blah | A small 2d c++ game framework | Game Engine library

 by   NoelFB C++ Version: Current License: MIT

kandi X-RAY | blah Summary

kandi X-RAY | blah Summary

blah is a C++ library typically used in Gaming, Game Engine applications. blah has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

## blah A small 2D C++ Game Framework, using few dependencies and simple code to mainain easy building and portability.
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              blah has a low active ecosystem.
              It has 437 star(s) with 41 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 13 have been closed. On average issues are closed in 31 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of blah is current.

            kandi-Quality Quality

              blah has no bugs reported.

            kandi-Security Security

              blah has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              blah is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              blah releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            blah Key Features

            No Key Features are available at this moment for blah.

            blah Examples and Code Snippets

            No Code Snippets are available at this moment for blah.

            Community Discussions

            QUESTION

            Creating a Welcome Bot Using python-telegram-bot
            Asked 2021-Jun-15 at 07:15

            I have been moderating a telegram group for some time and I have had no issues using the python-telegram-bot package. I actually love it. However, I can't seem to get a functioning "Welcome Message" for when new users join.

            Right now, I have tried structuring the function like I do with my command and message handlers:

            ...

            ANSWER

            Answered 2021-Jun-15 at 07:15

            As thethiny already pointed out, chatmember updates have so associated message: update.message will be None, while update.chat_member will be an instance of ChatMemberUpdated. Note that Message.reply_text is just a shortcut for Bot.send_message(chat_id=message.chat.id, ...), so as long as you have the chat_id you can just use e.g. context.bot.send_message - and you can get that chat_id from ChatMemberUpdated.chat. In fact, you can still use PTBs shortcuts, e.g. update.effective_chat.send_message.

            Please check out the docs of

            as well as the chatmemberbot.py example provided by PTB.

            Disclaimer: I'm currently the maintainer of python-telegram-bot

            Source https://stackoverflow.com/questions/67977728

            QUESTION

            Iterating over an array of objects in JSON with Flutter FutureBuilder
            Asked 2021-Jun-15 at 05:30

            I am having trouble trying to iterate over a JSON array of objects from a remote URL using Flutter's FutureBuilder.

            My goal is to:

            • Fetch JSON data from an API
            • Output the data into a 2 column gridview layout

            The JSON data is an array of objects(or a List of Maps in dart), the objects have simple string data.

            I know that I need to build a future to fetch the data from the API and decode the JSON, then I need to create a FutureBuilder to output the List data into my Gridview Builder. That is what I have tried to do in my code below.

            ...

            ANSWER

            Answered 2021-Jun-14 at 20:57

            You have to pass the function like this

            Source https://stackoverflow.com/questions/67976894

            QUESTION

            MimeKit Remove gif images from Emails
            Asked 2021-Jun-15 at 01:50

            I'm trying to strip gif images from emails in order to save storage space in Outlook and our document management system.

            Say for example you've got an email approx 2MB's in size and the gif is 1MB. I'm expecting the result of the file size of the email to be 1MB.

            The first part uses MimeKit to remove the gif. The problem I find with this code is that if you are not debugging it doesn't reduce the file size by what I'd expect. I've found this is because the image is still in the html properties of the MimeMessage.

            ...

            ANSWER

            Answered 2021-Jun-15 at 01:50

            You have 2 questions that I'll answer separately.

            Why doesn't the size of the message shrink after I remove the gif attachments?

            MIME can contain nested multiparts and in your case, it likely does because HTML mail with images are often within a multipart/related which is often within a multipart/alternative, like this:

            Source https://stackoverflow.com/questions/67930197

            QUESTION

            "cannot return value referencing local variable" when returning PhysicalDevice (Vulkano)
            Asked 2021-Jun-14 at 20:54

            I know this is a Rust newbie problem, but I actually can't wrap my head around it. I need to pass around a PhysicalDevice from the Vulkano library. The problem is, PhysicalDevice holds a reference:

            ...

            ANSWER

            Answered 2021-Jun-14 at 20:54

            So the reason for the error message is that instance is a local variable in your instantiate function. Because you aren't moving its ownership to the return value, it will be dropped at the end of the function.

            But then if it gets dropped, any reference to it would be invalid. That's why Rust doesn't let you return something holding a reference to the local variable.

            First, your struct is redundant, because PhysicalDevice already holds a reference for the instance. Even without the local variable problem, I think you'd run into an ownership problem.

            Second, let's say you rewrite and get rid of your InstanceInfo struct and instead you want to just return a PhysicalDevice<'static>. Well if that's what you promise to the compiler, then you have to make sure that the instance you create will live for as long as the program lives.

            You can do that either by having instance be a static variable of your module, or by creating it at the very beginning of the program and then simply pass a reference ot it around.

            For example

            Source https://stackoverflow.com/questions/67976699

            QUESTION

            Converting HttpRequest to HttpRequestData azure function
            Asked 2021-Jun-14 at 09:23

            I am moving some functions to .net 5 isolated process but I am not sure about how to extract data using the new HttpRequestData in .net core I could do req.Query["blah"]

            How do you do it in .net 5 with HttpRequestData?

            .net 3.1

            ...

            ANSWER

            Answered 2021-Jun-14 at 09:23

            QUESTION

            windows/global object library don't work with webpack5
            Asked 2021-Jun-13 at 18:33

            I coded my library which add Class to global window object:

            ...

            ANSWER

            Answered 2021-Jun-13 at 18:33

            Finally it became work with this webpack setting:

            Source https://stackoverflow.com/questions/67547890

            QUESTION

            React-native redux-saga error: takeLatest$1 requires a saga parameter
            Asked 2021-Jun-13 at 17:29

            I created an App with some components and using the redux-saga in the following component:

            ...

            ANSWER

            Answered 2021-Jun-13 at 17:29

            To me it looks like a typo, handleGetUsers vs handleGetUser :)

            Source https://stackoverflow.com/questions/67959575

            QUESTION

            PDFminer - Is there a way to convert pdf into html from pdfminer?
            Asked 2021-Jun-13 at 06:15

            Is a simple way to convert pdf to html using pdfminer? I have seen many questions like this but they won't give me a right answer...

            I have entered this in my ConEmu prompt:

            ...

            ANSWER

            Answered 2020-Dec-31 at 10:17

            In regards to your second code snippet with the ImportError: cannot import name 'process_pdf' from 'pdfminer.pdfinterp' I suggest checking this GitHub issue.

            Apparently process_pdf() has been replaced by PDFPage.get_pages(). The functionality is nearly the same (with the parameters you used (rsrcmgr, device, in_file, pagenos=[1,3,5], maxpages=9) it works!) hence check the implementation on-site.

            Source https://stackoverflow.com/questions/65518466

            QUESTION

            Removing a folder from multiple img src tags with JS
            Asked 2021-Jun-12 at 17:41

            I have a site with many different gallery categories that display a smaller thumbnail size until the screen width is below 1200px, after which I would like to display the full size instead.

            The images are displayed like so:

            ...

            ANSWER

            Answered 2021-Jun-12 at 17:29

            You have multiple (2) galleries and multiple images. You need to iterate over all images for all galleries. Something like this

            Source https://stackoverflow.com/questions/67951233

            QUESTION

            Pandoc loading images but not latex files from input subfolder
            Asked 2021-Jun-12 at 06:57

            I've got a latex document that I publish as a pdf, but I need to share it with reviewers in Word .docx format. I've got some images and a bunch of graphs in tikz format in a separate .tex files in a figures subfolder. I've defined input@path{{figures/}} so that I don't have to put the path into each \input{blah.tex} call. This works just fine when I publish the document as a pdf, but when I try to use pandoc to create the docx I get a [WARNING] Could not load include file error for the .tex files, though the images load fine.

            As far as I can tell, pandoc should be able to load files from subfolders and the input@path should set it up (this post discuses how to use pandoc parameters to define the input@path).

            I'm sure this is some basic lack of understanding on my part, but here's a minimum non-working example:

            example.tex:

            ...

            ANSWER

            Answered 2021-Jun-12 at 06:57

            Pandoc does not support the \input@path parameter. You could open a feature request here.

            I suggest to use TeX to compile the TikZ packages into proper graphics, e.g. with the method described in this Q&A, then use \renewcommand to change \input to \includegraphics, which pandoc will understand. This will also allow to make use of the --resource-path option.

            Source https://stackoverflow.com/questions/67928151

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install blah

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone NoelFB/blah

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