tanks-game | A turn-based artillery game with Tanks | Game Engine library

 by   amhndu C++ Version: 0.1 License: GPL-3.0

kandi X-RAY | tanks-game Summary

kandi X-RAY | tanks-game Summary

tanks-game is a C++ library typically used in Gaming, Game Engine applications. tanks-game has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitLab, GitHub.

A turn-based artillery game with Tanks!
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            kandi-support Support

              tanks-game has a low active ecosystem.
              It has 24 star(s) with 8 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              tanks-game has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of tanks-game is 0.1

            kandi-Quality Quality

              tanks-game has 0 bugs and 0 code smells.

            kandi-Security Security

              tanks-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              tanks-game code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              tanks-game is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              tanks-game releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            tanks-game Key Features

            No Key Features are available at this moment for tanks-game.

            tanks-game Examples and Code Snippets

            No Code Snippets are available at this moment for tanks-game.

            Community Discussions

            Trending Discussions on tanks-game

            QUESTION

            Phaser framework on the server side
            Asked 2018-Jan-07 at 05:03

            Can not the phaser work on the server side of the nodejs. And if it is allowed and can work, is this a bad idea?

            ...

            ANSWER

            Answered 2018-Jan-07 at 05:03

            Not possible, unless running in PhantomJS or something similar. Phaser is heavily reliant on the DOM, which doesn’t exist in a Node.js environment.

            Use a third-party library to compute physics, or roll your own.

            Using the entire Phaser framework on your server would use up a lot of memory regardless, and your computations would likely be slower since they were based on a browser instance, rather than computed on-the-fly.

            Source https://stackoverflow.com/questions/46666179

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install tanks-game

            You can download it from GitLab, GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/amhndu/tanks-game.git

          • CLI

            gh repo clone amhndu/tanks-game

          • sshUrl

            git@github.com:amhndu/tanks-game.git

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