o2r | Open Rodent 's Revenge is a C remake | Game Engine library

 by   pierreyoda C++ Version: v0.7 License: MIT

kandi X-RAY | o2r Summary

kandi X-RAY | o2r Summary

o2r is a C++ library typically used in Gaming, Game Engine applications. o2r has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Open Rodent's Revenge is a C++ remake of the famous Microsoft game "Rodent's Revenge" (1991).
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              o2r has a low active ecosystem.
              It has 21 star(s) with 0 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of o2r is v0.7

            kandi-Quality Quality

              o2r has 0 bugs and 0 code smells.

            kandi-Security Security

              o2r has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              o2r code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              o2r is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              o2r releases are available to install and integrate.
              It has 38 lines of code, 0 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            o2r Key Features

            No Key Features are available at this moment for o2r.

            o2r Examples and Code Snippets

            No Code Snippets are available at this moment for o2r.

            Community Discussions

            QUESTION

            Async call in javascript For Loop not working
            Asked 2021-Jan-30 at 15:22

            I have a callback function inside a loop here for (var res in results) { but it seems the loop is not waiting for the async call. When I am calling self.callTestOutputData(test_output_url) here, the loop is not waiting fpor the response but continuing for the next iteration and I am losing out the value to push into obj.requistion_number = testOutputResponse.value; Please note : var results = response.results Here results is an array of Json objects.

            Edit 1 : I tried forEach but that didn't work .

            ...

            ANSWER

            Answered 2021-Jan-30 at 14:11

            Use forEach() to iterate since it creates its own function closure:

            Source https://stackoverflow.com/questions/65968033

            QUESTION

            Callback Method not firing from library
            Asked 2020-Sep-02 at 09:38

            I have a method which is supposed to be called once a BLE device is connected. but for some reason this is not happening. There are multiple view controllers which are all doing there job first, but the final one which should update a label is not being called, this is called realDataCallBackWithData.

            here is the code in viewController.m that is not being called:

            ...

            ANSWER

            Answered 2020-Sep-02 at 09:38

            I discovered that the solution to the problem was to re-declare the delegate after the peripheral was connected, i did this by adding the following line of code into the readRealTimeData method:

            Source https://stackoverflow.com/questions/63595662

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install o2r

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/pierreyoda/o2r.git

          • CLI

            gh repo clone pierreyoda/o2r

          • sshUrl

            git@github.com:pierreyoda/o2r.git

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