Dygra | A real-time non-euclidean ray-tracer | Game Engine library

 by   rameshvarun C++ Version: v0.1.0 License: No License

kandi X-RAY | Dygra Summary

kandi X-RAY | Dygra Summary

Dygra is a C++ library typically used in Gaming, Game Engine applications. Dygra has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Dygra is a real-time non-euclidean ray-tracer. Dygra is meant to be used with Azathoth, a custom built level editor -
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              Dygra has a low active ecosystem.
              It has 90 star(s) with 5 fork(s). There are 9 watchers for this library.
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              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Dygra is v0.1.0

            kandi-Quality Quality

              Dygra has no bugs reported.

            kandi-Security Security

              Dygra has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Dygra does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              Dygra releases are available to install and integrate.

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            Dygra Key Features

            No Key Features are available at this moment for Dygra.

            Dygra Examples and Code Snippets

            No Code Snippets are available at this moment for Dygra.

            Community Discussions

            Trending Discussions on Dygra

            QUESTION

            material UI grid layout design
            Asked 2020-Feb-22 at 08:16

            Im completely new to Material UI and im trying to make use of Grid concept to position my components in much dynamic way. I would like to create the grids in the following pattern and i'm stuck in finding out a solution to create two column grid having different number of rows or items.

            Below is the sample layout which im trying to design using grids so, can somebody please share any ideas to achieve it?

            Sample code would be more helpful. Screenshot of my planned design

            ...

            ANSWER

            Answered 2020-Feb-22 at 08:16

            To get the Grid format in material UI, follow this docs. You can try like this, with multiple nested grid containers to achieve what you expect.

            Source https://stackoverflow.com/questions/60339340

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Dygra

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone rameshvarun/Dygra

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            git@github.com:rameshvarun/Dygra.git

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