BasicFramework | A basic framework for games made with Unreal Engine | Game Engine library

 by   giuliom C++ Version: Current License: GPL-3.0

kandi X-RAY | BasicFramework Summary

kandi X-RAY | BasicFramework Summary

BasicFramework is a C++ library typically used in Gaming, Game Engine, Pygame applications. BasicFramework has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

A basic framework for games made with Unreal Engine 4. The framework is targeted to first-person adventure games.
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            kandi-support Support

              BasicFramework has a low active ecosystem.
              It has 15 star(s) with 3 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              BasicFramework has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BasicFramework is current.

            kandi-Quality Quality

              BasicFramework has no bugs reported.

            kandi-Security Security

              BasicFramework has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              BasicFramework is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              BasicFramework releases are not available. You will need to build from source code and install.

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            BasicFramework Key Features

            No Key Features are available at this moment for BasicFramework.

            BasicFramework Examples and Code Snippets

            No Code Snippets are available at this moment for BasicFramework.

            Community Discussions

            QUESTION

            Is it possible to inject WCF REST service client via castle windsor
            Asked 2018-Apr-05 at 20:34

            I created two WCF rest services service1 and service2 hosted in separate ports and used Castle Windsor for dependency injection in service1 and now from service1 trying to call service2. but when I create an instance and call for the service2, I am getting an exception saying bad request(400). When I request for service2 from REST client I am able to get the 200 response. Is the error due to castle Windsor lifestyle behavior?.

            Container config (service 1)

            ...

            ANSWER

            Answered 2017-Apr-10 at 13:55

            Finally found the answer.

            I was hardcoding Request-Reponse format for the service as JSON. now I removed it from the service contract and It's works perfectly. The new service contract and web.config looks like below.

            Source https://stackoverflow.com/questions/42623446

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BasicFramework

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/giuliom/BasicFramework.git

          • CLI

            gh repo clone giuliom/BasicFramework

          • sshUrl

            git@github.com:giuliom/BasicFramework.git

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