Bandage | Bioinformatics Application for Navigating De novo Assembly | Genomics library

 by   rrwick C++ Version: v0.9.0 License: GPL-3.0

kandi X-RAY | Bandage Summary

kandi X-RAY | Bandage Summary

Bandage is a C++ library typically used in Artificial Intelligence, Genomics applications. Bandage has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

a Bioinformatics Application for Navigating De novo Assembly Graphs Easily

            kandi-support Support

              Bandage has a low active ecosystem.
              It has 501 star(s) with 89 fork(s). There are 37 watchers for this library.
              It had no major release in the last 12 months.
              There are 69 open issues and 35 have been closed. On average issues are closed in 166 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Bandage is v0.9.0

            kandi-Quality Quality

              Bandage has no bugs reported.

            kandi-Security Security

              Bandage has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Bandage is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Bandage releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.

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            Bandage Key Features

            No Key Features are available at this moment for Bandage.

            Bandage Examples and Code Snippets

            No Code Snippets are available at this moment for Bandage.

            Community Discussions


            What am i doing wrong using the Choice command with batch?
            Asked 2021-May-15 at 03:38

            This is not the full code, since its about 1000 lines long, but here's the problem, when i come to this section of the game

            choice /c abc1 /n

            when i press "a" it's supposed to "medicalbag" and instead it acts like if i were to press "1" and goes back to start

            when i press "b,c,1" they all go to "medicalbag".

            i can't find a solution to this, i read about the command and apparently it supports these letters and numbers, when i change them out with just numbers they work just fine, but im really not sure what im doing wrong here.



            Answered 2021-May-14 at 19:00

            the errorlevel of the choice keys defined using the /c switch is returned according to the keys position in the list.

            with /c abc1:



            Check amount of certain value in array that is stored in mongodb with nodejs
            Asked 2021-May-07 at 16:08

            I have a question because I am trying to check if a certain value is avaible more then 1 times in a array that is stored in MongoDB. The render template i use is EJS, so the looping trough the array is currently working but now I am trying to make it check the amount of the item "Bandage", but I have no idea how I could make that work. The function gets triggerd when you try to delete a certain item so it has to check how many you have of that specific item and then do something with it. The user_items is stored in the array that is stored in MongoDb and the <% %> + "" is for the EJS template and since its a bunch of strings they have to be written down with the "".

            This is what I tried to do so far on the EJS page:



            Answered 2021-May-07 at 16:08

            Use array.filter to create an array containing only "Bandage" items. Then check the length of that array. Make sure the string Bandage is exactly the same as what's in the array (upper/lower case wise).



            Js how to write multiple ifs in a efficient way?
            Asked 2021-Apr-30 at 11:47

            I am still a beginner to JS and I am kinda struggling on how to write multiple ifs in a correct way. For example I wrote something like this:



            Answered 2021-Apr-30 at 11:47

            You can think about the following things to do:

            • reverse logic and return
            • separate logic in multiple functions

            That will look like this. Which has the same functionality as your code, but less nested:



            Amount bug when giving items
            Asked 2021-Apr-15 at 21:57

            I need your help for a minute.

            We have the problem that players can assign more things in the inventory than normally possible (example: I don't have "25" sandwiches but if I enter "025" as value I can give 25 to another player).

            Does anyone know how I can fix this?

            Code-snippet is here:




            Answered 2021-Apr-15 at 21:57

            You have a couple of issues:

            1. The comparison if item == 'bandage' or 'bread' ... then is not going to do what you expect it to do, as bread will be evaluated as true (as it's not compared with item value), so the entire expression will be evaluated as true regardless of what the actual value or item is. You need to rewrite it as it item == 'bandage' or item = 'bread' ... and so on
            2. I don't see any comparison with available items, so either it's happening somewhere else (and is not applied because of the first issue) or is not done.



            MariaDB query columns into JSON
            Asked 2021-Mar-07 at 05:09

            I've been going around in circles for a while and just not sure how to tackle this using the available JSON functions. I have a database table with item names and a count for a player identifier and I'd like to represent this set of records as a single json object keyed by the item name. THis is what the table data looks like.

            This is the structure I want to produce:



            Answered 2021-Mar-07 at 04:47

            This can be very easily achieved by using JSON_OBJECTAGG function. Note that you need to have MariaDB version atleast 10.5.0 or above, to use it.

            In case, you are using MySQL, both 5.7 and 8.0 support it. Ref:

            So, your query would look like:



            How to use a table when a string is expected?
            Asked 2021-Feb-16 at 07:19

            I'm attempting to run the following script to undertake deletion of items. When I attempt to run it as is it provides me with the following error "7: Bad argument #1 to 'find' (stirng expected, got table)

            I am very fresh to this and having a hard time working out how to allow for it to read the table.

            I get it working when I put in UseContainerItemByName("Lost Sole") however I want it to delete all that come up in the table.




            Answered 2021-Feb-16 at 07:19

            item:find(search) requires search to be a string pattern. Yet you passed a table (itemsToDelete) to UseContainerItemByName, and therefore into search.

            Instead of UseContainerItemByName(itemsToDelete), use



            Reactjs npm test: Jest encountered an unexpected token
            Asked 2020-Nov-16 at 07:45

            I'm getting an error when running npm test. I feel like I have tried every existing suggestion online, but I can not get it to work.

            Here is my package.json. I thought the "transformIgnorePatterns": [ "/node_modules/(?!@total/*)", ], would solve the issue, but it didn't.



            Answered 2020-Nov-13 at 16:08

            Looks like your situation is to be nested twice node_modules (node_modules/@opt-ui/icons/node_modules/@equinor/eds-icons), so you might have to set both @opt-ui and @equinor to re-transpile.

            However, I have an idea which I'm not 100% the following way would work but it's worth trying though:



            Unable to Load Images to train model on Custom Datasets
            Asked 2020-Nov-04 at 06:58

            I have just stuck with Image Instance Segmentation for a while. I am trying to train the Yolact model for my custom data. Here is some brief information about what I have done so far

            1. I have annotated the image using labelme annotation tool
            2. I have converted annotation file for each (train & validation data) using labelme2coco -> train.json & test.json
            3. I made changes in the file as needed and expected by yolact
            4. As I was following this repository I encountered an error Argument 'bb' has incorrect type to which I have solved with the approach stated in this closed issue

            After completing the above task I am stuck here with below-stated issue.



            Answered 2020-Nov-04 at 06:58

            You mispelled your folder names :) YolaDataset needs to be renamed to YolactDataset



            PHP, undefined index, isset and radio buttons
            Asked 2020-Oct-21 at 10:54

            I have a form and I'm doing input validation, so when the user inputs something wrong I generate an error message and refill all the fields the user entered.

            Now, some errors popped up when I started using the php.ini file for mysql stuff, such as



            Answered 2020-Oct-21 at 10:54

            The first thing you have to do is check whether the variable is set or not. Then you can append your comparison with an operator.



            Compare Enums in if statement
            Asked 2020-Jun-10 at 15:37

            I want to compare some enums on ifs statements here is what I mean but this isnt working. Basically I want to see if the injury is the same as the enum so if for example the injury is bleeding you need to bandage etc. If you need any other information please let me know.



            Answered 2020-Jun-10 at 14:57

            Your GetInjuriesName returns string which is not correct enum value and Enum.TryParse can't parse it and returns false:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install Bandage

            Compiled 64-bit binaries for Ubuntu Linux, CentOS, OS X and Windows are available in the GitHub 'Releases' section and from the Bandage website. If you download and run the Mac binary, you may receive a warning stating that Bandage 'can't be opened because it is from an unidentified developer.' Right click on the file and select 'Open' to override this warning. The Linux binaries comes in two varieties: dynamically-linked and statically-linked. The dynamically-linked binary is preferable, but it has more dependencies (like Qt 5). If you experience problems with the dynamically-linked binary, please try the statically-linked version instead.


            New contributors are welcome! If you're interested or have ideas, please contact me (Ryan) at
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