golly | Golly , a Game of Life simulator | Game Engine library

 by   jimblandy C++ Version: Current License: No License

kandi X-RAY | golly Summary

kandi X-RAY | golly Summary

golly is a C++ library typically used in Gaming, Game Engine, Unity applications. golly has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This repository is a clone of the Golly Game of Life simulator, on [SourceForge][]. Golly is pretty great; for details, see [src/README][readme].
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            kandi-support Support

              golly has a low active ecosystem.
              It has 34 star(s) with 2 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of golly is current.

            kandi-Quality Quality

              golly has no bugs reported.

            kandi-Security Security

              golly has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              golly does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              golly releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            golly Key Features

            No Key Features are available at this moment for golly.

            golly Examples and Code Snippets

            No Code Snippets are available at this moment for golly.

            Community Discussions

            QUESTION

            Using XSL:sort within xsl:if
            Asked 2020-Nov-16 at 14:15

            I'm just figuring out how XSL works... mostly. I have 3 nodes (STUX, KbnApp, KbnStorge) that I want to transform in the same way except for how their list of "Servers" children are sorted. I wanted to do this with a single template that uses an xsl:if to choose an alternate sorting method for the "STUX". But I couldn't get it to work. The STUX Servers should end up in descending order, the others should stay in whatever order they are currently in.

            Here is my XML

            ...

            ANSWER

            Answered 2020-Nov-16 at 07:42

            QUESTION

            Events not firing inside mapboxgl popup
            Asked 2019-Nov-27 at 10:38

            I'm attempting to do something custom with clusters, where when you click down on a cluster that cannot be expanded further (eg. two objects with the same or very similar location data), a list of what is contained in that cluster should appear, which you can then interact with. I am able to retrieve the objects, create the list and place it on the correct spot on the map, but I am unable to bind any events to those list entries. I have created similar functionality in other parts of the map application, and these seem to be working as expected. Those were not created using the Popup library, so I could try reusing that technique, but the ease of placing popups makes me want to at least try to get those working with events.

            I've tried using addEventListener with the click, mouseup and mouseenter events, but nothing is triggering.

            How can I use eventListeners in mapbox popups? Is the HTML passed to the popup being sanitized somehow?

            I am currently using mapboxgl 1.2.0.

            How the popup is generated:

            ...

            ANSWER

            Answered 2019-Nov-27 at 10:38

            I just typed out this whole question before figuring it out, so might as well post it in case anyone ever has the same issue:

            use setDOMContent on the returned container instead of setHTML on the returned container's outerHTML. I'm guessing the bound events are lost when the elements are serialized using outerHTML.

            Source https://stackoverflow.com/questions/59068237

            QUESTION

            PHP: Remove a row from a CSV if ID occurs multiple times and a column has a specific value
            Asked 2019-Oct-11 at 12:10

            I have data as below in a CSV file. The green lines are what I'd like to keep.

            Basically if someone has a single line, I want to keep it.

            If they have multiple lines, I want to remove any where the 3rd column is A - Fully Fit.

            After running through the whole file, I then want to save it over the original.

            I tried writing the code but not sure if it's a Friday but the logic is escaping me at the moment.

            There could be just a single line or there could be dozens. So if an ID has 1000 rows, I would just want to delete the rows for that ID where the 4th column is "A - Fully Fit"

            UPDATE

            This code works but not sure if it's the most optimal

            ...

            ANSWER

            Answered 2019-Oct-11 at 12:10

            QUESTION

            Parsing broken XML with numbers as tag names
            Asked 2017-Dec-27 at 22:55

            I have lots of xml files that have keys that are in digit format i.e <12345>Golly

            When parsing using ElementTree I get an error not well-formed (invalid token). I am assuming this because the keys are in digit format and not words. When I try to change/replace the keys into string by adding double quotes using regex

            ...

            ANSWER

            Answered 2017-Dec-26 at 19:08

            I think you need to have both the numeric tag name and the content captured in different saving groups and then reference them in the replacement string:

            Source https://stackoverflow.com/questions/47982331

            QUESTION

            How capture audio message receive or image receive in BotKit Facebook
            Asked 2017-Dec-27 at 21:39

            I have been using Botkit Facebook Messenger and I can receive text messages from Facebook perfectly, however I can not capture audio messages, images or attachments.

            Has anyone been able to capture these types of messages?

            ...

            ANSWER

            Answered 2017-Dec-27 at 21:39

            there is an example for stickers, images, and audio replies in the facebook starter project: https://github.com/howdyai/botkit-starter-facebook/blob/master/skills/sample_events.js

            If you have trouble using them, feel free to create an issues on the github!

            Source https://stackoverflow.com/questions/47987896

            QUESTION

            How to use type-parameterized components with scalajs-react
            Asked 2017-May-10 at 13:50

            I am using scalajs 0.6.15 with scalajs-react 0.11.3 and reactjs 15.4.2.

            Consider a component SomeComp where the type of a value of the Props needs to be parameterized.

            Since the type needs to be known when using the component builder I wrap the component inside a class.

            ...

            ANSWER

            Answered 2017-Apr-23 at 11:57

            I made a few attempts over the years at polymorphic components and have given up on perfection. If we accept minor imperfections then there are adequate, even nice solutions:

            1a) Class around builder. Exactly what you had in your first example except one important difference: only create one class per type. Creating a new class for the same type results in an un-mount/re-mount as you saw (because React thinks the components are different), where as if you do something like this:

            Source https://stackoverflow.com/questions/43559344

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install golly

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone jimblandy/golly

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            git@github.com:jimblandy/golly.git

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