bitty | Bitty Engine - An itty bitty 2D game engine | Game Engine library
kandi X-RAY | bitty Summary
kandi X-RAY | bitty Summary
Bitty Engine is a cross-platform itty bitty Game Engine and open-source Framework. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bitty
bitty Key Features
bitty Examples and Code Snippets
local obj = nil
function setup()
obj = Resources.load('hero.spr')
obj:play('move', true, true)
end
function update(delta)
spr(obj, 208, 128, 64, 64)
end
git clone https://github.com/paladin-t/bitty.git
cd bitty
git submodule init
git submodule update
Community Discussions
Trending Discussions on bitty
QUESTION
public NoWheelsException(Car[] carArray){
String holder = "";
for (int i=0; i
...ANSWER
Answered 2022-Jan-15 at 04:50One way is to create a private static method, since static methods exist irrespective of constructors and instantiation:
QUESTION
I have a table of total 12 columns and 30 rows. The table looks like below. Note that real data are very different than this, but follows this pattern - the value goes upto some number and keeps repeating for all rows.
I want to plot a line chart that looks like this-
But I am getting this-
I am able to get an expected chart by manually deleting repeating values from the table. I am looking for a way to do that automatically.
...ANSWER
Answered 2021-Dec-12 at 08:411-Select a column (or columns) to look for duplicated data.
2-Open the Data tab at the top of the ribbon.
3-Find the Data Tools menu, and click Remove Duplicates.
4-Press the OK button
Is this that you want?
QUESTION
look at the title
idk how to do specifically, a ping in javascript,
but I made this itty bitty snippet that returns
- the time the request was made,
- the time the server received the request, (done from server side)
- and the time the server sent the response.
ANSWER
Answered 2021-Sep-25 at 20:53In standard ping
programs, the latency measurement is always the round-trip-time (RTT). You should subtract beforeRequest from afterRequest to get the difference.
Source: https://developer.mozilla.org/en-US/docs/Glossary/Round_Trip_Time_(RTT)
QUESTION
I'm new to programming. I was doing a classic hangman game, but I wanted it to be guessing some character's names from a show (name and surname).
My problem: the dashes print the space between name and surname instead of ignoring it, example:
Secret word: Rupert Giles
How it prints when all the letters are guessed: Rupert_ Giles (yes, it has a space after the dash)
I've tried:
- split()
- writing character instead of letter (as space doesn't count as character in lines 41,42 and 43)
- separating the name as ["Name""Surname, "Name2""Surname1"]
- and ['Name'' ''Surname','Name1'' ''Surname1']
What I think it's the problem: the secret "word" is stored in main, and main is in charge of putting dashes instead of the letters, the code of that part goes like this
...ANSWER
Answered 2021-Jun-27 at 23:42You can make this adjustment. Replace
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