CarRacing | learn unreal engine | Game Engine library

 by   huangx916 C++ Version: Current License: No License

kandi X-RAY | CarRacing Summary

kandi X-RAY | CarRacing Summary

CarRacing is a C++ library typically used in Gaming, Game Engine, Pygame applications. CarRacing has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

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              CarRacing has a low active ecosystem.
              It has 7 star(s) with 6 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CarRacing is current.

            kandi-Quality Quality

              CarRacing has no bugs reported.

            kandi-Security Security

              CarRacing has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              CarRacing does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              CarRacing releases are not available. You will need to build from source code and install.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CarRacing
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            CarRacing Key Features

            No Key Features are available at this moment for CarRacing.

            CarRacing Examples and Code Snippets

            No Code Snippets are available at this moment for CarRacing.

            Community Discussions

            QUESTION

            Error when implementing multiprocessing on OpenAI Gym, 'NoneType' object has no attribute 'steer'
            Asked 2020-Mar-18 at 18:45

            I am trying to implement multiprocessing with OpenAI Gym. I know there are ready-made solutions out there but I am doing this to get some practice both on Gym and on multiprocessing.

            The problem is that I am running in an error whose cause I can not identify. Here is the code:

            ...

            ANSWER

            Answered 2020-Mar-18 at 18:45

            I am not entirely sure what causes this issue but i got the same error using Ray. I "fixed" it by changing it as follows:

            Lines that throw error:

            Source https://stackoverflow.com/questions/56827875

            QUESTION

            Gym's box 2d (openAI) doesn't install successfully (pip error)
            Asked 2020-Feb-18 at 09:12

            I'm trying to do the follow code with OpenAI:

            ...

            ANSWER

            Answered 2020-Feb-18 at 09:12

            Windows support is at present moment experimental (source). That being said, on most of the occasions you will get it to work, but some of the functionality could be broken. Proceed with caution.

            Here's what could work:

            1. Install Anaconda.
            2. Start Anaconda command line (it adds conda to the PATH).
            3. conda create -c conda-forge -n gymenv swig pip - create base environment.
            4. conda activate gymenv - activate it.
            5. pip install Box2D gym - install base gym with Box2D.
            6. (Optional) pip install gym[all] - install all components of Gym. You might run into errors.

            If you get build errors on missing compilers, install Visual Studio Built Tools.

            Depending on the component you're using, you might need e.g. pystan. Activate then the conda environment and install it, i.e. conda install pystan.

            An alternative could be to try to install Gym directly through conda:

            Source https://stackoverflow.com/questions/60268769

            QUESTION

            Python-gym. Does not see the environment
            Asked 2020-Feb-07 at 16:29

            Please tell me what might be the problem?
            Only one environment starts correctly. (Trolley)

            ...

            ANSWER

            Answered 2020-Feb-07 at 16:29

            I am not using anaconda but virtualenv. Nevertheless, I had initially the same error. It seems that the "Classical" Environments were working but not the Box2D games. I tried to install Box2D separately with "pip install Box2D" but I received errors for a missing swig.exe when installing dependency "wheel".

            To solve this,

            • I downloaded swig and then added the path to the swig.exe to my windows path.
            • Then I uninstalled gym and Box2D.
            • Then I installed gym and then Box2D with "pip install gym[box2d]"

            Source https://stackoverflow.com/questions/60113091

            QUESTION

            Switch Start Screen to Game in Pygame
            Asked 2020-Jan-22 at 08:19

            I want to switch startscreen to game. It should be happen when i'm pressed enter. But what happen when i'm press enter is actually quit the game.

            Here is the code:

            ...

            ANSWER

            Answered 2020-Jan-22 at 08:19

            You use self.initialize() in while-loop but self. can be used only inside class

            You should rather use running = True/False to exit while loop and later use car_racing.initialize()

            Source https://stackoverflow.com/questions/59845199

            QUESTION

            OpenAI Gym: Understanding `action_space` notation (spaces.Box)
            Asked 2019-Mar-28 at 11:49

            I want to setup an RL agent on the OpenAI CarRacing-v0 environment, but before that I want to understand the action space. In the code on github line 119 says:

            ...

            ANSWER

            Answered 2019-Mar-28 at 11:49

            Box means that you are dealing with real valued quantities.

            The first array np.array([-1,0,0] are the lowest accepted values, and the second np.array([+1,+1,+1]) are the highest accepted values. In this case (using the comment) we see that we have 3 available actions:

            1. Steering: Real valued in [-1, 1]
            2. Gas: Real valued in [0, 1]
            3. Brake: Real valued in [0, 1]

            Source https://stackoverflow.com/questions/44404281

            QUESTION

            Modifying CarRacing-v0 in OpenAI gym
            Asked 2019-Jan-30 at 15:59

            I was wondering if anyone knows if there is a tutorial or any information about how to modify the environment CarRacing-v0 from openai gym, more exactly how to create different roads, I haven't found anything about it.

            What I want to do is to create a track more difficult, with T-junction, narrow streets in some points maybe add some obstacles, etc etc. I have been looking at _create_trackin car_racing.py but modifying it looks rather tedious and I don't want to start working on it if there is another easier solution.

            ...

            ANSWER

            Answered 2019-Jan-30 at 15:59

            Given that there was not answer I have modified the environment by reading and understanding the code, it is not that hard, I will leave the repo just in case it is useful for someone else

            https://github.com/NotAnyMike/gym

            Some screenshots of the modifications:

            Complex Map:

            Complex intersections:

            And some obstacles:

            To see more and the updated version see the repo on github.

            Source https://stackoverflow.com/questions/54322590

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CarRacing

            You can download it from GitHub.

            Support

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