented OpenGL in C#.
C# 465Updated: 3 y ago License: Permissive (MIT)
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ink-unity-integrationby inkle
Unity integration for the open source ink narrative scripting language.
C# 464Updated: 2 y ago License: Proprietary (Proprietary)
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VirtualDesktopAccessorby Ciantic
DLL for accessing Windows 11/10 Virtual Desktop features from e.g. AutoHotkey
Rust 463Updated: 2 y ago License: Permissive (MIT)
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FairyGUI-cocoscreatorby fairygui
A flexible UI framework for Cocos Creator
JavaScript 461Updated: 2 y ago License: Permissive (MIT)
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UnityOSCby jorgegarcia
Open Sound Control (OSC) C# classes interface for the Unity3d game engine
C# 461Updated: 3 y ago License: No License (No License)
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ScreenManagerby Xerios
Flexible way to manage screens with transitions for Unity
C# 461Updated: 2 y ago License: Permissive (MIT)
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ReorderableInspectorby SubjectNerd-Unity
Automatic reorderable lists for Unity game engine components
C# 460Updated: 3 y ago License: Permissive (MIT)
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Networkerby markiodev
A simple to use TCP and UDP networking library for .NET. Compatible with Unity.
C# 460Updated: 2 y ago License: Permissive (MIT)
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vex_tutorialby jtomori
:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
C++ 460Updated: 3 y ago License: No License (No License)
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unity-mulligan-renamerby redbluegames
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
C# 459Updated: 2 y ago License: Permissive (MIT)
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unity-tweensby jeffreylanters
An extremely light weight, extendable and customisable tweening engine made for strictly typed script-based animations for user-interfaces and world-space objects optimised for all platforms.
C# 459Updated: 2 y ago License: Permissive (MIT)
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LeanTweenby dentedpixel
LeanTween is an efficient animation engine for Unity
C# 457Updated: 3 y ago License: No License (No License)
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openempireby glouw
A multiplayer lockstep RTS engine compatible with the Age of Empires II Trial assets
C 457Updated: 3 y ago License: Proprietary (Proprietary)
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ImmersiveDetailSampleby matrixxun
A sample application show how to realize immersive parallax effect header like Google Play Store
Java 456Updated: 3 y ago License: No License (No License)
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videojs-vrby videojs
A plugin to add 360 and VR video support to video.js.
JavaScript 456Updated: 1 y ago License: Permissive (MIT)
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MiniEngineAOby keijiro
SSAO image effect from Microsoft MiniEngine, ported to Unity.
C# 455Updated: 3 y ago License: Permissive (MIT)
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ReeseUnityDemosby reeseschultz
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
C# 454Updated: 1 y ago License: Permissive (MIT)
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ecsrxby EcsRx
A reactive take on the ECS pattern for .net game developers
C# 453Updated: 2 y ago License: Permissive (MIT)
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2
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MLAPIby MidLevel
A game networking framework built for the Unity Engine to abstract game networking concepts.
C# 452Updated: 4 y ago License: Permissive (MIT)
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