SLib | weight framework for building cross | Game Engine library
kandi X-RAY | SLib Summary
kandi X-RAY | SLib Summary
SLib is a universal cross-platform library, specially designed for the various UI components, OpenGL rendering and networking solutions. SLib enables software developers to build multi-platform(Android/iOS/MacOS/Tizen/Win32) applications and games under the most effective workflows and the coding conventions of C++, while providing easy-to-use toolkits to develop HTTP/Socket servers on the Linux/MacOS/Win32 platforms.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SLib
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QUESTION
I'm having a problem with the cmake Generator Expression TARGET_NAME_IF_EXISTS. With this CMakeLists.txt
:
ANSWER
Answered 2021-Apr-20 at 22:30if
command
Generator expressions are usable only for some properties and some variables, so they could be evaluated at the end of configuration stage to a values, which depends from the build type. Such behavior cannot be achieved with plain if
because multi-configuration CMake generators (like Visual Studio) read a CMakeLists.txt
once but create several configurations.
Generator expressions are usable also for the commands which sets these properties and variables.
Every possible usage of generator expressions is explicitly stated in the documentation for a command/property/variable which supports them.
Documentation for the command set_target_properties doesn't describe usage of generator expressions, so this command simply doesn't support them.
Actually, one can pass to that command a generator expression as a property's value. In that case the command will just assign that value to the corresponded property. It is dependent from the property whether the generator expression will be resolved when evaluate the property after the configuration.
But neither the name of the target not the name of the property cannot be a generator expression.
For conditionally set properties for a target, use plain if
:
QUESTION
This function is supposed to save data to a library.books_count
instance of a dynamic array of pointers to structures. Yet it does not. A similar function addexistingBooks()
does it flawlessly. What is the problem in realloc()
?
ANSWER
Answered 2020-Apr-27 at 20:41The definition of realloc
function,
QUESTION
I just compiled and installed the last version of OpenCV 3.4.0 and I would like to compile darknet (for yolo object detection), but at compilation, I have
...ANSWER
Answered 2018-Apr-21 at 06:18No, you don't set that c++11 flag, the cmake script is checking that, and that error is coming from here. That means most likely you're using an old gcc version. Test that with this g++ -dM -E -x c++ -std=c++11 /dev/null | grep plus
and you should see #define __cplusplus 201103L
, if not then need to install a newer version of gcc.
QUESTION
I need to recursively search directories/subdirectories on a Linux server for directories of specific names and retrieve the files within those specific directories. I have tried 2 approaches, one where I import os and call os.walk and another where I import walk from os. Code below:
...ANSWER
Answered 2020-Feb-05 at 09:46The function should be imported from os.path
:
QUESTION
This is a follow-up question to "How to declare native array of fixed size in Perl 6?".
In that question it was discussed how to incorporate an array of a fixed size into a CStruct
. In this answer it was suggested to use HAS
to inline a CArray
in the CStruct
. When I tested this idea, I ran into some strange behavior that could not be resolved in the comments section below the question, so I decided to write it up as a new question. Here is is my C test library code:
slib.c:
...ANSWER
Answered 2018-Aug-06 at 22:36Your code is correct. I just fixed that bug in MoarVM, and added tests to rakudo, similar to your code:
In C:
QUESTION
I am trying to build the LZMA 18.05 library on Ubuntu 18.04, but here's what happens when I run make
in C/Util/LzmaLib
:
make makefile:26: *** missing seperator. Stop.
I really don't understand what could be causing this as I am not the one who made the code, but rather a well known library. Here's line 26:
...ANSWER
Answered 2019-Jun-10 at 19:33That's not a GNU makefile. I think it's for nmake on Windows. The other stuff (obj
, def
, lib
, dll
and a resource file) also points to a Windows library build, so just patching up the include syntax isn't enough. This doesn't look like something that's meant to build on Unix.
QUESTION
I have an NodeJS Express application which I want to unit test which uses cookies. So I want to use a beforeEach or before to create the Cookie.
Code which works without any problem (but without the before method):
...ANSWER
Answered 2019-May-31 at 08:50If this is usefull for someone, this is the final solution:
QUESTION
I'm trying to compile a small library containing CUDA code.
I have succesfully compiled it as a shared lib, but what I actually need is a static lib.
I have two source files:
main.c: containing a test function written in C. I compile this file with gcc
main_kernel.cu: containing a CUDA-kernel 'testKernel' and a C-wrapper function 'test_gpu' that calls into testKernel.
Here is an excerpt of main_kernel.cu:
...ANSWER
Answered 2019-Mar-06 at 21:09Turns out the problem was not in compilation of the static lib, but in the linking of said library.
The problem was fixed for me by changing:
QUESTION
I am trying to create a simple scene with pyopengl, but I keep getting runtime error. I am using glfw for displaying opengl scene.
I am using python because I would like to include opengl in some other python projects.
I am on a macOS Mojave (10.14), Python 3.7
Error:
...ANSWER
Answered 2018-Nov-13 at 10:40Either you use a Vertex Array Object or you switch to a compatibility profile context glfw.window_hint(glfw.OPENGL_PROFILE, glfw.OPENGL_COMPAT_PROFILE)
. In core profile you must have a named VAO, it is not optional.
Create and bind a VAO before specifying the array of vertex array data:
QUESTION
I am trying to compile a bunch of .c files and make them into an executable. One of these files(image.c) uses functions from the libcurl library, which is installed.
The problem arises when I hit the command
...ANSWER
Answered 2018-Feb-27 at 03:51Add the following lines after DEPS = $(wildcard src/*.h) Makefile include/darknet.h
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Install SLib
It's time to setup the environment variables. It is a bit different depending on the platforms. On macOS and Linux, you'll need to run the setup-path script on Terminal or Finder. On Windows, you'll need to run the setup-path.bat batch file on Command Prompt or File Explorer. setup-path will register the current source directory as SLIB-PATH environment variable depending on the Operating Systems and IDEs(XCode and KDevelop). After setting up the environment variables, please close all the running IDEs(Xcode, Android Studio, Tizen Studio,...) and terminal (or konsole) windows, and then reopen them. (on macOS, press Command+Q to completely close the IDEs).
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