solarus | This repository was moved to GitLab https | Game Engine library

 by   solarus-games C++ Version: Current License: Non-SPDX

kandi X-RAY | solarus Summary

kandi X-RAY | solarus Summary

solarus is a C++ library typically used in Gaming, Game Engine applications. solarus has no bugs, it has no vulnerabilities and it has low support. However solarus has a Non-SPDX License. You can download it from GitLab, GitHub.

Solarus is an open-source Zelda-like 2D game engine written in C++. It can run games scripted in Lua. This engine is used by our Zelda fangames. Solarus is licensed under GPL v3.
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              solarus has a low active ecosystem.
              It has 680 star(s) with 132 fork(s). There are 76 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 194 open issues and 762 have been closed. On average issues are closed in 300 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of solarus is current.

            kandi-Quality Quality

              solarus has 0 bugs and 0 code smells.

            kandi-Security Security

              solarus has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              solarus code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              solarus has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              solarus releases are not available. You will need to build from source code and install.

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            solarus Key Features

            No Key Features are available at this moment for solarus.

            solarus Examples and Code Snippets

            No Code Snippets are available at this moment for solarus.

            Community Discussions

            QUESTION

            ZeroBrane : Register APIs on a per file basis
            Asked 2018-Nov-05 at 17:11

            I'm writing a ZeroBrane Studio plugin for our Solarus Game Engine and It works like a charm. Autocompletion included.

            I'm wondering now if it's do-able to register lua APIs for one file only.

            I need this to offer autocompletion/documentation on global symbols that may vary per-script but are deducible from annex files from the engine.

            To summary : Is it possible to register an api for a single file? For example in the onEditorLoad() event.

            Thanks.

            Greg

            EDIT:

            I tried the following without sucess:

            ...

            ANSWER

            Answered 2018-Nov-05 at 17:11

            To summary, to achieve a custom api which change from file to file:

            • Add the api name to the interpreter
            • In the onEditorFocusSet event, update the API with ide:AddAPI(...), eventually setting it to {} if it needs to be empty/disabled.

            Code sample in the editions of my Question.

            Source https://stackoverflow.com/questions/53136711

            QUESTION

            jQuery not found: Uncaught ReferenceError: $ is not defined
            Asked 2018-May-08 at 13:42

            I receive the error: "Uncaught ReferenceError: $ is not defined".

            Below is the component/templates/component/update.html template which is defined as:

            ...

            ANSWER

            Answered 2018-May-08 at 13:42

            You should consider adding this script inside the {% block jquery %}{% endblock jquery %}

            That way, Django will load it after the jQuery file

            Instead of this

            Source https://stackoverflow.com/questions/50234653

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install solarus

            You can download it from GitLab, GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/solarus-games/solarus.git

          • CLI

            gh repo clone solarus-games/solarus

          • sshUrl

            git@github.com:solarus-games/solarus.git

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