racer | A racing game/simulator concept | Game Engine library
kandi X-RAY | racer Summary
kandi X-RAY | racer Summary
A racing game/simulator concept
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Trending Discussions on racer
QUESTION
I am working on a race game using HTML, CSS, and JavaScript. The race's progression will be determined by a random number generating button that will be clicked to simulate the racers. Here is an image of the page: and here is the app.js file in progress.
...ANSWER
Answered 2022-Mar-27 at 22:37Instead of having multiple images, why don't you place the image corresponding to that number? For example, if the "track" is 100px long and "count" is 3, then calculate 3/10 * 100 to get the position of the image scaled to the track size.
If you don't want to do it like this though, you can give each image an ID like so:
QUESTION
I have this model:
...ANSWER
Answered 2022-Feb-01 at 12:59You should use the OnSelectedIndex method for the first listbox, that raises the SelectedValueChanged event. Then populate the second listbox based on the selected index of the first listbox.
QUESTION
I've database of users where they have created their team. and other document for storing racers.
each user can create a team of 6 racers.
but the problem is that I've 50k users and using the below code to remove a racer from their team if Admin deleted it from Racers Document.
I'm using express.js and mongoose
team is an array of object which has racers name, it's shortCode and unique identifier.
...ANSWER
Answered 2022-Mar-05 at 20:41No, you shouldn't remove the await
. Removing the await
means that if the Users.updateMany
call rejects, the error won't be able to be handled easily as it would become an unhandled promise rejection.
QUESTION
I need to render a list of products from the data stored in an object with a react router v6. I typed the object and created the typed function to get the value of a key following what is taught in this github answer. This eliminated the previous error of Argument of type 'string' is not assignable to parameter of type 'never' ts(2345), but a new error appeared: Argument of type 'string' is not assignable to parameter of type ' never' ts(2345), which is pointed to the slug parameter of the getKeyValue call in the constant in the line const shoe = getKeyValue(slug)(shoes);
.
ANSWER
Answered 2022-Feb-13 at 03:12Your implementation of getKeyValue
is different from the Github post you linked. Here's the linked version:
QUESTION
I was learnning Akka Typed Actor library and tried to send a message to all child actors of a particular actor, using this.getContext().getChildren()
. But it returns a Void
type and not the type I initially created the child actors with -> hence I could not send any type of message to the children.
The workaround I did is to simply store the children in a hashmap at the time of creation. But this is not a scalable one.
How can I achieve this? especially under distributed scenario?
...ANSWER
Answered 2022-Jan-06 at 13:12Because it's not possible to statically know the types of messages accepted by the children which an arbitrary actor will spawn, getChildren()
can only return ActorRef
s (or ActorRef[Nothing]
s in Scala, which better captures the idea that you cannot send them messages).
If all your children happen to be the same type (which would be a prerequisite for being able to iterate through them in to send messages), something like this should work:
QUESTION
I need to update/reverse two inputs from drop down inputs upon a button press. At the moment when I hit the swap button (reverse_xz
), it reacts however the updatePickerInput
doesn't switch my x and z inputs.
I wanted to have the functionality where, once the swap button is clicked, switch the already selected pickerInputs. Then, all the drop down choices (including the selected) need to get reversed. The reason we have to remove the selected choices from vector is to prevent duplicate selections in both x and z inputs.
I am not sure if I have to render the pickerInput
ui on the server side?!
This is my code below:
...ANSWER
Answered 2022-Jan-05 at 09:10Look at this and check if it would be OK for you:
QUESTION
I have a dictionary which contains some racers as shown below:
...ANSWER
Answered 2021-Dec-14 at 01:24Maybe you could use tuple unpacking:
QUESTION
I am trying to read below json schema to dataframe, i can convert it to my preferred type by iterating over all nodes but it can take a while because original json files is much longer then this example. (in tens of thousands)
...ANSWER
Answered 2021-Dec-03 at 20:23Construct the individual DataFrames of authors and genres and join to the original df
:
QUESTION
I'm using Firebase to load images onto a Flutter Map as CircleAvatar with CachedNetworkImage. The problem is that the images "dance" around or reload other images when I move the map around. I don't understand why other images will sometimes show in the spot where the image loads at. This is more obvious on mobile browser than on a desktop. How do I make it so that if the images need to be redrawn that they don't temporarily load another image into it for what is a microsecond. I don't understand if the cause of this is how I have my firebase query written or if this is a problem with the way the image values are stored in flutter. Example page and code linked below. What do I do to stop the images from doing this flickering or reloading?
My example page is linked here.
...ANSWER
Answered 2021-Nov-19 at 06:17It's likely that Flutter is reusing your markers incorrectly. If you give them a unique key, Flutter won't reuse/rebuild them needlessly.
Try adding a UniqueKey() like this.
QUESTION
ANSWER
Answered 2021-Nov-11 at 21:36Red starts at (-220,-75)
so if RedTurtle.pos() == (220, 0):
will never be true. However, besides that, you are mixing event drive programming and game-loop programming.
At
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No vulnerabilities reported
Install racer
OpenGL
DevIL (Developers Image Library) 1.7.8 (http://openil.sourceforge.net/)
Bullet Physics Engine 2.76
GNU C++ compiler. Haven't tried it with windows compilers yet.
GLUT (window management and event handling). freeglut3 should work.
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