playground | minimal Unreal Engine project | Game Engine library

 by   unrealcv C++ Version: Current License: No License

kandi X-RAY | playground Summary

kandi X-RAY | playground Summary

playground is a C++ library typically used in Gaming, Game Engine applications. playground has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

The UnrealCV playground is a minimal UE4 project to demonstrate the usage of UnrealCV. It is also used in the development, especially for debugging and testing. This UE4 project is modified from FirstPerson shooter template of UE4. More UE4 features are added to this project for testing, such as, landscape, visual effects. This project is still under construction. Its documentation is hosted in docs.unrealcv.org.
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            kandi-support Support

              playground has a low active ecosystem.
              It has 11 star(s) with 8 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              playground has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of playground is current.

            kandi-Quality Quality

              playground has no bugs reported.

            kandi-Security Security

              playground has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              playground does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              playground releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of playground
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            playground Key Features

            No Key Features are available at this moment for playground.

            playground Examples and Code Snippets

            No Code Snippets are available at this moment for playground.

            Community Discussions

            QUESTION

            Convert interface with nullable string property to string property
            Asked 2021-Jun-15 at 18:49

            I have the following two interfaces, one which allows a nullable vin, the other that doesn't:

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:49

            You can use a type predicate to define a user-defined type guard like this:

            Source https://stackoverflow.com/questions/67989014

            QUESTION

            Lifetime of async closure return type
            Asked 2021-Jun-15 at 18:22

            Consider the following code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:22

            i think you are looking for this:

            Source https://stackoverflow.com/questions/67991159

            QUESTION

            Swift 5.5 async let - error: expression is 'async' but is not marked with 'await'
            Asked 2021-Jun-15 at 17:30

            WWDC21 introduces Swift 5.5, with async/await. Following the Explore structured concurrency in Swift and Meet async/await in Swift WWDC21 sessions, I'm trying to use the async let function.

            Here's my Playground code:

            ...

            ANSWER

            Answered 2021-Jun-11 at 00:14

            My advice would be: don't try this in a playground. Playgrounds aren't ready for this stuff yet. Your code compiles and runs fine in a real project. Here's an example:

            Source https://stackoverflow.com/questions/67927688

            QUESTION

            Can a function take both IntoIterator and IntoIterator<&T>?
            Asked 2021-Jun-15 at 12:28

            I want a function that takes two arguments, both of which can be turned into an iterator of Foo. The snag is that I'd like to accept things which are both IntoIterator and also IntoIterator<&Foo>. Importantly Foo is Copy so I can cheaply create an owned copy from it's reference.

            The solution I currently have is:

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:22

            First of all, you don't need exactly IntoIterator bound here. It's just enough for Iterator.

            Source https://stackoverflow.com/questions/67985315

            QUESTION

            How to convert JSON to DirectionsRoute
            Asked 2021-Jun-15 at 08:12

            I'm developing a simple navigator with mapbox API for Android. I'm creating some routes using https://docs.mapbox.com/playground/directions/ playground and i would like to use the generated JSON to generate a DirectionsRoute object. So i call DirectionsRoute.fromJson() but when i do it, the application crashes with this error:

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:12

            The response from the mapbox API is not DirectionsRoute. It is DirectionsResponse, a structure that looks like this:

            Source https://stackoverflow.com/questions/67788140

            QUESTION

            Scala sortWith for java.sql.Timestamp sometimes will or won't compile when using two underscores
            Asked 2021-Jun-14 at 23:28

            I'm confused why a type that implements comparable isn't "implicitly comparable", and also why certain syntaxes of sortWith won't compile at all:

            ...

            ANSWER

            Answered 2021-Jun-11 at 10:35
            // Works but won't sort eq millis
            val records = iter.toArray.sortWith(_.event_time.getTime < _.event_time.getTime)
            

            Source https://stackoverflow.com/questions/67929439

            QUESTION

            Cannot modify the field in recursive structure
            Asked 2021-Jun-14 at 12:14

            I have a recursive structure, where field of a structure is a reference to other struct of same type:

            ...

            ANSWER

            Answered 2021-Jun-14 at 12:14

            QUESTION

            Using multiple files in SwiftUI playground
            Asked 2021-Jun-14 at 10:13

            I am trying to use multiple files in SwiftUI playground. I added some code in a separate file in sources. I just want the sheet view to appear when the button is tapped. Even though I have made the struct public but I still get the error as " SecondView initializer is inaccessible due to internal protection level "

            Here's the code:

            ...

            ANSWER

            Answered 2021-Jun-14 at 10:13

            The default initialiser (the one generated by the compiler, since you didn't declare one explicitly) is actually internal.

            This is documented here:

            A default initializer has the same access level as the type it initializes, unless that type is defined as public. For a type that’s defined as public, the default initializer is considered internal. If you want a public type to be initializable with a no-argument initializer when used in another module, you must explicitly provide a public no-argument initializer yourself as part of the type’s definition.

            So you should do:

            Source https://stackoverflow.com/questions/67968340

            QUESTION

            'Token has been expired or revoked' - Google OAuth2 Refresh token gets expired in few days
            Asked 2021-Jun-14 at 08:19

            I am using google analytics api to fetch analytics data. I tried to authenticate it using following steps : -> created OAuth client id in https://console.developers.google.com/ credentials section. -> In consent screen I had set publishing status as testing -> In OAuth 2.0 Playground I got the refresh token using above generated client id and client secret -> Then I am using it to generate access token through it.

            But After few days refresh token seem to expire again and again although it is mentioned that refresh token validity is life long.

            ...

            ANSWER

            Answered 2021-Feb-20 at 14:17

            I needed to send mails from a gmail account that I have access to, using nodemailer. It works for a couple of days before my refresh token is mysteriously revoked, even though the account belongs to me. A google search brought me here and I had been watching for a while hoping someone would help with a solution.

            As you mentioned, this seems to happen with only test/unverified apps and I'm guessing google revokes tokens for such applications in your account after a few days. After much trials and errors, here is what I did.

            NOTE: This is solution is only applicable to accounts you own, otherwise you must verify your app to access other people's accounts

            1. Generate a new refresh token (existing one is most likely revoked) as described in this SO post
            2. Go to the security tab of your google account dashboard
            3. Under the Recent security activity section, you should see a security alert for your app.
            4. Click on the context menu next to the notification and click DISMISS
            5. At this point you'll be presented with a dialog of options where you indicate the level of trust you have for the app. I just went ahead and said I trusted the developer/app, obviously. And that's it! The refresh token should persist after this.

            I could not find anything related anywhere else. So, please, accept this answer if it works for you. It might help someone else

            Source https://stackoverflow.com/questions/66058279

            QUESTION

            Google Drive API Listing Files with Field Paramter Not Working
            Asked 2021-Jun-14 at 02:05

            I am currently listing some files with the Google Drive API. However, the default list only lists id, name, and mimeType. I know that the fields parameter can list more than just the default, but when I put parents as a field in the Google API Playground, I get the error of Invalid field selection parents. However, when I use * in the fields parameter, it returns all the fields. Am I doing anything wrong by putting parents in the fields parameter? If so, does anyone have any idea how to include the parents field as a field in the list results?

            Here is my current endpoint, which causes the error:

            ...

            ANSWER

            Answered 2021-Jun-14 at 02:05

            From https://www.googleapis.com/drive/v3/files?fields=parents&key=[YOUR_API_KEY], in your situation, when parents is directly put to fields as follows,

            such error of Invalid field selection parents occurs. Because the method of "Files: list" returns the file list which is an array including each file metadata. Ref I think that this is the reason of your issue.

            Solution:

            So in this case, please set files(parents) instead of parents.

            Note:
            • In the case of files(parents), only parents is returned. When you want to retrieve id, name, mimeType and parents, please use files(id,name,mimeType,parents) to fields.
            References:

            Source https://stackoverflow.com/questions/67961796

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install playground

            You can download it from GitHub.

            Support

            Issues for this project can be reported to the issue tracker of either unrealcv or playground. Install unrealcv plugin to this folder by command git clone https://github.com/unrealcv/unrealcv.git or download a compiled version from the release page.
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            https://github.com/unrealcv/playground.git

          • CLI

            gh repo clone unrealcv/playground

          • sshUrl

            git@github.com:unrealcv/playground.git

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