MAGE | rendering engine featuring both forward and deferred PBR | Game Engine library

 by   matt77hias C++ Version: v0.174.0 License: GPL-3.0

kandi X-RAY | MAGE Summary

kandi X-RAY | MAGE Summary

MAGE is a C++ library typically used in Gaming, Game Engine applications. MAGE has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Game and rendering engine featuring both forward and deferred PBR (physically-based rendering) pipelines with optional indirect illumination using Voxel Cone Tracing.
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            kandi-support Support

              MAGE has a low active ecosystem.
              It has 226 star(s) with 16 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 70 have been closed. On average issues are closed in 318 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of MAGE is v0.174.0

            kandi-Quality Quality

              MAGE has no bugs reported.

            kandi-Security Security

              MAGE has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              MAGE is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              MAGE releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of MAGE
            Get all kandi verified functions for this library.

            MAGE Key Features

            No Key Features are available at this moment for MAGE.

            MAGE Examples and Code Snippets

            Explanation
            Javadot img1Lines of Code : 90dot img1no licencesLicense : No License
            copy iconCopy
            public interface Prototype {
              Object copy();
            }
            
            
            @EqualsAndHashCode
            @NoArgsConstructor
            public abstract class Beast implements Prototype {
            
              public Beast(Beast source) {
              }
            
              @Override
              public abstract Beast copy();
            }
            
            @EqualsAndHashCode(callSupe  
            Create a copy of the mage .
            javadot img2Lines of Code : 3dot img2License : Non-SPDX
            copy iconCopy
            public Mage createMage() {
                return mage.copy();
              }  

            Community Discussions

            QUESTION

            Header background image disappear and fade away on scroll with bottom gradient in React app
            Asked 2021-Jun-03 at 14:35

            My header image is disappearing (fading away when scrolling). I achieved this wit javascript in my React app:

            ...

            ANSWER

            Answered 2021-Jun-03 at 14:35

            Here's my proposed solution for your issue, let me know if this is what you're looking for. So, it seems like you want your gradient to move at the same time that your heroWrapper is moving, correct?

            My suggestion would be to remove

            and instead do this on your CSS

            Source https://stackoverflow.com/questions/67823008

            QUESTION

            Lock-free queue: why read `Atomic*` twice?
            Asked 2021-Jun-03 at 01:24

            I am reading The Art of Multiprocessor Programming, 2ed and I noticed the following pattern is used to read several Atomic* fields:

            ...

            ANSWER

            Answered 2021-Jun-02 at 06:38

            I think that the general idea is that writers will update the fields in a given order, and that the value of the first field will always be changed for each "update". So if a reader sees that the first field didn't change on the second read, then it knows that it has read a consistent set of values (snapshot) for all of the fields.

            Source https://stackoverflow.com/questions/67798434

            QUESTION

            Magento 1.9 getMediaGalleryImages() return empty from products collection
            Asked 2021-May-27 at 01:40

            I am trying to pull products info from Magento 1.9 and one of the attributes I need to pull is "media_gallery", however, I had tried multiple approaches and none of them worked so far. Here is my code on getting the product collection:

            ...

            ANSWER

            Answered 2021-May-27 at 01:40

            The issue is that the images have been saved to the default store scope (StoreId 0).

            Try loading your product data using store ID = 0

            Source https://stackoverflow.com/questions/67691238

            QUESTION

            How can I remove a level in a JSON file?
            Asked 2021-May-25 at 18:11

            I have this JSON in my js script that goes on for another 150 elements :

            ...

            ANSWER

            Answered 2021-May-25 at 18:11
            const champs = champList.map(obj => {
                const champ = obj.data
                return Object.values(champ)
            })
            

            Source https://stackoverflow.com/questions/67693022

            QUESTION

            How to Update a K8s Deployment with More Replicas
            Asked 2021-May-13 at 21:49

            I've created a simple K8s deployment with the kubectl create command

            ...

            ANSWER

            Answered 2021-May-13 at 21:15

            You can do this in two ways. Either imperative - a quick command Or declarative - good for a production environment where you store your Deployment-manifest in Git.

            Imperative way: (this will then diverge from what you have in your yaml-file)

            Source https://stackoverflow.com/questions/67526229

            QUESTION

            How do I redraw and then remove the old version of an irregular shape?
            Asked 2021-May-09 at 11:28

            I want to make an object move and then remove its old self after its been drawn. This is my full code below, right now the fish moves but doesn't remove itself after it moved. I have tried adding screenClear() but that doesnt work since I have more objects and the screen cant clear every time. I need something that removes the fish.

            ...

            ANSWER

            Answered 2021-May-09 at 11:28

            Found the issue and solved it.

            Source https://stackoverflow.com/questions/67403990

            QUESTION

            Convert Panda's dataframe which contains images to HTML
            Asked 2021-May-07 at 14:57

            Good afternoon.

            I am currently having trouble with Panda's dataframe. Please consider the code below:

            ...

            ANSWER

            Answered 2021-May-07 at 14:57

            change it to html format. so image is picked from source.

            Source https://stackoverflow.com/questions/67436756

            QUESTION

            Varnish Config with backend on different host 503 error
            Asked 2021-May-07 at 08:19

            I am trying to setup a varnish cache where the varnish instance is hosted on one server and the backend is on a different server. They are both on aws lightsail instances. The issue I am having is when I try and go to the site, I get the Error 503 Backend fetch failed error. Here is the varnish default.vcl:

            ...

            ANSWER

            Answered 2021-May-07 at 08:19

            I discovered the key information in the logs:

            Source https://stackoverflow.com/questions/67426956

            QUESTION

            how to make function have different numbers of arguments
            Asked 2021-Apr-29 at 02:30
            buyItem :: Hero -> Item -> Hero
            
            buyItem (Mage n Wealth Gold) item1 = (Mage n Wealth item1)
            
            buyItem (Warrior a item)
                | enough (Warrior a c) >= cost item = (Warrior a c++item)
                | otherwise = (Warrior a c)
            
            buyItem (Mage a b c) item
                | enough (Mage a b c) >= cost item = (Mage a b item)
                | otherwise = (Mage a b c)
            
            RPGdefs.hs:136:1: error:
                Equations for ‘buyItem’ have different numbers of arguments
                  RPGdefs.hs:136:1-58
                  RPGdefs.hs:(137,1)-(139,31)
                |
            136 | buyItem (Mage n Wealth Gold) item1 = (Mage n Wealth item1)
                | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...
            Failed, no modules loaded.
            
            ...

            ANSWER

            Answered 2021-Apr-29 at 02:30

            QUESTION

            Is there better way to make list into list of lists C#
            Asked 2021-Apr-26 at 11:28

            I want have following class, and I want to change my object from List into List using LINQ, and the output will be in json.

            ...

            ANSWER

            Answered 2021-Apr-26 at 11:28

            If you want Character.Items to be a List instead of List.
            First we have to change the object definition:

            Source https://stackoverflow.com/questions/67265552

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install MAGE

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/matt77hias/MAGE.git

          • CLI

            gh repo clone matt77hias/MAGE

          • sshUrl

            git@github.com:matt77hias/MAGE.git

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