Cataclysm-DDA | A turn-based survival game set | Game Engine library

 by   CleverRaven C++ Version: cdda-experimental-2023-06-16-0232 License: Non-SPDX

kandi X-RAY | Cataclysm-DDA Summary

kandi X-RAY | Cataclysm-DDA Summary

Cataclysm-DDA is a C++ library typically used in Gaming, Game Engine applications. Cataclysm-DDA has no bugs, it has no vulnerabilities and it has medium support. However Cataclysm-DDA has a Non-SPDX License. You can download it from GitHub.

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
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            kandi-support Support

              Cataclysm-DDA has a medium active ecosystem.
              It has 8682 star(s) with 3755 fork(s). There are 320 watchers for this library.
              There were 10 major release(s) in the last 12 months.
              There are 1669 open issues and 22397 have been closed. On average issues are closed in 91 days. There are 147 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Cataclysm-DDA is cdda-experimental-2023-06-16-0232

            kandi-Quality Quality

              Cataclysm-DDA has no bugs reported.

            kandi-Security Security

              Cataclysm-DDA has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Cataclysm-DDA has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              Cataclysm-DDA releases are available to install and integrate.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Cataclysm-DDA
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            Cataclysm-DDA Key Features

            No Key Features are available at this moment for Cataclysm-DDA.

            Cataclysm-DDA Examples and Code Snippets

            No Code Snippets are available at this moment for Cataclysm-DDA.

            Community Discussions

            QUESTION

            Reducing PNG file size with pyvips: matching ImgBot and ImageMagick optimizations
            Asked 2021-Feb-14 at 11:10

            I'm trying to minimize file size of PNG images written with pyvips.Image.pngsave(). Original files written with just .pngsave(output) are at https://github.com/CDDA-Tilesets/UltimateCataclysm and we'll look at giant.png which is 119536 bytes.

            ImgBot was able to reduce file size to 50672.

            pngsave(output, compression=9, palette=True, strip=True) to 58722

            But the convert command from ImageMagick is still able to reduce file size further after the latter, to 42833 with default options:

            ...

            ANSWER

            Answered 2021-Feb-14 at 11:10

            Try turning off filtering:

            Source https://stackoverflow.com/questions/66183080

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Cataclysm-DDA

            You can download it from GitHub.

            Support

            Cataclysm: Dark Days Ahead is the result of contributions from over 1000 volunteers under the Creative Commons Attribution ShareAlike 3.0 license. The code and content of the game is free to use, modify, and redistribute for any purpose whatsoever. See http://creativecommons.org/licenses/by-sa/3.0/ for details. Some code distributed with the project is not part of the project and is released under different software licenses; the files covered by different software licenses have their own license notices. Please see CONTRIBUTING.md for details.
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