rapt | RichieSam 's Adventures in Path Tracing | Game Engine library

 by   RichieSams C++ Version: Current License: Apache-2.0

kandi X-RAY | rapt Summary

kandi X-RAY | rapt Summary

rapt is a C++ library typically used in Gaming, Game Engine applications. rapt has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

RichieSam's Adventures in Path Tracing.
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              rapt has a low active ecosystem.
              It has 17 star(s) with 2 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              rapt has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of rapt is current.

            kandi-Quality Quality

              rapt has no bugs reported.

            kandi-Security Security

              rapt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              rapt is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rapt releases are not available. You will need to build from source code and install.

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            rapt Key Features

            No Key Features are available at this moment for rapt.

            rapt Examples and Code Snippets

            No Code Snippets are available at this moment for rapt.

            Community Discussions

            QUESTION

            pygame_sdl2 - app is crashing on mobile during pygame.mouse.get_pressed()
            Asked 2018-Jan-25 at 12:06

            I am developing a game for android with pygame and pygame_sdl2, and rapt for deploy.

            Currently, the game is at a very first stage of development.

            I have a joypad draw in the bottom left of my screen, and, when the mouse is pressed in the coordinates of the joypad's buttons, a character is moved according to the button durection. The mouse events are used as touch events as in this (working) example.

            The problem is: the game is working on my laptop (I am using Ubuntu), but not on my mobile device. When I start the game, everything shows up as expected, but as soon as I touh the screen (no matter if it's on the buttons or somewhere else), the app goes in background.

            My game is in a public github repo if you want to see the whole code (everything relevant is in the main.py file).

            I think the error is triggered by the call to pygame.mouse.get_pressed().

            Here is some relevant code which hopefully would help in understanding the problem.

            Joypad class (btn_pressed method)

            ...

            ANSWER

            Answered 2018-Jan-25 at 12:06

            As explained in the comments, there was an issue in my main loop.

            I simply had to change my code from:

            Source https://stackoverflow.com/questions/48401162

            QUESTION

            Last margin ignored on CSS3 columns
            Asked 2017-Aug-14 at 23:52

            Hi im trying to make horizontally "paged" text. I.e. the container has fixed height and should include n fixed width horizontally scrolling blocks. I am using css3 columns for that. Works nicely, but ignores last margin/padding, i.e. if you scroll all the way to the right, last column is flush with edge of screen which is not obviously what I want

            DEMO: https://jsfiddle.net/d1ae6uet/

            ...

            ANSWER

            Answered 2017-Aug-14 at 23:51

            You would want to put some padding on the text itself, by applying it to the p tag.

            Source https://stackoverflow.com/questions/45684610

            QUESTION

            Can't install pygame_sdl2
            Asked 2017-May-15 at 18:06

            I'm creating a tower defense game using python and pygame. I would like to add this one on the Google Play Store, but I need to create an apk file.

            I'm following a tutorial on GitHub: https://github.com/renpytom/rapt-pygame-example. I follow all the instructions but can't install pygame_sdl2. I use the command prompt, and use $ python setup.py install in the appropriate directory.

            But it gave me this error :

            ...

            ANSWER

            Answered 2017-May-14 at 05:50

            You need the appropriate Windows dependencies and cython. I did some researching and testing and found this solution:

            1. Install cython, type this in a terminal:

            $ pip install cython

            1. Go to your pygame_sdl2 directory and download the Windows dependencies by typing:

            $ git clone https://github.com/renpy/pygame_sdl2_windeps

            If it's not in the pygame_sdl2 directory, just move pygame_sdl2_windeps there manually.

            1. Start building the library:

            $ python setup.py install

            Source https://stackoverflow.com/questions/43954945

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rapt

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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