Dygra | A real-time non-euclidean ray-tracer | Game Engine library
kandi X-RAY | Dygra Summary
kandi X-RAY | Dygra Summary
Dygra is a real-time non-euclidean ray-tracer. Dygra is meant to be used with Azathoth, a custom built level editor -
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QUESTION
Im completely new to Material UI and im trying to make use of Grid concept to position my components in much dynamic way. I would like to create the grids in the following pattern and i'm stuck in finding out a solution to create two column grid having different number of rows or items.
Below is the sample layout which im trying to design using grids so, can somebody please share any ideas to achieve it?
Sample code would be more helpful. Screenshot of my planned design
...ANSWER
Answered 2020-Feb-22 at 08:16To get the Grid format in material UI, follow this docs. You can try like this, with multiple nested grid containers to achieve what you expect.
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