msbot | : maple_leaf : Game bot for the MMORPG MapleStory v62 | Bot library
kandi X-RAY | msbot Summary
kandi X-RAY | msbot Summary
msbot is a game bot for the MMORPG MapleStory v62. Previous bots only allowed keyboard input to be sent to the foreground window (the window with focus). This bot solves that problem by being able to send keystrokes to the window in the background.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of msbot
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QUESTION
My bot processes incoming user messages and takes action based on the intent. For simple, one shot answers that do not require multiple passes between users and the bot, it works well. Now when I want to implement a dialog, it's getting tough. Once the user sends the message and the Dialog gets triggered, the bot asks the user for input. Once the user provides the input, this input is being again processed by LUIS to understand the intent. However, I do not want this to happen as this abandons the ongoing Dialog.
I want to understand if there some way I can detect if a Dialog is under progress and what dialog is it. If I can know this, I can skip the LUIS intent check part and direct the logic to Dialog. I've used the Multi-turn Prompt as a basis for this. Below is what I expect.
...ANSWER
Answered 2020-Jul-09 at 07:39Finally, I'm able to do exactly what I want. The Python SDK and the community around is not as mature as the .net one which is why it took a lot more time than it actually should. I followed a .Net sample on YouTube Github Repo. Checking if a dialog is active or seemed so straightforward after watching this sample. Below is the Python implementation. What the below code does is that, it creates a DialogSet when the bot is initiated and then a DialogContext. It checks if there is any existing dialog that can be run in the on_message_activity method, which if true, continues the old dialog or else, sends the message to LuisHelper Class to detect the intent and initiate the dialog based on intent.
Bot
QUESTION
I am trying to send a greeting message at the moment the web is loaded and the chatbot is initialized. It works with the emulator but it doesn't seem to work that straight forward with on the webchat channel.
I have researched and found a couple of useful links but I am missing something...
Display Welcome Message in v4 Bot Framework Bot (C# + .Net Core Web Application)
https://github.com/microsoft/BotFramework-WebChat/issues/1397
So far this is my code:
default.htm
...ANSWER
Answered 2020-Feb-25 at 14:04Your issue looks related to the name of the event. The WebChat is sending an event named requestWelcomeDialog
, where your bot code is looking for an event named webchat/join
. If you change one of them, it should work.
There are two possibilities for handling welcome messages.
Conversation Update. DirectLine broadcasts a conversation update event by default, however this is not preferred. This event will end up in
OnMembersAddedAsync
.Custom Event. Send a custom event using WebChat v4, as described in this sample. This event will end up in
OnEventActivityAsync
.
My advice would be to upgrade to the new WebChat (v4) and to have a look at this sample. The ConversationUpdate has limitations and you are more flexible by sending a custom event.
QUESTION
I was trying to implement an msbot skill that handles the directory services, such as the contact number and email of a person. My issue is I cannot get out of the skills bot. I have tried everything but nothing works.
I am trying to do the following on the skills bot to end or kill it, and return the dialog state to the parent:
- EndDialogAsync()
- CancelAllDialogsAsync()
- EndComponentAsync()
but unfortunately I am not able to return to the parent bot, instead it keeps comming back to the skills bot, and its not what I wanted. I maybe doing it wrong, I am not sure how to end the skills bot state and return to the parent bot, as the main functions are there.
...ANSWER
Answered 2020-Feb-10 at 21:40You need to send an EndOfConversation
Activity. See how our skills sample does it:
QUESTION
I created my C# core chat bot in visual studio 2019 using SDK v4. The chat bot displays a hero card inorder to start the chat. It works fine in Bot emulator and azure portal but when implementing it into Web Chat using Iframe it doesn't show up the hero card.After passing a message it shows the hero card twice or if we pass the hero card button values then it goes with the flow. I don't know why this happens and i am a beginner in this domain and this is my first chat bot. Can anyone please help me to figure out the problem. Thanks in advance
code In DialogAndWelcome Bot.cs
...ANSWER
Answered 2020-Jan-29 at 06:05This is because of how "onMembersAdded" works. This event triggers as soon as a User is added to the Chat (Not when a Bot gets added). In Webchat / DirectLine a User gets added when the first Message is sent, so the Welcome Message gets shown AFTER the first message, and thats not how I suppose welcome messages to work.
You will need some workaround to get the welcome message get sent properly.
Not sure about the recommended way, but this is how I did it. (it works perfectly for me) Replace the onMembersAddedAsync with this:
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