game | ... ) passionate about - the best game engine | Game Engine library
kandi X-RAY | game Summary
kandi X-RAY | game Summary
This was meant to become the most awesome C++ game engine (in terms of the object model and iteration speed).
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QUESTION
I'm trying to get my head around programming real mode MS-DOS in C. Using some old books on game programming as a starting point. The source code in the book is written for Microsoft C, but I'm trying to get it to compile under OpenWatcom v2. I've run into a problem early on, when trying to access a pointer to the start of VGA video memory.
...ANSWER
Answered 2022-Apr-03 at 07:23It appears your OpenWatcom C compiler is defaulting to using C89. In C89 variable declarations must be at the beginning of a block scope. In your case all your code and data is at function scope, so the variable has to be declared at the beginning of main
before the code.
Moving the variable declaration this way should be C89 compatible:
QUESTION
I'm pretty new to Swift, currently writing an AR game. Seems like my issue is very basic, but I can't figure it out.
I added a button to an AR Scene through the storyboard and linked it to an IBAction function (which works correctly when the button is clicked). I gave the button an image and deleted the Title. See how the button shows up in the storyboard: button in Xcode storyboard without Title
But when I run the app, the button image shows up with a default label (saying "Button") as shown in this image: button in iPhone screenshot WITH label next to the button image
I can't figure out why this label is there and how to remove it. Should I add the button programmatically instead of adding it through the storyboard? Should the button be treated differently because it's an AR app?
I was able to remove the label by adding the same UIButton as an IBOutlet and adding the following line in viewWillAppear:
...ANSWER
Answered 2021-Nov-23 at 21:07When Interface Builder isn't playing nice, I often open the Storyboard file in a text editor (I use Sublime Text) and edit it manually.
I had a similar issue - I had a button with an image, I had deleted the default "Button" title text in IB, which looked fine in Xcode, but when I ran it, the word "Button" was still there. So I found this line using Sublime Text and deleted it there:
QUESTION
using the online word game Wordle (https://www.powerlanguage.co.uk/wordle/) to sharpen my Regex.
I could use a little help with something that I imagine Regex should solve easily.
- given a 5 letter english word
- given that I know the word begins with
pr
- given that I know that the letters
outyase
are not found in the word - given that I know that the letter
i
IS found in the word
what is the correct - most simplified regex?
my limited regex gives is this ^pr.[^outyase][^outyase]$
which is
- a. redundant and
- b. does not include the request to match
i
any of you Regex Ninjas want to lend a hand, I would be much obliged.
by the way, the correct regex should return two nouns in the english language prick
and primi
, you can validate here https://www.visca.com/regexdict/
ANSWER
Answered 2022-Jan-21 at 18:14Trivially, you can use:
QUESTION
I was programming a game using Python and a sound effect needed to be played, so I used the playsound module:
...ANSWER
Answered 2021-Sep-05 at 07:20I don't think PlaySound supports .wav files. Try converting Typing.wav
into an mp3 file. Then change
QUESTION
I'm trying to make a Discord bot that just says if someone is online on the game.
However I keep getting this message:
[ERR_REQUIRE_ESM]: require() of ES Module from not supported. Instead change the require of index.js in... to a dynamic import() which is available in all CommonJS modules.
This is my code:
...ANSWER
Answered 2021-Sep-07 at 06:38node-fetch
v3 recently stopped support for the require
way of importing it in favor of ES Modules. You'll need to use ESM imports now, like:
QUESTION
If a user has the privacy setting "Allow direct messages from server members" turned off and a discord bot calls
...ANSWER
Answered 2022-Jan-22 at 22:03You can generate a Bad Request to the dm_channel. This can be accomplished by setting content to None, for example.
If it returns with 400 Bad Request
, you can DM them. If it returns with 403 Forbidden
, you can't.
QUESTION
I used a function in Python/Numpy to solve a problem in combinatorial game theory.
...ANSWER
Answered 2022-Jan-19 at 09:34The original code can be re-written in the following way:
QUESTION
I am trying to run an OpenAI Gym environment however I get the following error:
...ANSWER
Answered 2021-Oct-05 at 01:37Code works for me with gym
0.18.0
and 0.19.0
but not with 0.20.0
You may downgrade it with
QUESTION
I have a game written using SDL2, and the SDL2 renderer (hardware accelerated) for drawing. Is there a trick to draw filled quads or triangles?
At the moment I'm filling them by just drawing lots of lines (SDL_Drawlines), but the performance stinks.
I don't want to go into OpenGL.
...ANSWER
Answered 2021-Oct-05 at 09:52Not possible. SDL2 does not include a full-fledged rendering engine.
Some options:
You could adopt Skia (the graphics library used in Chrome, among ohters) and then either stick with a software renderer, or instantiate an OpenGL context and use the hardware backend.
You could use another 2D drawing library such as Raylib
Or just bite the bullet and draw your triangles using OpenGL.
QUESTION
I followed Simon Marlow's book on parallel Haskell (Chapter 1) using rpar
/rseq
.
Below is the code (Solving the Squid Game bridge simulation):
...ANSWER
Answered 2021-Oct-29 at 23:24You aren't actually using any parallelism. You write
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