vulkan-renderer | new 3D game engine for Linux Windows using C++20 | Game Engine library

 by   inexorgame C++ Version: devel License: MIT

kandi X-RAY | vulkan-renderer Summary

kandi X-RAY | vulkan-renderer Summary

vulkan-renderer is a C++ library typically used in Gaming, Game Engine applications. vulkan-renderer has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
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            kandi-support Support

              vulkan-renderer has a low active ecosystem.
              It has 606 star(s) with 28 fork(s). There are 21 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 64 open issues and 217 have been closed. On average issues are closed in 294 days. There are 11 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of vulkan-renderer is devel

            kandi-Quality Quality

              vulkan-renderer has no bugs reported.

            kandi-Security Security

              vulkan-renderer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              vulkan-renderer is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              vulkan-renderer releases are available to install and integrate.

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            vulkan-renderer Key Features

            No Key Features are available at this moment for vulkan-renderer.

            vulkan-renderer Examples and Code Snippets

            No Code Snippets are available at this moment for vulkan-renderer.

            Community Discussions

            QUESTION

            Travis CI reports linker errors for gcc-7 for a Vulkan project
            Asked 2020-Apr-14 at 20:37

            I have a problem with my CMake + conan setup which causes linker errors in Travis CI:

            https://travis-ci.org/github/inexorgame/vulkan-renderer/builds/674840008

            There are a lot of undefined references which means that the linker can't find the library files somehow. It can't find spdlog so the linker error is not Vulkan specific.

            My conanfile.pysetup looks like this:

            ...

            ANSWER

            Answered 2020-Apr-14 at 20:37

            Observe that your linker is looking for std::__cxx11::basic_string which belongs to libstdc++11. However, your conan profile is using libstdc++, which is incompatible, you can see it at the beginning of your log.

            You need to configure your conan profile using libstdc++11 instead:

            Source https://stackoverflow.com/questions/61209668

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install vulkan-renderer

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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